I have a question about the disable element (obviously). I am constructing a custom martial maneuver for a heroic campaign. Disabling and Impairing rules are being used, as are Hit Locations. I am confused, however, as to the application of the disabling rules from 5ER 417 with the Disable element. Let me start with what I know:
1. The Disable element automatically targets a limb. (UMA 92)
2. The Disable element ignores all penalties and bonuses associated with the particular hit location targeted. (UMA 92)
3. A limb becomes disabled when the BODY damage done to an area is more than the character's total BODY. (5ER 417, ignoring the parenthetical about before or after location bonuses / penalties).
4. An attack that hits a limb cannot (normally) do more damage than 1/3 the total starting BODY. (5ER 413) Further, as presented in both examples on that page, one wishing to sever a limb need only do 1/3 of the total starting BODY in damage to that limb to do so.
My questions (assume that my opponent has 12 BODY when fully healed, and has no applicable defenses):
1. If any attack that hits my opponent in the leg does a total of 4 BODY (after modifiers), is the leg severed, as in the example in 5ER 413?
2. Assuming in the previous question that the BODY done before modifiers was 8 BODY, does this mean that regardless of the previous answer, the limb is not disabled (but may be impaired)? In other words, if the answer to question #1 is yes, the limb is not disabled, but it isn't attached to my opponent anymore? (This seems nonsensical, which is why I must be misreading something.)
3. If I have a martial maneuver with the disable element, does that effect my chances to disable the limb at all? Is disabling now automatic, or is the only bonus that I don't receive any OCV penalties for targeting a limb? (It would seem to me that there must be something I am missing, as the rules for disabling already specify that BODY damage can be taken into account before and after the BODYx modifier.)
4. If I have a martial strike with the disable element that does 1d6 KD, and if the disable element does not automatically disable the specified limb nor provide bonuses to disabling the limb, would I ever actually be able to disable my opponents limb, as I can't roll 12 BODY on 1d6 (although I am working on it!)? Obviously, the answer to this question depends on the previous one.
5. Since a limb can only take a maximum of 1/3 starting BODY damage, is it ever possible to accumulate enough damage to disable (or sever) a limb? For example, in phase three I do 3 BODY to my opponent's leg (less than of his starting 12 BODY). In phase six, I do 3 BODY to his same leg--does this mean that I really only did 1 BODY to his leg, severing it, or another 3 BODY? In phase nine, I do another 3 BODY to the same leg (assuming it is still there). Finally, in phase 12, I do another 3 BODY, same leg. Is my opponent now at 0 BODY, with all limbs intact and fully functional, 8 BODY, but missing a leg from back in phase 6 (and I've wasted my attacks in phases 9 and 12), or 8 BODY, but with a leg that's just been disabled in phase 12?
6. Assuming that the rules for disabling nerve strikes (UMA 157) are not being used, can you disable or impair a limb with an NND attack, or does the attack have to do BODY (assuming the NND does not)? Can a limb ever be impaired or disabled through taking STUN?
I know that's a lot of questions in a single post, but I'd rather bombard you all at once than make you feel like you're being nibbled to death by ducks.