Can you abort to dive for cover if your already lying prone on the ground from the previous dive for cover? Essentially, can you abort to take 2 actions (I get up, and then dive for cover)? My guess is no.
When an attack is an AOE 1 hex attack, I tend to think it is something that hits the ground next to the opponent, and then explodes in that hex. I had a conceptual problem with an attack recently. Dr. Destroyers Destroids have a 1 hex laser attack. They fired at a hero that was in the air. How can the laser "explode" in that hex? What does it hit in order to explode? If the laser is "as big as a hex" then it should be bought as a line or cone attack. This is kind of a weird question, just wanted peoples opinion on this.
Here's a big one. Do characters know that they're being targeted by an AOE attack? If not, how would they ever know to dive for cover? Of course history or some special effects might give it away, but for the most case not really. If a villain throws a grenade, everyone knows to dive for cover, but the grenade didn't get a lim that says its obvious its an AOE. Comparatively, when I villain just aims his arm at someone they dont know that its an AOE, but the villain didn't have to pay for that.
Last question. I don't like that Damage Negation works against NND attacks. What is the justification for that? If some has Damage Negation, enchanted suit of armor (just like the example in the book), then how come he's immune to NND's who's defense if not needing to breathe or immune to poisions etc.....it just doesn't make sense to me. I'm not sure Damage Negation has a place at all.
Dean