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Everything posted by assault

  1. In general, I deal with "representation" as being a matter for heroes, not villains. It's like this: a bunch of teenage boys are sitting around imagining punching women. Is that our game? It's OK to punch Nazis. Anything else works according to that framework. Back from that, WITCH was a male interpretation of 2nd wave feminism. Back in the day there was in fact a group called the Women's International Terrorist Conspiracy from Hell. On the other hand, SCUM (the Society for Cutting Up Men) was a mix of an actual document and a male editor making up the acronym. So WITCH was located in a particular time and space - that little space and time when the more confused remnants of the Sixties and Seventies radicals were engaging in the kind of activities that supervillains might engage in. That's pretty much the period in which 1e and 2e Champions was published. 3e was published at the end of it. Gremlin, as she originally was published, was an opponent of Gargoyle, who was created by Mark Williams. Gargoyle was a strength build, Gremlin was a speed build. She's the closest thing to a writeup of Gargoyle that we will ever see. Summary: supervillains are punchable. Some are curable, victims, or working for a noble cause, but in general, they shouldn't be people you wouldn't want to smack in the face.
  2. Cars are another example of relatively high point things normals routinely get for free.
  3. I'm not sure if Rando the Mysterious is a hero or a villain. Either way he looks a bit like Mandrake. I'm not sure where he lives.
  4. Unfortunately, there's no suitable land route that goes through the area I want. Everything goes the long way around, unless someone was dumb enough to try and move sensitive high tech equipment along the Birdsville Track. Might have to fly it there. I seem to be assuming the prototype is being built in Brisbane. That seems OK, although there are other places that make more sense. Stealing it in midair seems like a bit of a stretch, but is exactly the kind of thing a supervillain would do. Of course, even if the attempt fails, all the data about the prototype can be stolen from Brisbane. In that case, destroying the prototype is an option if stealing it proves impossible. Nearly anybody could be behind the heist. This is good.
  5. My first scenario idea involves this research and this location. I'm not sure where the prototype could be built, or how it could be transported to Woomera. Anyway, someone wants the data, and preferably the prototype. Hilarity ensues. Unfortunately, I doubt there is a suitable route that travels through the areas where Min Min lights have been reported. 🙁
  6. Honestly, I can't tell you how your universe works. I personally tend to use some of the Real World(tm) political and social context of the 1980s. There was a rather notorious corruption network exposed in the Fitzgerald Inquiry , which has the benefit of being relatively well documented. Having been around then makes it a natural backdrop for my games. But of course, once that network was dismantled most of that lovely detail no longer applies. It does mean the Queensland can work as a Bronze Age setting. Since I am vaguely working within, or least near, the official Champions Universe, I would have to assume that most of the supers from back then would have faded away into retirement. Until, of course, the resurgence of Australian superheroes over the past decade... (The official dismissal of Australia as a backwater in terms of supers dates back to 2010 - far enough ago for a whole new wave of heroes and villains to appear.) There are, of course, issues with the notion of comic book "Ages" as an actual historical phenomenon, but if you want to superimpose them on Queensland, go ahead. It's your world.
  7. Heh. My paternal grandfather was from Glasgow, and my grandmother from Harrogate. (They met in Australia.) Her family were not impressed by her marrying a Catholic. Long story short: I have an aversion to organized religion and a preference for Celtic over Rangers. Do we need a Champions book to explain that? Probably not.
  8. They are, and there are a whole bunch of games not written in English. Some have been translated, but most haven't. I'm not sure if there are many HERO players in non-English speaking countries. There used to be a neat little supplement for the British game "Squadron UK" called Superfrance,written by a French author. Unfortunately it's no longer available. It was very short, but cut to the chase by essentially saying "in superhero comics, Paris = France. That's a cliche, but just roll with it".
