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Moebius

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About Moebius

  • Birthday 11/16/1967

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  1. Re: Excel Spreadsheet for tracking Combat Order Thankyou, I missed that, and have updated it in the sheet. I will post an update with that change made, it can be manually changed by changing the formula by using the Insert menu > Name > Define, then selecting the appropriate formula and changing it =IF('Combat Order'!$C4>0,INT(('Combat Order'!$C4+1)/3),"") Is the correct formula for that both OCV and DCV cells. It orders ties based on what order they show up on the spreadsheet. So, if you put them in descending order based solely on INT it would give you the same effect. The sidebar only looks at DEX, SPEED, and Character Name Thank you alot, many of those cells had to be individualy formatted, took a while but it makes it take about two minutes to add three or four villains and print out a sidebar.
  2. Re: Excel Spreadsheet for tracking Combat Order So ... The attachments function will not accept Excel spreadsheets. It will accept .zip files. I tried to get Windows XP to archive an Excel spreadsheet. It unarchives them just fine. Well, lets just say that did not work. So, I dropped back punted and found an old copy of Winzip. A short while later, we have it, my Excel spreadsheet in a .zip file. Sorry for the confusion. Until about six months ago, I was using my trusty Win98SE. It is no longer supported.
  3. Re: Excel Spreadsheet for tracking Combat Order Lets try it again. Here for your review the Excel Spreadsheet. Incidentally the sheet should not have any active macros.
  4. Re: Possession 5Q+5Q Use Summon, arrives under own power, and some level of amicable. The point level indicates who is susceptible to the “Mind Control.” Some NPCs the PCs care about can be pretty low points. Summon does not usually allow the user to pick specific people. The Snatcher goes around Desolid probably invisible as well, though if I were to make that I would probably make it just versus normal vision and normal hearing, to give those PCs who spent the odd point for unusual senses have a chance to know what is up. Just more insidious that way it seems to me. Next I give the Snatcher mind link, and for as long as the summon remains in service, it will not hang up from its end. The task(s) can take a short time to a long one. This is usually the primary determining factor on how long the “Mind Control” lasts. Alternately, you could use a non-amicable Summon and/or use the Mind Control fade rolls to see how long it takes for the control to be lost. The Possession like effect can be done entirely with Mind Control possibly followed up with a Mind Link. Though this requires a lot of points from the GMs “point bucket.” This second route allows for even PCs to temporarily be the target of the effect. There is some good dramatic potential for a PC mentalist to fight for control of the victim. In combat attacks that match the vulnerable special effect of the Desolid probably hit the Snatcher; while attacks that don't probably hit the NPC victim occupying the same space. Though you could have the ones matching the Desolid hitting both the victim and the Snatcher.
  5. This is an Excel spreadsheet I created as a game aid. It has an automated sidebar for tracking DEX and SPEED order. I was bored one day and thought that I might automate the process for the combat order in my campaign. While I was at it I could have a handy place for my player character’s at a glance information. The next day this is what I had. I have been using it for about half a year now and it works smoothly. I just enter in the NPC’s information on the second page; all it really needs is the villain’s name, DEX and SPEED. Then I print out either, just the sidebar, or more often the whole PC’s page. It does have some problems with lots of high-speed characters. Sometimes, I can just reduce the text of the sidebar to compensate. The sidebar populates from just Character Name, DEX and SPEED, the rest is just a handy reference for Characteristics and other useful things for game play. The second worksheet in the excel file is not automated though I use it much more rarely these days. Mostly I just wanted to offer GMs a chance to have something to reduce a little of the combat tracking work. The file is protected, though there is no password. This is just to make it more convenient to tab through fields or prevent overtyping on named fields. Attempted to replace a corrupted .zip file. See later posting.
  6. Re: Possession I have built something like this twice, in two different ways, though both similar. The first way was easiest, and that was to simply make the body an Obvious Accessible Focus. From a Referees point it is relatively easy. That one I gave the villain the requirement that the body had to be recently dead for it to be usable as a focus, as that made it highly unlikely to ever be able to affect a PC. People who were unaware would just attack the focus. If they met the special effect of the Desolid then it would automaticly damage the underlying villain. The second way was done where I used a summon to acquire the acquiescence of the host bodies, then used mind control, with the villain just riding along with and occupying the same space.
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