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rjcurrie

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Posts posted by rjcurrie

  1. I didn't have to join the CBS pay channel to view the episodes, so that shows that in some places it can be viewed without that.  That might only be in Canada though, in which case it's not helpful to you.

     

    Yes, in Canada, it is available on Space and the Crave TV streaming service. Outside of Canada and the United States, it is available on Netflix. 

  2. Yeah, that's what some folks are telling me

     

    "What did I miss?"

     

    "oh, our heroine, after 7 years of loyal service..."

    "Commits Mutiny in the pilot"

     

     

    And I'm thinking

     

    and I'm supposed to root for this person ?

     

    Well, to be honest.

     

     

     

    The heroes of Star Trek series disobey orders on a regular basis. It just usually works out in their favor so they seldom end up actually being charged.

     

     

  3. Yeah. I was righteously p***ed off that some stupid football game ran long and I missed over half the episode on my recording.

    Yeah. I was righteously p***ed off that some stupid football game ran long and I missed over half the episode on my recording.

    If you're recording anything on CBS or FOX on Sunday evenings during football season, you should probably add an extra hour to account for potential football overruns. In fact, it's not a bad idea anytime for CBS Sundays as the network has a number of sports properties that can run late.

  4. I think making people pay for Star Trek Discovery is a tacit admission that the show is a disaster.  If it was worth showing they would make it free and take the rating.  Even if the critics hated it a show that seemed worth while would have been broadcast and they could have relied on word of mouth to make it a hit.

     

    CBS - We've alienated a ready made base of Star Trek Fans, and want them to pay for it.

    That's nonsense. The decision to use a Star Trek show to launch CBS All Access was made before the specific show was developed.

    Star Trek: Discovery was specifically created and developed to air on the streaming service after an initial episode on CBS itself. Now, that's not to say that it will be good, but that's a risk with any TV series. The series has had its growing pains, it seems, and as a result ended up being postponed -- making The Good Fight (The Good Wife sequel) the first original scripted series to air on CBS All Access -- and frankly, in my opinion, that series was the equal of its predecessor. Thus, I'm pretty sure that CBS is not using All Access as a dumping ground.

  5. Part 1 of the pilot will air on CBS in the US, and Part 2 of the pilot will be available immediately after on CBS All Access. So, really, you're only getting half a pilot unless you subscribe.

     

    Edit: It also looks like the limited edition Thinkgeek pin and $25 CBS All Access credit combo is still available. So, they weren't able to get 1000 folks to buy yet.

    Are we absolutely sure that the first two episodes go together as one story?

  6. The funny thing is there is another Trek series being developed.

     

    So maybe they're planning on having two series. DS9 ran concurrently with TNG and later with VOY.

     

    And it might make sense, since streaming series like this typically have only 10-13 episodes in a season. You run one in the fall and the other in the winter/spring. 

  7. I've start a discussion about this on Facebook in the World of Supers RPG group, but I think I will start a similar discussion here.
     
    Essentially, the idea is that the character sheet is a list of things that the player wants to see when their character is in play. For example, if they take Professional Skill: Piano Player, then they are asking the GM to present them with the chance to use that skill in an adventure in an important way. Similarly, if they take the Focus Limitation to represent that the power is in a device, they are asking for the GM to have a story point about them losing the device. If they don't want such a story point, they shouldn't take the Limitation. The power can still be in a device. It's just doesn't suffer the problems of the Limitation. And if they take the Social Complication: Secret ID, it means they want their secret ID to be a story point. If they want a secret ID because it fits the character but don't want to deal with the noisy reporter constantly trying to find it out, then they don't take the Limitation.
     
    The other half is this is that when the GM accepts a character sheet for their campaign, the GM is agreeing to at least try and provide these story points for the player. If not, the GM should ask for the player to make the appropriate changes. For example, if the GM is sick and tired of Secret ID stories and doesn't want to deal with them in this campaign, then they should ask the player to remove the Complication. Similarly, if the GM is pretty sure they'll never use piano playing in a significant way in an adventure, they should probably let the player have it for free.
     
    So, to a large extent, during the character creation process, the GM and the players are negotiating some of what will and won't be in the campaign.

     

  8. Do you have Aaron Allston's Strike Force? If not I recommend it highly.

    Strike Force is less of a Campaign Setting book (although is can be used as one), and more of a How To Campaign book which just happens to present enough examples of how he composed his campaign and just enough information regarding how it developed to use his setting if you wanted. The section detailing the "Strike Force Method" alone was worth the cover price.

     

    Also almost any of the Genre Books, Champions​Fantasy Hero, Star Hero​, etc. Steve Long's research and advice on Genre Simulation is priceless.

