Re: Speeding Up Combat
What works for me is high DCs, low DEFs.
Plus, as a GM, I know which of my players are slow when it comes to figuring out how much to roll, remembering their OCV, whether they have Flash Defense, etc. So I keep a chart with everyone's relevant numbers. That way, for those who need that gentle nudge, I can tell them to roll a 12 or less to hit, or whatever.