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Nuadha

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Nuadha last won the day on April 21 2004

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  1. Re: PBEM - RDU: The Mavericks - Example & Discussion LOL! I don't think that after that session, there is any doubt why I play Amber. (For those not in-the-know, my character had the dice turn completely against him in the final climactic battle of the dragons mini-campaign. So, what should have been the big exciting battle was over in a couple turns as I rolled failure after failure.)
  2. Re: Comics you loved...but apparently no one else did Hey all, Coming late to the party. I was a HUGE fan of the whole Impact! Comics line. I collected them all, but apparently I was one of a few. My favorites were The Comet and The Fly. It was classic comics in the midst of the speculative period: a breath of fresh air. The most recent Spectre series with Hal Jordan was one of my favorite series ever. As a big fan of the Jim Corrigan Spectre, I went in expecting the worst and at first it seemed like I was correct to worry, but after the first two story arcs, the series really took off...too late, sadly.
  3. Re: Storn's Art & Characters thread.
  4. Re: Storn's Art & Characters thread. I wasn't referring at all to Greymankle's pic. That's his commission and his wishes should be respected. I was replying to the response about an earlier pic and the putting dibs on a pic. I guess that's the confusion that comes when I only catch up on the boards once every couple of weeks.....it gets a little confusing which one I am talking about. I wasn't referring to the use of the Hades pic in Mutants and Masterminds either. Neil was just saying that he was wanting to use the Hades pic at some point for his own NPC, not in Mutants and Masterminds. I agree that certain pics would completely become hands off after being used, particularly a long-running pc like Chango. There are sometimes that the picture gets to closely identified with the character. However, Neil uses a lot of pics that end up being one-use bad guys who may not even survive their first encounters with the PCs. Theres no reason a picture like that couldn't end up showing up in a game by Greymankle later as a different character.
  5. Re: Storn's Art & Characters thread. As I just said to Neil regarding Storn's Hades pic which I am using for my character, Archon in Necessary Evil, there is no reason why a pic can't be used again in another campaign as another NPC. Different world, different person.
  6. Re: Millenium City... Salt Mines? My Buffy campaign is set mainly in Ann Arbor with new characters as the PCs. The PCs are almost all U of M. students. Set after season 7, Buffy and Dawn are in Italy, Giles is in England, Xander recently went missing somewhere in South America (future plotline) and Willow and Kennedy are in Rio. The current plotline has to do with vamps in Detroit, so I've been doing my research.
  7. Re: Quote of the Week from my gaming group... PC#1: She has mind control. PC#2: Doesn't all women? Me: Yeah, it's bought with a Focus....Obvious....usually Inaccessible.
  8. Re: Freedom Force vs. The Third Reich Review I have a question for anyone who has played the game: I assume the game requires a lot of use of the mouse. Is it a game that I could possibly designate a lot of functions to a video game controller? I haven't been able to play much computer games lately because typing and mouse-clicking is painful for me due to tendonitis. However, using a PS2 controller instead of the keyboard has allowed me to still play City of Heroes. (I just don't talk much....strong, silent type and all.) I'm looking for other games that I could assign functions to game controller keys with but none of the PC games I look at will tell me that based on the box.
  9. Re: Hurting opponents in specific ways My fault. I had misunderstood Neil when we spoke before and thought he did not approve of using linked. The problem with just buying a drain or transform is that the character is hitting his opponents, so damage should be applied as well. I like the idea of negative levels and I think that makes sense for Basil as well (although I realize that the negative levels is a MUST have for Lei....), although I am not sure if I like that as much as disabling someones abilities. The negative levels can only focus on one person at a time, right? So, if I "disable" someone by giving them negative levels, then I would need to reenable them in order to disable someone else. Knowing that you are OK with linked, I will probably buy a drain- Dex linked to a HtH attack (with the limitation that it only works on human and human-like creatures). That seems to fit. If I roll low on my hit, I only hit nerves with that strike but if I rolled high I managed to break a nose or something.
