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Glabutz

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  1. Ok. I'll try that. But if I remeber well, FREd gives the Comt Peacemaker as an exemple.
  2. Ok, I should have wrote this on the other genre board, but it is also some kind of general discussion. I hope... So, I'm playing an old west scenario in 25 hours, but I don't have any characteristics for 1875 rifle or shotgun, or I don't recognize them in FREd. I bought the old Western Hero, but like someone told me on the Other Genre BOard, the guns are les effective than FREd's ones. Does anyone have updated characteristics ? Thanks.
  3. I'll need time to analyze all this. but, for the OAF, it is possible to take it pff, in a duel. But thiswould be really difficult, because : 1. You have to go through the force shield 2. You have to grab that tiny little thing, near the heart of your ennemy. So, grab it of or killing him is quite the same...
  4. Better, no doubt. But i'm not sure with the staistic : it doesn't need a skill roll to be efficient. It's more likely like a Dune Shield that does not explose in a nuclear way when someone shoot at it. It's a very thin force field that turn on when something arrive quickly on the zone it is supposed to watch. So, only slw hth fighting style can hit the bearer, wherever does te damage come from, because they do not activate the hield. On the other hand, the most powerful weapons can just blow it of. The shield is a little broch you have on your coat. So, it should be an OAF. it should be a 40 or 50 PD/ED, with 15 PD/ED resistant. No charge.
  5. I think this will be the opposite for a few sessions, because it is a PC's tool. But I know how it works... :D
  6. I trust you. I have no other choice, sine i can't read your white font on the grey board.
  7. Ok. That's definitly clear, and i understand the "hold action" thing. Also the +4 Dex ligthning reflexe. I'll call it the Killer Shrike mantle, if you don't object.
  8. I'm really uncomfortable with the "held Actions". In most of other games, it is something you can easily get through, for, usually, it is quite useless and inadapted. It seems very different in Hero. So let's talk about that : Mad Scientist has Dex 13 (17), SPD 3 and Fast-Draw 17 (thanks the coat). In front of him is a cow boy with Dex 18, SPD 4 and Fast-Draw 15. It's a classic pistol duel at Hgh Noon. The Cow-boy should fire first, but if he does it, he would be charged with murder (even if such a situation can look quite weird for any lawyer). So, he hold on, but in the same phase, because that foght start on the 12th segment (the beginning of any fight). On Dex 17, Mad Scientist may fire. But then, he has to draw his gun fast, so he can fire in this segment. Cow-Boy shall also do this, seeing that Mad Scientist is going to shoot. he makes a fast draw roll, success is 5. Cow-boy's marge of succes is only 3. But he has the best dex, so he shout the poor mad scientist... Then, you don't need a high Fast Draw score, but a high dex.
  9. Ok, but in this case, the powers aren't obvious, until you discover them . Until you fire your first shot, you should not guess anything. It is also true for the Spring loader. On the opposite, nothing could tell for the exosqueleton... The armor cannot be removed, but the exosqueleton and the Spring Loader might be damaged... (a shot in the back that pass the armor for the exosqueleton, the same in the right arm for the spring Loader) I like the names you gave, even if "micro mail " sounds not to pulp to me...
  10. I don't understand the Ligthning reflexes : isn't the fast draw skill also used to be quicker ? (or am I confusing with the Fuzion rules?)
  11. Thanks. You're closed to what I'm looking for. But i don't get th math. -1/2 means taht the option cost 3/4 of it real cost, rather than 1/2 ? Moreover, I'm a little bit confused with the OIF and IIF. For example, I want that no one nows that the coat is an armor without a close look. OIF ou IFF ? Also, there is no way that you can take his coat off in a fight. But,on the other hand, the exosqueletton and the fast draw mechanics can be damaged by someone who knows that they exist and where they are. Only a very close look (inside, mostly) will reveal the truth about the coat. OIF or IIF ? And then, is there an advantage that I should take, mostly a "secret identity" for coat ?
  12. Hi all. I'm trying to create a device for one of my PCs, who is some kind of Pulp mad scientist. It's my first device, so i'm afraid to misunderstand some rules... He wants a amored coat that works like an exosquelton, with some kind of mecanism that allows him to have quickly his gun in his hand. So, I think of : a 8 DP/EP armor (24 points) With a fast draw skill (FD :17, works on a 14-, 10 points) And a Strngth of 16 (no figured characteristic, 3 points) It should have the OIF malus (coat) So, is it worth 18 or 31 points, or am I really miles away from it ?
  13. I felt like that when I started a month ago Well, it is not very difficult to create acharacter until you come to the powers. For the basic character, you just have to spent points on the caracteristics (1 point for 1 strngth point, 3 for one dex points...), calculate your caracteristic roll (9+ (caracteristic/5)), and then buy your skills (depends on the skill, generaly 3 points to "open" the skill at your caracteristic roll, and then 2 points for a +1) The exception is the combat skill, but a thread cover this up (and is mure clear than the book ) Then, you may pick up advantages and flaws, and, if your game is about it, some powers. Hero is a "free ride" system, and you do really need to know where you're going before designing a character. Personnaly, I find that the GM toolkit is really useful for creating the characters : all the information you need are in the book sold with it. Welcome to this world I've just begun to discover...
  14. After reading all this, I grab that old Western hero that was sleeping in that old shop. I didn't knew that ICE developped sold Hero Games in 1991... But, I'm glad to have it, and can't wait fr the 5th Ed. Whatever, meanwhile, can I use the charactes in that book without translating them ? Can I also use the weapons like that or should I translate them ?
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