Jump to content

comicdude

Members
  • Content Count

    1
  • Joined

  • Last visited

Everything posted by comicdude

  1. Hey guys, so I have a couple questions about summons. I am kind of new to running a hero system game and could appreciate having some things cleared up. So I have a player who created their summon with more CP than anyone playing. The game set at 300CP so basically super heroic low powered and they have created their summon at 375CP, I am worried that this will cause balance issues once they summon their creature since I feel like it would trivialize any combat they summon in since I am balancing the game at 300CP or be unfair to other characters since they are not using similar powers or followers and they have a hard cap at 300. Something else I wanted to know is how does death work with a specific summon since they are planning on summoning a creature intrinsic to their character backstory if for instance, a random example here, they want to summon a mouse friend they made named wally, and wally dies in combat, is wally the mouse gone forever and the next time they summon its a random mouse? will they just continuously summon wally's corpse? or does wally die, then when they get re-summoned they pop back up alive. I am genuinely curious. Side note: is it common to put overarching CP restrictions in a campaign, for instance I wanted this game to be maxed out at 300CP across the board is that too heavy handed and would something like having a summon with 375CP in a 300CP game be usually allowed? Anyway that's really all I am wondering about thanks for reading this mountain of text, I just want to run a good game hopefully you guys can help me do that.
  2. Hey guys, so I have a couple questions about summons. I am kind of new to running a hero system game and could appreciate having some things cleared up. So I have a player who created their summon with more CP than anyone playing. The game set at 300CP so basically super heroic low powered and they have created their summon at 375CP, I am worried that this will cause balance issues once they summon their creature since I feel like it would trivialize any combat they summon in since I am balancing the game at 300CP or be unfair to other characters since they are not using similar powers or followers and they have a hard cap at 300. Something else I wanted to know is how does death work with a specific summon since they are planning on summoning a creature intrinsic to their character backstory if for instance, a random example here, they want to summon a mouse friend they made named wally, and wally dies in combat, is wally the mouse gone forever and the next time they summon its a random mouse? will they just continuously summon wally's corpse? or does wally die, then when they get re-summoned they pop back up alive. I am genuinely curious. Side note: is it common to put overarching CP restrictions in a campaign, for instance I wanted this game to be maxed out at 300CP across the board is that too heavy handed and would something like having a summon with 375CP in a 300CP game be usually allowed? Anyway that's really all I am wondering about thanks for reading this mountain of text, I just want to run a good game hopefully you guys can help me do that.
×
×
  • Create New...