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martinsaw01

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  1. I'm reminded of the old Mayfair DC Heroes game, which had 9 stats, 3 each for physical, mental and mystical/soul attributes. One was the targeting stat, the second the damaging stat and the third the resistance stat that took the damage. Mobdro Vip
  2. I still use an older edition, with Primary and Figured Characteristics, and creating these sorts of new Characteristics and mechanics is something that I rather enjoy (to the point of making EGO Defense and Presence Defense actual Base-Zero Characteristics), and ultimately, it's just a lot cleaner than creating Advantages, Limitations, etc to apply to a Power.
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