circa 1989
Sitting in Matt's room, the smoke so thick you couldn't see the guy next to you (we never opened a window for some reason). After school one day. I'd just finished writing up my character, Felix, loosely based on Vincent from "Beauty and the Beast." This is my first scenario ever: chasing down bank robbers. (Prior to creating the character, I'd asked, "So, this is basically just like D&D?" This was met with icy stares and a firm, friendly, "No.")
Me: What do I do?!
GM: What do you want to do?
Me: ...Punch him!
GM: So punch him!
Me: How do I do that?!
GM: Just say, "I punch him."
Me: I punch him!
Other veteran players: Yeah!
Me: Now what!?
GM: Roll to see if you hit.
Me: Huh?!
GM: Roll three dice. You want to roll 13 or less.
Me: (rolls) Eleven.
GM: Okay...
Me: What does that mean?!
GM: It means you hit him!
Other veteran players: Yeah!
Me: So now what?!
GM: Dude, calm down. Roll your damage.
Me: (surveying all the dice nearby; pointing) These?
GM: (rubbing forehead) Yes.
Me: (rolls about ten dice) Now what?!
GM: Count them.
Me: Okay. One, two three...four...five, six, seven, eight...nine, ten...eleven, twelve, thirteen, fourteen...
GM: Um, dude.
Me: Shh! Fifteen, sixteen...seventeen...
GM: Dude. Count by tens.
Me: Huh?
GM: Group your dice in sets of ten. Like sixes and fours, or fives and fives.
Me: Oh. OH! HOLY CRAP! THAT'S BRILLIANT!
Other veteran players: (sigh)
Me: Okay, so, thirty points. What happens?
GM: You rocked him, but he's still up.
Me: ...that sucks.
Then the bad guy hit me, and I got mad and kicked the crap out of him...from then on, I was hooked.
Felix is now about 18 game-years old. He's since given up the chain-mail vest and metal numchucks -- please don't ask, and don't mention "Commando" -- and become a soft spoken monster of some 7 or 800 points.
So what was your first day like?