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Foklin

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    Grand Forks, ND

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  1. Thanks for the help, you are right Unified Power is the way I need to go, we are playing 6th ed.
  2. I have not played Champions in years(the mid 90's) and really only made one character, now my nearly 17 yo son wants to run a game. For this game I am trying to make a Colossus type Champions character that his alter ego activates on a 13- character roll as he is new to his powers, that I will eventually buy off with XP as we progress. My question is would I place all his powers under a Multipower frame work with fixed costs for each power? Not sure what to do as his powers are an all or nothing kind of thing so having each power have the roll does not really work. What I am looking at is the following powers that Require roll to activate: 13- (-1/4):, OIAID (-1/4): 1] Enhanced STR (60), cost 1/2 END (+1/4) 2] Enhanced CON (25) 3] Enhanced combat (OCV-7, DCV-8) 4] Metal Body (PD-25, ED-25), Hardened (+1/4) 5] Enhanced Recovery (20) 6] Tireless END (50) 7] Enhanced Body (60) 8] Heavy: Knock back resistance -10m 9] Temp Resistance: Energy Damage Reduction, resistance 50%, Only works against electricity based attacks (-1/2) Thanks for any help
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