  9. Champions Scotland, ya bawbag.
  10. A good question. I love the idea of the character. The execution is a bit Meh. He's basically Remo Williams crossed with Crocodile Dundee. There's nothing wrong with that. although I've always studiously ignored the Destroyer books. I like his personality. I like the fact that he isn't Grimdark Serious. I like the fact that he doesn't walk around under a sign saying "Look at me! I'm a Ninja!" His origin actually kind of works. A legacy from covert intelligence shenanigans during WW2? Count me in. In fact, it's worth expanding on. It's the little things that bug me a bit. The "shirtless Bob" look is annoying. Sometimes, sure. It worked for Bruce Lee, and even Shatner as Captain Kirk. But all the time? No. Aside from anything else it's impractical. He adventures in places where it snows, for goodness' sake. And he originally came from the skin cancer capital of the world. He needs a bit of a visual redesign. While his origin is basically sound, as I suggested, it needs a bit of tweaking. It's got a "written by an American" vibe in a couple of places. For example, he was orphaned in a Land Rover accident. Why a Land Rover accident? Why not a Toyota accident? The term Land Rover seems to be being used as a generic term for no good reason. His build could do with a bit of massaging. Some resistant defenses would nice for starters. He would work quite well as a trainer for PCs. That's probably how I would actually use him in a game. I suppose he would still be a Seeker, even when he settles down and retires from adventuring. He would just be Seeking in different ways. Basically, I like him. I will definitely include him in anything I do get written, if I do write. (It would also annoy the anti-Seeker squad, which is good.) He'd be a good opponent for Foxbat, too.
  11. I bought Steve Long's PDF Costa Azul yesterday, with an eye to using it as a model for writing notes on how to use Australia in Champions. After some mucking about, I decided to approach things one State or Territory at a time. Naturally, I would start with my own State, Queensland. So I started looking - and discovered that most of the setting material (aside from fictional additions) I would have included was in the Wikipedia entry for Queensland. Grr... Anyway, as far as official CU stuff goes - VIPER, DEMON and the usual suspects have no presence in Queensland. On the other hand, ARGENT and the IHA could be present. I would imagine ARGENT would be more focused on New South Wales and Victoria, but the IHA... well Queensland has its fair share of Far Right nutcases. COIL could be anywhere, but it could be left for "later". With a population of a touch over 5 million people there could be a small but adequate population of superbeings. Enough to give visiting heroes a hard time. We don't need to worry about the demographic figures in Champions Universe - they're from 2010. One super per 5 million? Maybe back in your day, Grandpa. I'm not planning on writing a full "Champions Down Under". This is just me amusing myself in my now rather copious free time. Oh, and I see Seeker being in the Northern Territory, after he pops out of the Well of Worlds to say "G'day!" The version of Seeker from Watchers of the Dragon, naturally.
  12. Which is why it needs to be written by an Australian.
  13. The weird thing is that, as the article you linked to points out, the Southern Cross flag is also used by sections of the Left, with greater justification. I could see a hero and a villain both using the symbol, punching the tar out of each other. One of the few notable Australian superheroes of modern times is called the Southern Cross. He's a member of the Southern Squadron, who are a government run team. Of course that affiliation could cause some interesting challenges for the group... The creators of the Southern Squadron are still putting out stories at a glacial pace.
  14. Satire. Bogged Popeye blocks River Torrens trade route
  15. South and Central America also includes Brazil, which is world's biggest Portuguese speaking nation. There are also countries in South and Central America that were former British, French and Dutch colonies, as well as some Caribbean islands that were colonized by other European countries at various times. Given this history and the history of the US in the area, I would tread very warily in writing about this area. Ideally, get people who live in these countries to do this. On a mostly less serious note: I'm tempted to write "Champions of New Zealand", as an example of how you can get things wrong. I'm an Australian, and I would absolutely mess it up.
  16. Common is the wrong word, and I don't know all the 5e options. But we can do: Mythological Greek Hero (see Mystic Greece). This includes demi-gods. Lots of Ancient Egyptian stuff ( see Mythic Egypt) Groovy Viking stuff (see Vikings - same series as the two above) Outlaws (peasant or noble) (see Robin Hood - same series as the three above)) Lost World tribes (see Lands of Mystery) Lost World civilizations (see Lands of Mystery) and so on... All of this was before 4e! (4e HERO, of course) So yes, if you want to play a corpse-eating ghoul from the Libyan Desert, HERO has you covered. You just need to convince the other players that you don't want to eat their mummies. Ick. That last joke doesn't work for people for whom mothers are mommies.
