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tayliffe

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  1. Thank you Tasha, I will. In honesty, it's a hatchet job at the moment. Needs some clean up. I would like to take the opportunity to say thank you to you for the work you put into the template. I've looked at it, I would have no idea where to start in trying to create my own.
  2. Simon, Thank you - it works. I have better idea on the logic now. Your and Tasha's assistance have been very much appreciated. Now banging my head on something else, but I have more info to work with. If I can't figure out this next situation - you might hear from me again,
  3. Thank you Simon. Much appreciated. When I can try it I will. If it works, I will owe you a virtual block of chocolate, 🍫🤗
  4. Hello Simon, Yes, I can access the overall name of the of the power. I don't have any trouble there. It is the component name of the power, if I have the language correct. If you are suggesting that I need to use the IFNAME tags surrounding the NAME tag to access the data. Not something I considered. I thought this tags were more for conditional situations, like changes in formatting, and the like not an initialisation or option to gather the data. But I will try it.
  5. Hello Tasha, Yes, I am using Notepad++. I know, well I think I know what I am doing, As to it being ugly, hey, it works and I think it looks great (the export, not the code, LOL) But in seriousness: Below is a snippet from 6E HTML Tasha's Ultimate Character Sheet v1.6.0 Serif n Blue and is for the summary of Attack Powers, right after the combat tables. 794 <!--POWERS--> 795 <!--IF_ATTACK--> 796 <tr> 797 <td class="small" width="35%" style="vertical-align:top" nowrap><!--IFNAME--><span style="color: #0066cc"><b><!--NAME--></b></span><!--/IFNAME--></td> 798 <td class="small"> 799 <!--IF_COMPOUND_POWER--> 800 <!--COMPONENT_POWERS--> 801 <!--POWER_DMG-->&nbsp; <!--DISPLAY--></br> 802 <!--/COMPONENT_POWERS--> 803 <!--/IF_COMPOUND_POWER--> 804 <!--IF_NOT_COMPOUND_POWER--> 805 <!--POWER_DMG-->&nbsp;<!--DISPLAY--> 806 <!--/IF_NOT_COMPOUND_POWER--> 807 And that produces an output like this: So far all good, I've modified my code to have the attack powers summary start on the next page, so plenty of room. In the Hero Designer in the powers, components can be named. As in the example below Now, I know the tag has to go at the beginning of line 801. But the problem what tag? In creating the component powers, the field is called: Name. Tried that with no luck. Tried Display and wondered why it was being printed twice (I am an idiot!) Tried from HDDocs these: Tried a some others and can't remember what they were. So Tash, or anybody else, can someone tell me what the tag is? Or the process to find that data. Or what post to look at, if it has already been covered. Thank you everybody.
  6. New developer for templates. Learning from fiddling templates, but there is one thing I am not able to work out, even with HDDocs or my research. Creating a compound power, each component can have a name. Example: Sun Run Gun: <description> <text> Stun Ray: 2d6 NND Kill Blast: 3d6 RKA In 6E HTML Tasha's Ultimate Character Sheet v1.6.0 Serif n Blue Export Template. There is a summary of powers and equipment. Which I think is really good. And with compound powers you have a quick summary of what components make the power. These components can have a name. Tasha's Sheet would show: Sun Run Gun 2d6 NND 3d6 RKA I would like to modify it, to look like Sun Run Gun Stun Ray 2d6 NND Kill Blast 3d6 RKA I have tried the options in HD Docs and have not been successful. Can someone provide me information on the TAG that can access the Name of a Component Power. Or the process, to access that data from the field.
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