  10. I have a character, Basile, who is a Captain America-type mixed with the ability to drain and mimic powers. (It's a 500 point game.) I picture him as the type that would hit someone in a way that would not only hurt them but hurt them in specific ways that reduce their effectiveness. For example, busting a bad guys nose to make it hard to see or breaking a bad guys arm so he can not use it. How can I build this for my character? My first thought is to buy a damage power and a transform or drain that is linked to the attack. However, I know that in the past, the GM has disapproved of the Linked limitation. Could I buy a transformation somehow else that only works on the turns that I hit them with a punch, requires no additional time or hit roll? I feel that the attack should not be bought as a straight transform or drain as it is meant to simulate an attack that was meant to break someone's nose, arm, etc..
  11. Re: Millenium City... Salt Mines? I just remembered that I had been meaning to post this link to the HERO boards. I have been using it for planning my Buffy game sessions, set in Ann Arbor, MI which is about 20-30 minutes from Detroit. This site could also be really handy for a Millenium City GM: Mythic Detroit
  12. Re: Quote of the Week from my gaming group... Damn, Neil. You beat me to it. I guess, I'll share some recent quotes from my Buffy game, "Gillian the Vampire Slayer", instead. Episode 1.11 "Why is there a whole bunch of ice in the freezer?" -- GM, speaking for George "It's demon ice, don't ask." -- Andrew Episode 1.12 "I've got magic, I've got saving the world, I've got school.... My plate's full!" -- Amy to Gillian Episode 1.13 "(Dorian, the Vampire's) evil." -- Jarrod "He's not evil." -- Carla "He said he was evil." -- GM "Oh, I guess he's evil then." -- Carla "Are we a network show or are we on cable? Because there's been a lot of swearing going on tonight." -- John "This has been a cable show since episode one!" -- GM Episode 1.14 "If we combine...." -- Andrew, discussing strategies for fighting Levistus "If we combine, we can be two irritating gnats instead of one." -- Amy "I walk downstairs and I get shot...by my roommate?!?" -- Andrew to the group "It's college." -- Amy Episode 2.3 "When Gillian gets here we'll touch lightly upon this." -- Nigel to the group, regarding Gavin's disappearance "Gavin's been banished." -- Nigel, when Gillian arrives Episode 2.5 (THe special Valentine's Day episode) "Do you have any plans for Valentine's Day?" -- GM "Well, no boys have asked me out lately...who are living." -- Amy
  13. Re: Millenium City... Salt Mines? One of the things I have always had fun thinking about ever since I was a kid was what if people built an underground city in the Detroit Salt Mines. I didn't read the linked article but from what I was told when I was a kid, there is more than enough room underneath Detroit for an underground city complex to be built down there. A Millenium City GM could have a ton of fun with the idea.
  14. Re: Role play during combat I find it really hard to roleplay in combat. Personally, it is because of how much there is to keep track of and (the worst part) the divifing up of actions into turns and phases. Time does not flow naturally in combat and when a few seconds of time can take a half hour or more to play through it throws me off for roleplaying. I complely agree with ALMOST everything Neil said in his post....except for losing hex maps, minis, etc. This is a point he and I have disagreed about for a while. Certainly, you should not describe things in game mechanics except when necessary. However, I've found that using minis helps me tremendously to be able to roleplay. You see, whenever there are no maps, I will try mapping things out in my brain to the best of my ability. This distracts me from the roleplaying aspects and if I say, I punch thug #3 and the GM says, thug number 3 is too far away and I was picturing him close to me, I have a problem with the disconnect. Realizing that my mental map is not the same as the GMs, I find myself not assuming anything and asking a million questions trying to determine things like "How far away is thug #4?" With minis and maps, my brain doesn't have to worry about these things and more energy can be focused on roleplaying. It doesn't become a wargame to me, it just makes it easier not to confuse where things stand.
  15. Re: Storn's Art & Characters thread. I really like her pose Storn! The costume is also very classy.
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