Re: Secret Identities and Teammates
This is a debate that has probably gone on as long as there have been "superheroes", and the secrets they keep.
Some may feel a certain sense of trepidation, when it comes to "taking off the mask"... and this is in many cases truly valid, from the character's point of view.
For my "two cents"...
Some of the greatest role-playing experiences in superhero gaming is gotten just over the debate of this fact. The whole debate, and such things as the enacting of a SUPERHERO REGISTRATION ACT in a game can make things quite interesting, but it can also drive a wedge between the characters as well (see Marvel's CIVIL WAR as to the type of effect this can have).
But, this must be for the players and GM to decide within the confines of their game, and character's persona.