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IndianaJoe3 got a reaction from BoloOfEarth in Character name help - Hair Powers
20000 Names has a section on hair. Flavia and Cybele are my favorites from the list.
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IndianaJoe3 got a reaction from Hyper-Man in Building a Light spell is harder than I thought
I never thought it would see the light of day again.
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IndianaJoe3 got a reaction from Cassandra in Aphorisms for a Superhero Universe
No matter what action or inaction Dr. Manhattan takes, he will claim he had no choice in the matter.
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IndianaJoe3 got a reaction from Christopher in Aphorisms for a Superhero Universe
No matter what action or inaction Dr. Manhattan takes, he will claim he had no choice in the matter.
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IndianaJoe3 got a reaction from SteveZilla in Legal way to build a sound-suppressing costume?
I think a lot of this falls under GM's discretion. It probably would cover Running and other Movement Powers. Invisibility to Hearing is a pretty common, "super stealth" build. Silent punching seems like a minor enough benefit in most campaigns. OTOH, if there is a lot of blind-fighting going on in the campaign, it might be worth paying for.
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IndianaJoe3 got a reaction from SteveZilla in Legal way to build a sound-suppressing costume?
Silent running and punching would be Invisible Power Effects bought on the character's Running and STR. All three would be covered by Invisibility to the Hearing Sense Group.
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IndianaJoe3 got a reaction from Hyper-Man in Legal way to build a sound-suppressing costume?
Silent running and punching would be Invisible Power Effects bought on the character's Running and STR. All three would be covered by Invisibility to the Hearing Sense Group.
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IndianaJoe3 got a reaction from Vanguard in Glass cannon syndrome.
I suppose it depends on the players. When I was in an active group. the rule of thumb was that even the DPS had to be able to take an average hit without being stunned, and 3 average hits without being knocked out.
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IndianaJoe3 got a reaction from Trencher in Glass cannon syndrome.
I suppose it depends on the players. When I was in an active group. the rule of thumb was that even the DPS had to be able to take an average hit without being stunned, and 3 average hits without being knocked out.
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IndianaJoe3 reacted to Zeropoint in In other news...
Surely in this internet connected era, it should be the Year of the Doge.
Many Zodiac.
Such Lunar.
Wow.
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IndianaJoe3 got a reaction from GhostDancer in And now, for your daily dose of cute...
"They see me rollin, they hatin'..."
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IndianaJoe3 got a reaction from Cygnia in And now, for your daily dose of cute...
"They see me rollin, they hatin'..."
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IndianaJoe3 reacted to Lucius in Things that should be in fortune cookies
Are you a butterfly dreaming of reading a cookie fortune?
Lucius Alexander
Dreaming that I am a palindromedary
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IndianaJoe3 reacted to Doc Democracy in Improved Alchemical Sling - Does This Make Sense?
You considered her constructing a device that resembles a sling but for the purpose of throwing potions? That would be +STR, only for throwing, OAF. Not sure how much value that would get you but it avoids all of the considerations about slings, whether you can fast draw or reload and the questions about the skill level...
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IndianaJoe3 got a reaction from Lord Liaden in And now, for your daily dose of cute...
"Children of the night, shut up!"
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IndianaJoe3 got a reaction from Christopher in And now, for your daily dose of cute...
"Children of the night, shut up!"
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IndianaJoe3 got a reaction from dsatow in Protecting an Accessible Focus from EMP
The, "Protects Carried Items" adder should let the defenses apply to an OAF.
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IndianaJoe3 got a reaction from Doc Democracy in Let’s get Darren an award
The site seems to be offering me the option of voting more than once. Of course, doing that would be unsportsmanlike, so I will refrain. I hope that our opponents are as honorable.
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IndianaJoe3 reacted to RDU Neil in Heroic Level Combat Vet
Oh... I'd already found John Wick... thank you! While over-powered (as any lone action star carrying an entire movie often is) for PCs, I tweaked this build just a little and kept it as what the "best-of the best-of the best" would possibly look like in my Secret Worlds campaign. (note: I finally saw JW2, and while an abysmal action movie, it was a stunning art film from a cinematography and choreography, POV. If the next movie follows this trajectory, JW3 might lack not just a plot and substance, but even dialogue and character... the whole thing becoming a 2 hour, kaleidoscopic dance routine with guns.)
And thank you, IndianaJoe... I did find those 5th Edition skill lists for special forces, etc. It was a good start, but I guess I'll have to build my own. I always liked the old books, that had things like full write-ups for "low level ninja, medium level ninja, god-like ninja" as reference. I'd really hoped to find something like that... "realistic SAS vet, cinematic SAS vet, super-heroic SAS vet" or whatever.
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IndianaJoe3 got a reaction from RDU Neil in Heroic Level Combat Vet
Dark Champions is 5th edition, but goes into some detail about what skills an ex-military character would have. Converting the various packages to 6e is trivial.
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IndianaJoe3 got a reaction from Lawnmower Boy in And now, for your daily dose of cute...
Every bunny was kung-fu fighting...
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IndianaJoe3 got a reaction from Ternaugh in And now, for your daily dose of cute...
Every bunny was kung-fu fighting...
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IndianaJoe3 got a reaction from Lord Liaden in And now, for your daily dose of cute...
Every bunny was kung-fu fighting...
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IndianaJoe3 got a reaction from tkdguy in Futuristic Sports & Entertainment
There is already a, "Roborace" that's in development as a Formula E support series. I don't think they've done much actual racing yet, just testing.