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Ocelot

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  1. Re: Ironclad is up They also gave Defender a sword. Anyone noticing a trend here?
  2. http://www.rpgnow.com/product_info.php?products_id=2979&it=1 So let me get this straight... Champions is becoming Champions Online, and City of Heroes is becoming the City of Heroes RPG? WHAT IS GOING ON HERE?!
  3. Re: Actor Package Deals Bruce Willis +3 rPD Regeneration, OAF: Shirts EB 10d6, Explosion, Incantations: Expletive-ridden cliche Jackie Chan +3 SPD +5 DCV, Requires an Acrobatics Roll Psy Lim: No Guns Samuel Muthertruckin' Jackson +10 PRE +10 PRE, Only for PRE Attacks, Only When Holding a Gun and Soliloquizing +10 INT, Only to Make Perception Rolls, Only When He's Got that CRAZY Gleam in His Eye Pierce Brosnan +20 PRE, Only to Resist PRE Attacks +5 PD, Only vs. Airborne Fruit Thrown By Drag-Queen Nannies Luck 3d6 Will Smith Combat Driving/Combat Piloting; Side Effect: Does 4d6 RKA to all nearby vehicles, Visible: HipHop/Techno Soundtrack HA +4d6, Only vs Aliens +10 COM, OIF - Incredible Fashion Sense Christopher Walken Mind Control, Extra Time (5 min), Incantations (Layer-riddled Monologue)
  4. Re: Fantasy Hero Modules I knew something about that was too good to be true. Thanks for the input, Darren.
  5. Re: Holy Water Why not just go whole hog and build the Holy Water as an XDM:UAA to a world where the Vampire was burned?
  6. Re: Holy Water Oh, I thought you were giving the Vampire the name "Frex." Ha. Well, turn some undead, prevent communication, and do added damage to a weapon.
  7. Re: Holy Water No, your argument is right. I'm not saying one shouldn't know how much damage it does. In a sense, the GM does need to know how much damage a small vial of Holy Water does to Frex, versus a Large Vial, versus a weapon dipped in Holy Water, versus an Oak Staff that was grown while only being watered with Holy Water. HERO runs on numbers, and its good to know those numbers. I'm just saying that, in a Heroic Campaign, the ability to make Holy Water should be a Skill, not a power. I think that, whatever the damage is, the Vampire has a Susceptibility to "Holy Stuff," and as such, takes damage from Holy Water. But I don't think you need to build out the Holy Water into complete stats, because you run into other problems. If you stat out Holy Water as working on Undead, and then the Priest throws it on a Demon, well, the Holy Water wasn't statted out to work on Demons, so no dice. Oh, wait, you want to dip a powerful evil sword in Holy Water to Dispel it? Well, it wasn't statted out that way. And you want to drink some Holy Water to cure the Necromantic plague ripping through your body? No dice, the Holy Water build doesn't have a Healing Power built in. And so forth and so on. Instead, I'd just treat it as a substance, like water. There are rules for Drowning, because it is important for a GM to have those numbers. However, not every character with a Summon Water Power, or a Transform to Water Power, or a canteen full of water, needs to buy Drain STUN. I have a canteen full of water, and if I pour it into a doggie dish and shove an Everyman's face into it, he will drown, but I don't think I need to buy a Drain STUN, Linked to my Summon Water OIF: Canteen. In MY book, it's important to know the numbers, but you can't stat out every implementation of those numbers. In the Vampire Frex example, I think it's better to have the Vampire have a Vulnerability to Holy Stuff, and know what kinds of numbers are involved with that Holy Stuff, than to make stats for every kind and use of Holy Stuff.
  8. Re: Holy Water For the sake of argument (and what HEROphile doesn't love a good argument), and minding the fact that I've got mad respect for ya, Thia... For me, a real question is agency. Who is doing what to whom... For the Faith example... Is the Vampire just affected by Turning, or by Faith? Namely, is he affected by a cross in a room alone? If yes, I'd build it as a Susceptibility to Faith. If a plain cross in a room (an unconsecrated room) doesn't affect the Vampire, but the Priest's Turning does, then I'd make the point cost rest on the Priest, in the form of Turning. So, for Holy Water... If it's a special effect of something a Priest can do, and a Holy Water shower just chillin' in a dungeon does nothing, then you should stat it out. But if river of Holy Water, with no PCs or other characters around, can hurt a Vampire, and not a normal person, I'd stat it out on the Vampire. Again, YMMV, but for me, agency is one of the keys to maintaining GM balance.
  9. Re: Holy Water Agreed. Disagreed. See, the way I see it, the question should be, what does the substance/power do against a normal, an unskilled character, an Everyman. A burst of flame doing 2d6 to an Everyman? Does damage. Costs points to shoot flame. Splashing water on an Everyman? Nothing. Doesn't cost points to splash water. A blast of powerful water doing 2d6 to an Everyman? Does damage. Costs points to shoot water. Splashing Holy Water on an Everyman? Nothing. Doesn't cost points to splash holy water. For me, think of it like beer? What's the difference between Holy Water and Beer to an Everyman in Combat? Not much. Does it take a skill to make Beer? Yes. Points? No. So don't make it a power to make Holy Water. Don't make it cost points. And don't stat out the Holy Water. It doesn't DO anything, anything more than sunlight, or silver, or running water, or garlic. And really... Who (other than a dedicated HEROphile) wants to stat out garlic. Kryptonite isn't a Drain against Superman - Superman has a Susceptibility to Kryptonite.
  10. Re: Fantasy Hero Modules Can I possibly get "blue text" on that?
  11. Re: Fantasy Hero Modules Wait, really? So I could just publish campaign settings for the HERO system, and sell them for money, and not pay DoJ? I thought you had to buy a license to use the HERO system rules. Thanks, btw.
  12. Re: Fantasy Hero Modules Does this violate copyright? Do you have a license to sell HERO works?
  13. Re: Alternate Universe: No Industry, No Guns Dies the Fire by S M Stirling. Basically, all tech stops working. Good read.
  14. Sorry if this has been brought up before, but there's a lot of new threads going on and I might have missed it. Has anyone thought about the implications that Cryptic Studios bought the rights to both Champions AND Dark Champions? I can't imagine that they're doing a DC MMO, so that means we're probably going to be seeing some official crossovers. Allowing characters to run around in both Millenium City and Hudson City. Official fights between Defender and Harbinger. HCPD vs VIPER, et cetera. Unless there are other implications I'm not considering. Thoughts?
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