Red Cobra has arrived! Is no one safe?!
You can pick up a copy over at: www.drivethrurpg.com/product/343476/Red-Cobra
In the meantime, here's the premise.
A notorious Cold War supervillain from the 1980s, who came to seem a little ridiculous after Communism fell, the Red Cobra hasn't been seen since 1992. She led bank robberies and armored car hijackings all across America, in an effort to soften the country up for the Soviets. Or that's what she said about herself, anyway. She was a champion gloater and monologist, in love with the sound of her own voice and she was completely open about her motives. She was here to weaken America, to shake its faith in its own superiority and destroy its morale. To rob its banks and loot its treasures, in preparation for the glorious red dawn of Communism.
After the Iron Curtain fell, she continued her reign of crime. She stopped talking about Marxism and now claimed to vaguely represent "terrorism." Ten years later, that would have been a successful shtick. But the early '90s weren't really the golden age of terrorism. She looked silly and dated and soon retired from the supervillain game. They never caught her.
Now she is writing a tell-all book about her days as a supervillain. This is a foolhardy move. Old foes and former allies will be coming out of the woodwork to kill her before the book sees print.
Enter the Player Characters. Can the stop the ensuing chaos before the streets of their city run red?