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RexCelestis

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Everything posted by RexCelestis

  1. I will give it a try. Thanks! I will give it a try. Thanks!
  2. Thanks for the response. You are correct. It's not that the applications are melting into each other. It's more that HCM is becoming distorted to the point of unusability. After suffering from this problems for a few weeks, I was not able to recreate it, this morning. I'm not set for another session for two weeks. I will let you know how it behaves then.
  3. Happy New Year! I thought I would check in. Any ideas?
  4. The laptop system where the applications "melt." OS & Version: Microsoft Windows 11 Home 10.0.22621 Build 22621 Version of Java you are running: Java 8 Update 351 (build 1.8.0_351-b10) What other programs are running at the same time: Usually Zoom, Chrome, and Fantasy Grounds Unlimited. CPU: Intel(R) Core(TM) i7-1065G7 CPU @ 1.30GHz, 1498 Mhz, 4 Core(s), 8 Logical Processor(s) RAM on the system that is giving you problems: 12 GB Can you post the Combat Record file here (.xml) so I can try and load it on my system? See above Thank you for whatever help you can offer!
  5. The desktop system where the applications "melt." OS & Version: Microsoft WIndows 11 Pro 10.0.22621 Version of Java you are running: Java 8 Update 351 (64-bit) What other programs are running at the same time: Usually Zoom, Chrome, and Fantasy Grounds Unlimited. But it will happen with only the application running. CPU: Intel(R) Core(TM) i7-9700 CPU @ 3.00GHz, 3000 Mhz, 8 Core(s), 8 Logical Processor(s) RAM on the system that is giving you problems: 16 GB Can you post the Combat Record file here (.xml) so I can try and load it on my system? Attached Arena Fight.XML
  6. Sorry for the delay in getting back to you. I was just notified of this post over the weekend. I am away from the affected computer now, but should be able to get back to you by the end of the day.
  7. Hello, I'm having an issue were it appears that windows launched in Combat Manager or Hero Designer melt into each other and I am unable to use them. This isn't happening on every machine, but it is on the desktop where I run games. What are my troubleshooting steps? Thanks in advance. Rex
  8. Hey folx, I'm trying to add the standard combat maneuvers to character sheets to help with their use in Combat Manager. This has generated two questions: Is there a way to add a divider to Martial Arts to group related maneuvers together? For example, how can I group the maneuvers a character knows from aikido separately from those they know from savate? Is there a way to reduce the cost of a martial art maneuver to zero? Many thanks. If I can figure it out, I promise to make a prefab for it.
  9. Many thanks. That sounds like it would be cool functionality.
  10. Hey all, Are standard maneuvers included in Combat Manager? I was wondering how to include things like basic strikes and grabs. Thanks in advance.
  11. This was exactly what it was. I forgot you could apply regular resistance to body damage from normal attacks. Thanks for the help all.
  12. Thank you. I knew I was missing something. I forgot that regular PD/ED counts when applying killing damage from normal attacks.
  13. I fear that I am missing something and I hope someone can help. In the attached screen shot, I have the second target of a power blast with area of effect. Looking at the information provided, it looks like it will do 12 points of body damage against a character without any resistant defense. It would seem to me this would bring the target's body down to -2. However, the Combat Manager shows the resulting body damage at 6. Why? Thanks in advance. Rex
  14. I've got a player who would like their character to take damage if he pushes himself to his limit. We were thinking of a limitation of something like, "takes 1d6 BODY if all active points in the power are used." Looking to the experts here, I thought I would ask if all y'all had any other ideas. Thanks in advance.
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