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Dr Lucky

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About Dr Lucky

  • Birthday 02/24/1982

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  1. Re: CHAMPIONS VILLAINS Sneak Peek #1: The Triptych Cover! That cover looks fantastic. I'm really getting excited to get a new Champions game underway. Also, not really related to the cover, but since people seem to be answering questions... Are the Villians books going to touch on the "organizational" villians (ARGENT/DEMON/VIPER) at all?
  2. I hadn't taken Ayden to be a chump, I just never thought the magic system itself was quite so cool. I like the idea now that I read it better.
  3. I hadn't taken the time to read that magic system until now. It's a lot cooler than I had given it credit for. Very interesting actually.
  4. With 3 points of STR, it does become a 2 point talent, but never a 3 point talent, even with 0 END applied. 3 points of STR = 3 pts. 0 END (+1/2) means 3 x 1.5 = 4.5 (4 Active Points) As long as the disads fall in the -3/4 to -1 1/2 range, the real cost becomes 2. The -1 1/2 you have works. Since this is being bought as a talent, it never gets the doubling associated with exceeding NCM. That would be like doubling the base cost of the DEX associated with lightning reflexes if someone exceeded 20 DEX.
  5. A 3 point talent?!? Why? How would you possibly construct this to equal 3 points? And why would you want to? For 2 points, I could just buy the two points of STR. Even if I had cleared NCM, I would rather spend 4 points on the STR than the 3 point talent. It really is only worth 1 point. Why make it cost more for a 1 point ability that isn't really that good to begin with?
  6. I would add 0 END to the 2 points of STR. No reason to be spending an extra point of END each time the character picks up the weapon.
  7. I hadn't considered the doubling cap. That is a worthwhile thought. Between that and the point KS made about disarm, I'm betting they are fine.
  8. If i use adjustment powers vs. things with unusual characteristic costs, what happens? For instance, a vehicle's BODY costs 1 point, instead of 2 points for a normal character. If I have a Repair power, bought as BODY healing for vehicles, does it does it restore BODY at a rate of 1 BODY per one point of effect, or 1 BODY per two points of effect?
  9. Just use the Costs END Only To Activate (+1/4) usually used for things like DI and Growth.
  10. Well, I just got my copy today, and hadn't seen the book in person up until now. Sweet mother of crap! This thing really is huge. It's going to take a long time to digest it all, but I'm sure it will be fun. I've been looking forward to this, and I'm sure I will not be disappointed.
  11. Lockout is already a -1/2 limitation, and just says you can't use anything else in the MP. Maybe x2 Active Points for -1/4, but I can't see anything beyond that because the lockout would be more limiting at -1/2 than any other iteration of your limitation, while doing basically the same thing.
  12. That's basically what I would do. Make the primary character the Powersuit, as an Automaton, and buy the driver as a 100% different Duplicate or a follower. If you go the Duplication route, you can either use Cannot Recombine, or define recombining as getting in the suit.
  13. Just to the people who seem to have problems with an EC on a battlesuit, and suggest that they haven't used it in any official 5th Ed Champions stuff yet, check out page 118 of Champions Universe. Stalwart doesn't have an EC, but it is listed as what to give his armor to make him more powerful. That suggests to me that the designers don't have an intrinsic problem with the idea.
  14. What type of character are you looking for exactly? What year does the game take place in? What genre is it? I have a few ideas, but I'm not sure what you are looking for. The only concrete thing I'm thinking is that he wouldn't be a mutant, just because the idea of a racist mutant villian seems silly after years of X-Men comics talking about mutant persecution. Some sort of tech based guy might be cool though, or a mystic. I could see a gadgeteer building robots that look like robed klansmen, or even a powersuit that looks like a klansman. Alternately, a mystic with a multiform to turn into the 'Grand Dragon.' (Or is it the High Dragon? I know one of the high up KKK ranks is some sort of dragon...)
  15. That's exactly what I would do.
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