Jump to content

jimmyjimjam

HERO Member
  • Posts

    24
  • Joined

  • Last visited

jimmyjimjam's Achievements

  1. Ive been a GURPS fan since the last edition. Im a total noob at HERO. Now, im sure there have been thousands of threads about the differences between the two systems. But I want someone who is very knowledgable about both of them to enlighten me about the specific differences of the two systems' character generation systems. If possible.
  2. Feather me yon game for she is past her prime.
  3. Re: Feather me yon oaf So let me get this straight, the "warlord" has the ability see an opening on the "oaf" and, in turn, call the attention of an ally to it, who will in turn exploit said opening?
  4. Your mission, if you choose to assist me, is to brainstorm with me on the creation of a Half-Dwarf (Half-human) race for a fantasy game that is at once more interesting and palatable to players than the Half-Elf. What choices could we make to accomplish this?
  5. Re: Deep Medieval RPGing And the PC term for the Industrial Age is "The White Ages "
  6. Re: Deep Medieval RPGing I mean the Scotti.
  7. Re: Deep Medieval RPGing Are there "basic realities" in RPGs?
  8. Re: Deep Medieval RPGing Appears that the answer to my question so far is, "no". And if quite accurate historical wargames exist, why cant an RPG?
  9. Re: Deep Medieval RPGing The Middle Ages werent quite as simple as this. Occasionally, there were peasant revolts (sometimes even large-scale) that threatened the nobility and even the King himself (Wat Tyler etc.). Peasants participating in such campaigns undoubtedly led exciting (though admittedly often short) lives. Of course, if you are running anything like a "real" Medieval campaign, why would you have the characters be in a boring situation in the first place? Because its realistic? In that case, in a modern campaign, most of the characters should be cubicle jockeys, whose daily challenges include a stubborn copy machine, and getting the kids to soccer practice on time..
  10. Thanks for the answer guys about my last question regarding the existence of a true "high renaissance" RPG (there isnt one, basically). My next question is about a "high medieval" RPG. Something like castles and crusades. Or Ars Magica but more historical, i guess. A game in which a Player might say "My PC is a Welsh knight, serving under the Duke of Glocester, in Henry the V's campaigns in France."
  11. Re: Dark Elves: Compelling? Welcome to Western Civilization my friend. And to a different extent, Indian. And several others.
  12. What are some versions of the "Dark Elf" motif that are particularly compelling in fantasy gaming or fiction? Beyond that of the angsty golden hearted Dark Elf hero, that is.
×
×
  • Create New...