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Zac

HERO Member
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Everything posted by Zac

  1. Re: Catalyst: A Champions campaign on Hero Central The selections for Catalyst: Thebes were made last Friday and I appologise for just getting the word out on the boards today. Thanks to everyone who submitted a character, put their two cents in about concepts, builds, etc. To be sure, to game is an endevor in fellowship (both real world and the fiction we so enjoy) and to game online its take a community. Chalice (5 Spd Energy Projector) - Accepted Engram (5 Spd Mentalist) - Accepted Inertia (5 Spd Energy Projector) - Accepted Inversion (4 Spd Brick) - Accepted Kuan-Ti
  2. Re: Catalyst: A Champions campaign on Hero Central I am not fond of the Only in Waterform Susceptability. Under the disad it says if you have a form that could take the pounding, the up the time limit. I consider a very hot and dry environment to be uncommon as is. I can see under stage lights, deserts, etc to be hot and dry. But, just add a sprinkler fan to a stage and hot & dry just becomes hot. 10 Enraged: when someone more powerful metes out blatantly unfair punishment to someone less powerful (Common), go 8-, recover 14- I need some further defining of enrag
  3. Re: Catalyst: A Champions campaign on Hero Central OK. I am going to drop your Elemental Force hunted and move some stuff around. I will let you know the end results tomorrow morning. Ok, I like the idea and the group. I am going to make HIM an as powerful + group = more powerful. So, he would have agent level followers. So if they all show up to the party = bad news, just agents = meh, just him = errr. Ok. Keep the Hero ID for EC is fine, I just think the disad should apply to you as a whole... not just when manifesting water powers in the EC. So, yo
  4. Re: Catalyst: A Champions campaign on Hero Central Stochastic, Vox and Kickback... thanks for the additional information.
  5. Re: Catalyst: A Champions campaign on Hero Central Ok, Fed sent me your character as an hdc yesterday evening. I am going to "assume" this is the up to date build. I will post the build I have and ask questions from there. 1. Social Limitation: Responsible for her father's death (Occasionally, Major) I may have missed this, so bear with me. How do you think this will impact you? I read the "short" bio (lol, nice btw) and did not really see how this becomes a social limitation in the game. Please explain. 2. Hunted: Reverend Laurence Mattheson (aka Obeah Fort
  6. Re: Catalyst: A Champions campaign on Hero Central Very nice. Thx for resending the pic.
  7. Re: Catalyst: A Champions campaign on Hero Central I have been asking all new players a few questions before I can really start them up the game. With that in mind, I will just post them here 1. If you have any DNPCs, I need their name, relationship, age and where they live. 2. Where does you character live? If you took a disad such as poor, then you would probably live in the Rookery or some similar low income area. If you took poor and are a college student, professor, etc. then you probably live around the college in an apartment (garden loft, etc). You can actually have a
  8. Re: Catalyst: A Champions campaign on Hero Central Yes. It is a Arts centered College, focusing on Music, Dance and more "classical" arts programs. So, if you wanted to work in a medium such as canvas or clay this school would apply. If you wanted to get into photography, video work, etc then this school would not be it. Think of "Fame" with a bigger budget Just put her up on the board. I will get her into an .hdc format.
  9. Re: A DC Animated-style HeroMachine This one looks really good. Congrats. Have some rep.
  10. Re: Catalyst: A Champions campaign on Hero Central Current state of character selection: Cut off date March 13, 2009 (T-7 days) 1. Inertia (5 Spd Energy Projector) - Accepted 2. Engram (5 Spd Mentalist) - Accepted 3. Kuan-Ti (6 Spd Martial Artist) - Character complete 4. Sentry (6 Spd Martial Artist) - Character complete 5. Inversion (4 Spd Brick) - Character complete 6. Talwar (5 Spd Brick/Magnetic EP) - Character complete 7. Chalice (Water Based Energy Projector) - awaiting resubmission 1. The Ward - dropped 2. Tasha - dropped I will be accepting another cha
  11. Re: Catalyst: A Champions campaign on Hero Central
  12. Re: Catalyst: A Champions campaign on Hero Central
  13. Re: Your Gaming Group's Jargon Yeah, except: 1. A bogie is after and Eagle (in golf) 2. You shoot bogies (with an Eagle in this case).
  14. Re: Your Gaming Group's Jargon Here's your No-Prize! I actually played a Pulp Noir HERO game at a con where all of the bad guys were modeled after that particular cartoon. The enemies were a little more macabra and less funny, but it was still a great 8 hour game slot.
  15. Re: A DC Animated-style HeroMachine
  16. Re: One HELL of a poker game... Rep'ed
  17. Re: Help: Hey Diddle Dillinger Have you thought about alternate Idea's for Hey Diddle Diddle. Old rhymes are not always the silly nonsense so quickly displayed by Disney. Sometimes they had a deeper meaning. Which could have been hidden because the actual political actions could not be written about (Canterbury Tales anyone). Or is was something more sinister lost in translation (Ring Around the Rosey). The following is from Wiki The Rhyme is actually a plan of some sort (to suplant your NPC as a new Godfather, to take some goods, etc). Take liberties with the thugs n
  18. Zac

    Vehicle - Stilt Suit

    Re: Vehicle - Stilt Suit
  19. Re: Catalyst: A Champions campaign on Hero Central I think the best route to go would be just +1 DC in martial arts. It I was going to go for extra damage classes as an item +1 HA, OIF (Lead Padded Gloves or Hard Points) and add it to your suit.
  20. Re: Catalyst: A Champions campaign on Hero Central
  21. Re: Not "Secret", not "Public", just "Identity" I only throw "Earned in Play" penalities at players for throwing their own rope over a branch, making the noose and hanging themselves with it. Simply getting a disad for being hero equates to getting the short end of the stick in my book. Now if it was a Dark game, thats a different story. Public/Secret ID has nothing to do with it. Some foes come back to haunt you (normally the ones you paid points for) while the other sulk off to lick their wounds. Sometimes, I will give a disad through the course of play and turn around to
  22. Re: Your Gaming Group's Jargon Dead Stick - threating a someon with a weapon, that later turns out to be unloaded. Props go when the player acutally loads the weapon in front of the NPC he just intimitated. Eagle - Disgustingly large hand gun (ie Desert Eagle) Bogie - Shooting someone with an Eagle Toaster - Used to describe a female with so much cybernetics, well Phillip - See toaster, but a male Packing for Phillip - carrying enough ammo to take down a Phillip (which is usually a lot) "Does not even have bread", "No Bread?" - refers to a character who has ill fortune
  23. Re: Not "Secret", not "Public", just "Identity"
  24. Zac

    Vehicle - Stilt Suit

    Re: Vehicle - Stilt Suit Re: Bad guys group - no. These are just really expensive tools. They were by Dynamic Industries after 9/11. They were originally invented as rescue type tools, and branched out into other areas: warehouse and construction are the most prevelant. The military scoff's at these jokers but law enforcement agencies with deep pockets have been known to tinker with them. Getting Fire/Rescue models with large shields and amping up the water cannon for crowd control have appeared on TV (though Dynamic frowns on its suit being used for such activities). The m
  25. Zac

    Vehicle - Stilt Suit

    Re: Vehicle - Stilt Suit
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