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IndianaJoe3

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  1. Like
    IndianaJoe3 got a reaction from aylwin13 in Political Discussion Thread (With Rules)   
    I'm the exact opposite. I could sign my name 5 times, and at least 2 wouldn't match. I keep joking that if my handwriting gets any worse I'll have to go to medical school.
  2. Like
    IndianaJoe3 got a reaction from Ragitsu in Political Discussion Thread (With Rules)   
    I'm the exact opposite. I could sign my name 5 times, and at least 2 wouldn't match. I keep joking that if my handwriting gets any worse I'll have to go to medical school.
  3. Like
    IndianaJoe3 got a reaction from TrickstaPriest in Political Discussion Thread (With Rules)   
    I'm the exact opposite. I could sign my name 5 times, and at least 2 wouldn't match. I keep joking that if my handwriting gets any worse I'll have to go to medical school.
  4. Like
    IndianaJoe3 got a reaction from Lord Liaden in Political Discussion Thread (With Rules)   
    I'm the exact opposite. I could sign my name 5 times, and at least 2 wouldn't match. I keep joking that if my handwriting gets any worse I'll have to go to medical school.
  5. Like
    IndianaJoe3 got a reaction from Hermit in Political Discussion Thread (With Rules)   
    I'm the exact opposite. I could sign my name 5 times, and at least 2 wouldn't match. I keep joking that if my handwriting gets any worse I'll have to go to medical school.
  6. Like
    IndianaJoe3 got a reaction from Old Man in Political Discussion Thread (With Rules)   
    I'm the exact opposite. I could sign my name 5 times, and at least 2 wouldn't match. I keep joking that if my handwriting gets any worse I'll have to go to medical school.
  7. Like
    IndianaJoe3 got a reaction from tkdguy in Swords in science fiction -- why?   
    They've done several similar builds, and they'd noted the resemblence to the protosaber.
  8. Like
    IndianaJoe3 got a reaction from tkdguy in Swords in science fiction -- why?   
    Does this count as a sword?
     
     
  9. Like
    IndianaJoe3 reacted to Hugh Neilson in Change Environment to penalize or impose Magic Rolls?   
    I seems like magic skill is at best loosely connected to the ability to access magic.  Someone could be a fantastic spellcaster, with no RSR and no Magic Skill, while we could have a researcher who understands the theory but lacks any practical ability.  With that in mind, perhaps a skill roll to reflect a greater impediment to accessing the underlying magic is not the best simulation.
     
    Not RAW, I believe, but what about imposing a requirement to make a roll for every spell without tying it to a characteristic?  Make the base roll 15-.  For most heroic games, that is as easy, or easier, to make as any characteristic roll.  Now apply the usual cost for penalizing a skill or char roll to reduce this roll by 1.
     
    So if we have our novice wizard who will only make his skill roll half the time, and our master who does not require a roll at all, and they enter a powerful 11- magic nullification field, 11-. each can access the magic if they make the 11- roll, but the novice still has to make his normal RSR roll to sculpt the magic in the manner he desires, while the greater skill of the master means that, if he can access the magic at all, it will do his will.
  10. Haha
    IndianaJoe3 got a reaction from Tjack in Quote of the Week From My Life.   
    "To my critics, and to whom it may concern, f--- you."
  11. Thanks
    IndianaJoe3 got a reaction from archer in Political Discussion Thread (With Rules)   
    Some further analysis, indicating that the emails were forged.
     
    https://eddiekrassenstein.medium.com/alleged-hunter-biden-email-from-giuliani-appears-forged-2d55b08140cc
  12. Thanks
    IndianaJoe3 got a reaction from archer in A Thread For Random RPG Musings   
    Your description of, "high school girls casting love spells" gives the impression that magic is common, perhaps to the point where not using magic is noteworthy.
  13. Like
    IndianaJoe3 got a reaction from Scott Ruggels in A Thread For Random RPG Musings   
    Would being a mechanic be a good analogy?
     
    Some people repair cars for a living (wizards). Some people fix their own cars (dabblers). Most people just pump their own gas and change the brake light when it burns out (amulets and daily prayers).
  14. Like
    IndianaJoe3 reacted to Dr.Device in Boy/Girl Gun -- Cosmetic or Major transform   
    I'm heavily on the "It depends on the campaign" side of things.
     
    It also depends on the likely duration based on the the reversal condition. Which makes me consider that reversal conditions should probably be figured somehow into the cost of transformation, but that's a different discussion.
     
    If it's going to be reversed by the end of the session, I'd call it cosmetic in any except a very heavy role-playing campaign, and maybe only more then, if the characters have reason to believe it's long-term or permanent. 
     
    So, let's assume it's long-term or effectively permanent.
     
    For a game where where non-combat time and role-playing are important, and this is take seriously at all, then this is at minimum a minor, and more realistically a major transformation. IndianaJoe3 mentions social limitations, but the biggest imposed limitation here is going to be gender dysphoria. That could be written up as a psychological limitation, a social limitation, or a combination. It could also be argued as a physical limitation, but that might be a stretch.
     