  17. I'd rethink the titles of the last two. Champions Down South defines a whole continent and a bit in terms of the USA. As for Darkest Champions - oh dear.
  18. Incidentally, North American cliche names are all over the place, even if we ignore the many, many flagsuits. Just a couple from the X-Men: Thunderbird (oh my!), and, uh, what's that guy with claws called? Even Nightcrawler is a North American name for a kind of Big Old Worm which isn't used in, say, for the sake of argument, Germany.
  19. I've just bought Steve's new PDF about Costa Azul. At 45 pages, it's nearly a hundred pages shorter than Scott Bennie's Champions of the North. There's probably nearly that much canonical information about Australia between 5th and 6th Edition. Most of it is 5e, and hasn't been updated to 6th. Hmm... Maybe "Champions Down Under" isn't such a dream after all.
  20. I'm not really sure what you are saying here. The issue, I think, is the canonical statement makes no particular sense. It doesn't have to, but it also doesn't stand up to any particular scrutiny. The canonical statement translates to "we're not interested in the recruits, advanced technology and stealable wealth" of the 14th largest economy in the world (comparable to Spain). This is, of course, daft, but a logical consequence of the design choices of the official Champions Universe, which wobbles between "nothing happens in Australia" and "actually quite a bit happens in Australia". I think it works better if we subvert things a bit and assume VIPER is saving face by dismissing Australia as unimportant. It also allows us to insert characters and organizations into the vacuum VIPER has left. The whole point of this thread is to enable the creation of such characters and organizations, whether or not it is in the official CU or not. (Actually, implicitly not, before I started jabbering on about VIPER.)
  21. It's actually a case of "I don't care" rather than "I don't know".
  22. The problem here is the difference in media. In writing, TV or film, the characters do what the creators want. In RPGs, the characters do what their players want. That doesn't necessarily fit the big story. A GM who tries to impose a big story risks ending up railroading the players, even if they are subtle about it. A plot point game can split the difference, but the result can be that the story can be entirely different from what the GM expected. And of course things are far worse for an author who isn't sitting around the table with the players.
  23. Something that has occurred to me: VIPER considers Australia low priority and not really worth their attention. At least that's what they say, and, after all, if you can't trust VIPER, who can you trust? Well, nearly anyone really. There's probably something else going on. So what is it? Why doesn't VIPER have a stronger presence in Australia? It could be a result of the local heroes. After all, if VIPER is just trying to get established, it's easier for them to be thwarted. If, as soon as anyone sees a pair of green pyjamas, everyone immediately descends on them, it's quite reasonable that they might have a bit of trouble getting established. It could be a result of the "local talent". If you have a profitable racket going, the last thing you need is for a bunch of foreign lunatics to start muscling in. If they are too dangerous to mess with, you can always rat them out to the authorities and/or supers. Or, there is the Starbucks option. You see, when Starbucks tried to establish itself in Australia, they set up a whole bunch of shops - most of which went broke. Apparently they underestimated the level of competition they would face. They still exist here, but mainly through concentrating on the tourist market. They have trouble competing with locally owned coffee shops (and chains) when it comes to selling coffee to Australians. VIPER could face a similar problem. There could already be a hardcore high-tech organized crime scene in place, even if it isn't an organized syndicate. That could indicate the presence of a local Mastermind villain - or just that ARGENT has been busy. Or both.
  24. A meaning? Probably. But just call it Uluru.
  25. I agree about the masterminds. I struggle a bit with creating local talent to compete with them. (Compare with the Canadian masterminds in Scott Bennie's Champions of the North.) A nitpick: "Ayer's Rock" has been known as "Uluru" for decades. EDIT: Actually it's been called Uluru since forever. The change is only from the perspective of non-First Nations people.
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