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ChocolateMousje

HERO Member
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About ChocolateMousje

  • Birthday 12/31/1970

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  1. Re: How to do a weapon that has a free trip attack? (extra) knockback, used only to try to force a breakfall roll or fall in place
  2. Re: Quote of the Week from my gaming group... Epic level D&D: Player A has a Solar with Commune at will Player B has a half dragon/giant and has taken damage that has turned him mostly glowing transparent, with the effect increasing when healed. The party has convinced the Solar to Commune so we can ask if we've completed our mission on this plane. Player B keeps interrupting to ask player A to ask about his transformation. (He's being turned into a Celestial, and previous questions have shown that the gods of Good consider this a good thing.) DM: Any other questions? Player B: Ask if I should complete the transformation. Player A: Will someone smack him? DM: Remember, god is talking to you. You can answer whatever you like. Player B: Will my wings grow feathers? Player A: YES! Player B: Hey! You answered too quickly!
  3. Re: Please help name this Hero Duck theme... so it must be Captain Launchpad
  4. Re: Help!! It depends . Your total slot use can't go over the reserve, so if you want to use a bigger power or more than one at a time, you want to increase the reserve. If you just want to increase a slot that doesn't use the full reserve (yet), then you can just use experience to up that slot. Nothing says all the slots have to cost the same. Of course, with the massive slot discount, you will often (but not always) be able to increase the reserve, and then increase slots to match without their price going up.
  5. Re: Can I have some suggestions on this character? Uncle Samurai I'd maybe put Real Armor (-1/4) on the armor, and put the points saved in strength. Samurai might have been casual killers, but that was cultural... it doesn't work as well for a US Patriot. Replace with Honorable or some sort of Samurai Code.
  6. Re: Quote of the Week from my gaming group... D&D: party is being mauled by a large pack of (Romero) zombies led by an "identical looking" one powerful enough to challenge us by itself. PC (Evil ur-priest): I read my scroll of Gate, and call for a Solar (extremely powerful servant of Good) DM: ... A Solar steps through the gate. It looks at you. It looks at the zombies. It turns to you and says, "I'll be back for you later." and attacks the zombies. The evil PC runs away. The zombies are defeated and the Solar kindly true resurrects our dead before flying off after the evil PC. Next week, his player comes with a new psionicist character instead...
  7. Re: How much of a Limitation...? I think there's a link somewhere to the HD demo still... you can't save or print, but it's still good for testing constructs and math . Try using Force Field instead of armor... as previously noted, powers that don't inherently cost END aren't supposed to be in ECs.
  8. Re: How much of a Limitation...? Depends... "only able to use when" sounds like a limited power (conditional). Without knowing the character's defenses, I'd give it maybe -1/2 to -1. "only activates when" sounds like No Conscious Control (-2), but I'd also require RE: 0, always on, persistent The difference being with the first, the character needs to have a (free) action to turn the EC on, while the second would kick in immediately (and stay on even after being stunned or KO'd, of course)
  9. Re: A character for your perusal FRED 309, the start of the Equipment section. telepathy against normals, you could try for the +20 success level so the target doesn't notice. Not sure if you have enough dice then though .
  10. Re: A character for your perusal You can save a few points by buying the duplicate weapons with the 5 point equipment doubler. Then spend some for invisible power effects on the telepathy multipower. Maybe consider Beam for the weapons. Also, he seems rather lacking in non- lethal weaponry... no nightstick or tazer, etc? Low defenses... not even a bulletproof vest?
  11. Re: Critique power please -1/4 Feedback (from Duplication) character shares STUN taken by the possessed body. For that matter, you might be able to build it with duplication instead of mind control (+1 altered duplicate to copy the target, useable as attack, -1/4 feedback, costs END so it turns off if you're KO'd, side effects XDM to somewhere only mental powers work so a mentalist could fight back)
  12. Useable By Others? Although I find it odd that a skateboard should be Inaccessible Focus
  13. Well, it's been a few months since it got that bad... he just seems to always have to have some sort of secret mission or other advantage. IIRC: Player: I cast a spell. Rest of Party: What are you doing? Player: I don't have to tell you. GM: What are you casting? Player: I don't have to tell you. (!) GM: Yes you do, I'm the GM. Player: No I don't, nothing visible has happened yet. GM (annoyed now): Tell me, I'm the GM. Just because I know doesn't mean the monsters I'm running have to know. Player: I can't tell you. (eventually GM convinces him that they can leave the room so he can tell without the rest of the party hearing what it was) I don't remember exactly what it was, some minor buffing spell that should've been visible to the rest of us, I think. Currently the only campaign where we let him play, he's got the "good" party cleric... which it took the rest of us less than one session to guess that she's actually a servant of the evil death cult side of her goddess.
  14. ... why no range shells? I'm pretty sure hitting someone with an unfired pellet shell does a lot less than firing it, and if your specials can go off that easily it's probably a bad idea to be holding it when you hit someone. Other than that, multipower, 1 charge, some huge number of clips... ... and 5 points to double the number of barrels. (and clips) I'd give it a -0 limitation, must preselect loaded clip (although it can be different for each barrel) and a +0 advantage, can swap clips between the two barrels. Of course, since it'd take a partial action to reload for each barrel, you might want 2 charges with clips instead... that way it'd only take a single action to reload, but I'd say both barrels would have to have the same type of shell then. Your GM might rule otherwise. Although then you'd also need to add autofire instead of being able to fire both single barrels as a multi-power attack...
  15. The player (who often GMs) who refuses to define what he's doing... ("I start casting a spell", "I activate an item") especially when we ask and he refuses to tell exactly what he's doing even when it's the game's current GM doing the asking.
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