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Captain Obvious

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Everything posted by Captain Obvious

  1. Re: Moar Pictures! Wow, I didn't believe sinanju, but I guess it really is true!
  2. Re: "Neat" Pictures If that's what you were aiming for, you certainly hit the mark.
  3. Re: "Neat" Pictures I suppose you feel like some kind of Robin Hood now....
  4. Re: "Neat" Pictures You just had to string them along, didn't you?
  5. Re: "Neat" Pictures None. She bought Extra Limbs.
  6. Re: Foods for those that just don't care anymore Probably. I would imagine it's more likely you'll get the withdrawal the more of it you drink, though.
  7. Re: Foods for those that just don't care anymore Well, if you're looking to cut down, do it slowly. Cold turkey is no fun. You will sleep better cutting down on the caffeine though.
  8. Re: "Neat" Pictures Wow, I'd have thought they would have needed a bigger boat.
  9. Re: "Neat" Pictures That is the coolest thing I've seen all week. I'd rep if I could.
  10. Re: Quote of the Week from my gaming group... What's the God-Emperor's birth name? Maybe that cryogenic preservation worked out way better for Walt Disney than he ever hoped.
  11. Re: "Neat" Pictures Now that you mention it, it's probably best that our money is ugly. If it was pretty, the 1% would never let anyone else ever see any of it.
  12. Re: "Neat" Pictures Two reasons: 1) Republicans 2) Democrats Or alternatively Two reasons: 1) The Senate 2) The House of Representatives
  13. Re: 4th String Villians Yeah! To be fair, the Corrupters of All were from another dimension. Another very strange dimension.
  14. Re: "Neat" Pictures That's hilarious, but I suspect it's a Photoshop. Has anyone found it on Google Earth? Hahaha....never mind. At least according to wikipedia, it's real. http://en.wikipedia.org/wiki/Parkland_High_School_%28Allentown,_Pennsylvania%29 Yeah, and it's on Mapquest....hahaha....that really is funny.
  15. Re: Mass Combat System and Archery Units Units in close formation are able to concentrate their fighting power, use tactics like shield walls, and are generally easier to keep together and under command and control. They are also susceptible to area effect attacks and are easier to hit with ranged attacks. Units in open formation aren't as susceptible to area effects and not as easy to hit with ranged attacks, but are easily overwhelmed in hand-to-hand combat. Effects of these in-game are left as an exercise to the reader.
  16. Re: Mass Combat System and Archery Units Keep in mind that if you're firing more than a couple of hexes away, it's pretty long range. Depending on the scale you use, firing more than one or two hexes away might not be reasonable for muscle-powered missile fire. That said, missile fire was rarely decisive in combat until the end of the 19th/beginning of the 20th century. Even into WWI, common wisdom in military circles was that fixed bayonets and martial spirit were what won battles. It took a generation of Europe's young men being thrown into the meat grinder to get the idea across that you just don't charge machine-guns. Tactically speaking, if your troops are armed with ranged and melee weapons, the ranged weapons are just there for one attack before steel meets steel. If you have troops that are armed only with missile weapons, they should hang back and harass the enemy, keep them from flanking friendly units, keep them from taking a breather and regrouping, but unless they're purpose built to dish out some seriously accurate and damaging ranged attacks, they're just a sideshow.
  17. Re: Pirate Hero I've been marginally aware of Dino-Pirates of Ninja Island, but never paid much attention to it. For some reason I looked at their website today, and I thought these islands could be useful in nearly any pirate-themed campaign, with various tweaks to the over-the-top fantasy.
  18. Re: Jokes Great. My eyes are already glazing over.
  19. Re: Why the change in destroying planets between SH 5E and SH 6E? Umm...I've never blocked an attack that would destroy a planet...
  20. Re: Gaming in the Magic: The Gathering setting If each color of mana is an END Reserve, then colorless mana would be its own END Reserve. Sources that grant different colors might be "variable special effect" sources. Without settling exactly how a regular land works, it'll be difficult to settle the multi-lands, etc. As for time scale, I always pictured it as something lasting weeks or months. The wizards are mobilizing these huge armies across many terrain types...it's a war, more than a duel.
  21. Re: Quote of the Week From My Life. You should probably stop hanging out with Teh Bunneh then...
  22. Re: Gaming in the Magic: The Gathering setting Keep in mind that there are also other non-land magic systems in use in the M:tG world as well. All those creatures with special abilities (the "Tims" in particular) are using magic without tapping lands. But yeah, to do much more than port over a few of the critters, you'd need to identify what "tapping a land" means in Hero terms. Obviously, to cast some of the more powerful spells, you need more than one land, sometimes more than one land type, so it's not just a matter of what kind of "land" a caster is in at the time...he has to have some kind of link that works over distances. How does that work? And how long does it take a land to recharge after being tapped of its mana? I'd be interested in seeing what other people think of the matter.
  23. Re: "If geography is prose, maps are iconography" -- Lennart Meri Nice links. I could spend hours looking at some of those zoomable maps.
  24. Re: "Neat" Pictures What did I say about posting stuff before I can rep you again, Mattingly? Those are some seriously cool pictures.
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