     

    I own pretty much everything that has been published by Hero Games over the past 36 years.

  9. Personally, what I don't want to see:

    * Licensed settings -- no interest at all -- unless someone knows the licensed world as well as those who officially write for it, I really don't want them creating material for it. Plus I have never been the type to imagine myself in a TV or book setting. 

    * Detailed settings -- far easier to come up with something of my own rather than reading and absorbing a big book

     

    What I'd like to see:

    * Books of adventures seeds and ideas with thoughts on where to take them

    * Books of setting ideas with maybe a page or two on each setting

    * In general, books that are more about teaching a GM to fish as opposed to giving him fish.

  10. I like the last of Hugh's suggestions. In my mind, the ground shakes, and everybody makes a DEX roll to remain stable. Then, if anyone misses, they get an Acrobatics Roll to get out of their possibly dangerous situation. 

     

    The other option is that a player with Acrobatics can use it not just to remain stable but to acrobatically move themselves to a desired position.

  11. I simply cannot imagine playing a GMPC that was part of the players' team. Unless the game does not involve any decision making at all and is simply "Villain shows up. Heroes beat up villain. End of story." In which case, I don't want to play in or run that game. If there is any kind of decision-making, can a GMPC really contribute without players thinking that the GM is trying to tell the players what to do next?

     

    As for gaps in abilities, those either call for a bit of help from an NPC or they're an opportunity for the players to have to get creative. I would think that only facing situations that suited the team's abilities would be boring.

  12.  

    To that, I would just refer you to p. 72 of The Mystic World, the source book describing the occult side of the CU. Although the sidebar from that page is probably worth transcribing here:

     

    "Mystical power is not impersonal or ethically neutral. A gun does not care who pulls the trigger. The gods and spirits who dominate the supernatural world, however, care a great deal who uses their power. Those who attempt sorcery without proper training and discipline become unwitting puppets -- controlled by forces with their own passions and goals, that do not care about human life, happiness, or freedom.

     

    I would sooner hand out loaded pistols on a playground than publish the true secrets of magic. The results would be less bloody."

     

     -- Alajos Veszprem, Trismegistus Council member

     

     

    To be honest, this is the opinion of one council member. We do not know if that is truly how the magic of the Hero Universe works or not. It might be true. It might be a useful fiction that magicians maintain to keep dabblers out. And it might matter with one type of magic and not another. I also suspect that some aspects of some magicians' spell-casting are psychological crutches that let them focus their abilities. 

     

    In the end, the OP should just do whatever works for them. Their version of the Champions/Hero Universe is never going to be the same as anyone else's anyways.

  13. No you are espousing a misconception from the term normal charactrrisica maxima. That limitation only determines when.a.character has to pay double points if he takes such limitation.

     

    Agreed. I also think that the word "normal" in the phrase may not mean "non-super" but rather "standard".  That is, for standard characters, this is the maximum.  Unusual characters can surpass this by paying double.

  14. But Snyder also wrote Sucker Punch and, um, 300: Rise of an Empire, ...

     

    ...and he's listed as the writer for next year's WW.

     

    Snyder has a "Story By" credit and no "Screenplay By" credit.  

     

    The credits are essentially:

     

    Story By:  Zack Snyder and Allan Heinberg

    Screenplay By: Allan Heinberg and Geoff Johns

     

    First a note on "and" and "&" in writer credits.  "And" means that two or more writers wrote versions of a script individually and not as a team.  "&" means that the writers worked together as a team. IMDB does not explicitly state "and" in many (or maybe all) cases, but does seem to explicitly state "&" when it applies. So, the above is my interpretation of the credits from IMDB which state:

     

    Allan Heinberg ... (screenplay)
    Allan Heinberg ... (story)
    Geoff Johns ... (screenplay)
    Zack Snyder ... (story)

     

    Story credit without screenplay credit often means that a writer or writers wrote a version of the script that was then completely rewritten. From what I have read, it seems to often go to the first writer on the project -- even if nothing of theirs is used.

     

    Given that there has been talk of other writers doing versions of the script, my guess is that it played out like this:

     

    * Snyder wrote a screenplay for the Wonder Woman movie.  It was not used but he gets a "Story By" credit for being the first.

    * Other writers wrote screenplays. They were also not used.

    * Allan Heinerg wrote a screenplay that forms the basis for what they shot.

    * Geoff Johns did a rewrite of Heinberg's script that is not substantially different enough to be considered a whole new screenplay.

     

    So, my guess is that despite receiving a "Story by" credit, Snyder may not have actually contributed anything that is being used.

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