    And gender dysphoria is very real, and, depending on the person can be crippling. I, luckily, never had a severe dose of it, but I have friends who have. Bought realistically, the lims involved could easily top 20 or thirty points. 
     
    And of course, it wouldn't aways be lims added. For a transgender person who hasn't started transitioning yet, it could easily remove a slough of lims. If they have started transitioning, it would depend on what exactly the transform did to them. If it just goes off your genes, swaps some chromosomes, and rebuilds you, I personally would be fine with it. If it's some metaphysical reversal, where I end up physically a trans guy at the equivalent stage of physical transition, I burn down the world to get the reversal or take pretty savage revenge if it's not possible. 
     
    I'm pretty confident for most non-transgender people,  a permanent change would not be a small thing. It would upend their lives and sense of self. Played realistically the affected person would be more like my second reaction above. They would need to find the reversal. It would consume much of their life until they did. So, in a serious, RP heavy campaign, I really see it as a major transform.
     
    To the recognizability issue, that is variable, but generally the change would probably make pretty big differences. For the closest real-world equivalent of a boy-girl gun, hormone replacement therapy (HRT), results vary from, "yeah, she's looks a little more feminine now" to "There's no way that's the same person." Especially with trans women, because a lot of the changes testosterone makes to the body (height, build, facial features), are at to the bone, and thus not as subject to the kind of changes that HRT can make. An actual boy-girl gun wouldn't be subject to those limitations, so, big, big, changes (on average). Anecdotally, recently while grocery shopping, I ran across some people I gamed with for  8-10 hours every week for years, and they didn't recognize me, even when looking straight at me. And I started HRT really late in life and didn't get the full benefits a younger person would have gotten. 
     
     
     
  15. Like
    IndianaJoe3 got a reaction from assault in A Thread For Random RPG Musings   
    Would being a mechanic be a good analogy?
     
    Some people repair cars for a living (wizards). Some people fix their own cars (dabblers). Most people just pump their own gas and change the brake light when it burns out (amulets and daily prayers).
  16. Like
    IndianaJoe3 got a reaction from Duke Bushido in Boy/Girl Gun -- Cosmetic or Major transform   
    One question we haven't asked yet is, "Is being one gender a Social Complication?" A Minor Transform can only add 10 points of Complications, but an Major Transform can add 20.
  17. Like
    IndianaJoe3 got a reaction from Lawnmower Boy in Dragon: rED/rPD 20   
    In 6e, I've used Damage Negation for a similar effect.
     
    Size Matters:  Damage Negation (-3 DCs Physical, -3 DCs Energy) (30 Active Points); Limited Power Not vs AoE or attacks specifically designed for use against large targets) (-1/4)
     
  18. Thanks
    IndianaJoe3 got a reaction from Duke Bushido in Requires a roll limitation - modified   
    This sounds like the Burnout option for Requires A Roll.
  19. Like
    IndianaJoe3 got a reaction from Ninja-Bear in Requires a roll limitation - modified   
    This sounds like the Burnout option for Requires A Roll.
  20. Like
    IndianaJoe3 got a reaction from Ninja-Bear in Dragon: rED/rPD 20   
    In 6e, I've used Damage Negation for a similar effect.
     
    Size Matters:  Damage Negation (-3 DCs Physical, -3 DCs Energy) (30 Active Points); Limited Power Not vs AoE or attacks specifically designed for use against large targets) (-1/4)
     
  21. Like
    IndianaJoe3 got a reaction from tkdguy in A Thread For Random RPG Musings   
    If you want cheap, it's hard to beat FATE Accelerated. The rules are only $5, and you only need 4 dice and some tokens (like glass crafting beads) to play.
  22. Like
    IndianaJoe3 got a reaction from Khas in Do you limit Combat Skill Level's?   
    The last campaign I ran had an absolute CV ceiling (including levels), and restrictions on PSLs. You couldn't have more than two, "stacking" levels. For example, you could have 2 PSLs vs hit locations, and two vs range modifiers, but not 4 vs hit locations.
  23. Thanks
    IndianaJoe3 got a reaction from cbat007 in new GM player help   
    You might want to think of a set of effects that he will use often, and work from there. Creating a wall or a shooting platform would be Barrier. A gun would be Blast (possibly with Variable SFX or Variable Advantage, to represent creating different guns). Ropes that tie enemies up would be an Entangle. Think about how the character will use the power, and buy abilities based on those uses.
  24. Haha
    IndianaJoe3 reacted to dmjalund in I'm buying my own solar system   
    How much for just the planet?
  25. Like
    IndianaJoe3 got a reaction from Spence in Here's the pitch:   
    I picked option 3 because it had a very Macross/Robotech feel to it (probably because of the mechs and aliens).
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