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IndianaJoe3

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Everything posted by IndianaJoe3

  1. No. "+1 OCV with a single attack" still exists, but is probably fairly-costed at 2 pts.
  2. Heck, they might be able to afford a smart phone even if they are poor. Mine was only $20.
  3. The indifferent ones probably aren't commenting because they're indifferent.
  4. I have this infuser. https://www.genuinefred.com/5152898-slow-brew
  5. Why did you choose KS: First Aid and KS: Firestarting as Everyman Skills instead of Paramedic and Survival?
  6. I have some notes for a system that simulated D&D-style Vancian magic quite well. All spells were in a Multipower, with each spell being a fixed slot and the pool being the spellbook. The pool and all slots were purchased with the Delayed Effect advantage, with the cap being the total points in the pool. (If you had a 60-point pool, you could memorize up to 60 Active Points worth of spells.) All spells required Extra Time, with more powerful ones taking longer to memorize. You needed the spell book to memorize spells, but not to cast ones already memorized.
  7. This could be a Coordinated Attack, or an Array (from the martial arts supplement).
  8. It was Rocket Ship Galileo, not Have Space Suit, Will Travel. But we're getting off topic...
  9. Let's not forget Russian hacking of the DNC, and the selective release of the material they found there. This was then passed on uncritically by the media in the US.
  10. It is very hard to take you seriously when you claim that there isn't any difference between Democrats and Republicans.
  11. "Only perceivable by people I want to perceive it" is not a Limitation. I think it's probably worth a +1/4 Advantage.
  12. This is the flip side of a taunt, isn't it? I would use extra PRE, only to look harmless (because that's how I built a Taunt).
  13. I've used this as well. The character is trying to look like the biggest threat (even if he's not doing the most damage).
  14. Only 'til the end of the night.
  15. No Hero dice, as far as I can tell.
  16. I've noodled around with the idea of a Resource roll. It starts at 11- (or 8- if the character is poor), with a +1 to the roll for 5 points. Normal expenses (food, rent, equipment maintenance) don't require a roll, but major expenses (new weapons, armor, magic items) would. Expensive items would have a penalty to the roll. Treasure would be abstracted as 1-time bonuses to the roll.
  17. I like to keep the OCV cap equal to the DCV floor plus 3. This keeps all the combat rolls in the center of the 3d6 bell curve.
  18. Going to an Inobvious Focus will definitely result in a cleaner build.
  19. Obvious Focus is Obvious. If he doesn't want that, it needs to be Inobvious.
  20. If your players aren't happy with the, "rule of cool," then you aren't going to have swords in your SF game. They'll have to make do with a bayonet on the end of their plasma rifle.
  21. Expendability of the gemstones is the relevant bit, I think. If the gemstones aren't expended, eventually he's going to wind up with the top quality one and use it all the time. This isn't worth a Limitation. He starts by buying the spell at the base level (quartz, for instance), and then spends XP on the full-power version when he gets a diamond. Yes, he could lose the diamond (and go back to the quartz version temporarily), but that shouldn't last more than a gaming session. (Playing out repeated attempted robberies would get boring for everyone.) If the gemstone goes away permanently, things get more complicated. You buy the spell at the lowest level, with the lowest level of Expendable (-0). Don't worry about keeping track of it at this level, just assume that he has a decent supply of quartz chips or whatever bits the spell needs. Then, add additional points of effect that require a Difficult to replace focus (-1/4). The highest levels of effect require a Focus that is Very Difficult to replace. Here's how it might work: Magic Blast: (Total: 40 Active Cost, 24 Real Cost) Blast 4d6 (20 Active Points); OIF Expendable (Easy to obtain new Focus; quartz chips; -1/2) (Real Cost: 13) plus +Blast 2d6 (10 Active Points); OIF Expendable (Difficult to obtain new Focus; zircon crystals; -3/4) (Real Cost: 6) plus +Blast 2d6 (10 Active Points); OIF Expendable (Very Difficult to obtain new Focus; cut diamonds; -1) (Real Cost: 5) If all the caster has are the quartz chips. the blast is 4d6. If he has zircon crystals, it's 6d6, and if he has cut diamonds available, it's 8d6.
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