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bigbywolfe

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Everything posted by bigbywolfe

  1. When I first posted this I was at work and didn't have my 6E books on me. The example was in Narosia: Sea of Tears. Going back and comparing the two it seems Narosia actually builds shields differently so it is probably intentional.
  2. That seems to be the concensus. Glad to know I'm wasn't crazy and confused this whole time.
  3. Many Martial Maneuvers add to both OCV and DCV though.
  4. For some reason I was under the impression that when you used a shield's DCV value as OCV to Block it functioned only as OCV. Essentially since you were actively using the shield as OCV you lost the passive DCV it offered. Now I just read a combat example that counted the shield for OCV in a Block and still counted in the character's DCV at the same time. Have I had this wrong in my head this whole time? Or is the combat example incorrect?
  5. We all already know that using gear gives the human an advantage. It's been pointed out repeatedly and he's acknowledged the fact. It still utterly ignored his point.
  6. So is this ridiculously small type that is barely legible on a standard screen.
  7. Skills bought as Powers are considered Special Powers in 6E, which are not allowed in Frameworks without GM permission.
  8. Thanks to the help of neighbors, roommates, and the marvels of modern veterinary medicine I got to come home from work to a house entirely free of diarrhea for the first time since Thursday.
  9. There are tons of skills with Modifiers in dozens of official books. The rules even address buying Skills as Powers, do they not?
  10. I've never seen a character use Casual STR to throw an object and while my play experience is limited this thread is also the first time I have ever seen someone mention doing so on this forum.
  11. I haven't seen anyone claim it wasn't. EDIT: But the rules specifically address Dodging AoEs from improvised weapons. Like I said before, probably not applicable to a car, but there are ways other than DfC to avoid AoEs depending on the source and SFX of the AoE.
  12. Many Laser Cannons are NOT beam weapons, that's often the difference between a laser pistol and a cannon in a setting. More importantly, as Grailknight says, you can Dive for Cover against anything, the actual point of the laser comparison, which you ignored entirely. You honestly think it is harder to leap out of the way of a car going 170 MPH than a laser going near light speed because it's "bigger"? Because if that's your position I'm not really sure what to say. I mean, a golf cart is way bigger than a bullet, but I know which one I'd rather be Diving for Cover against.
  13. I've seen a lot of 4 meter and 8 meter radius AoE attacks in Hero games. An average car length is 4.5 meters, less than a 3 meter radius, so a car definitely does not "occupy more space" than other AoE attacks. Also, for as fast as a vehicle can travel, cars generally have a Turn Mode on their movement and if going Non-Combat speed are at 0 OCV, so I really don't think it should be harder to get out of the way of a car than say RPG or missile that goes significantly faster, has a much larger AoE, and we don't add additional penalties to avoiding with Dive for Cover. Also, if your player is fishtailing/power sliding to increase the size of his improvised AoE he should probably have to make a Combat Driving roll with a pretty steep penalty considering he's going Non-Combat speed and negating Turn Mode to completely change the orientation of the vehicle. EDIT: Also, while perhaps not appropriate against a car, remember that often improvised AoE attacks can be Dodged, unlike Powers bought with the Advantage.
  14. Falling has a maximum velocity so you will never hit 300d6. If I remember correctly you top out at 30.
  15. Champions/Fantasy Complete does not cost "150+ dollar"s and neither do the 6E PDFs so that claim is silly at best. What do you claim CC is "missing...that it, itself references!"
  16. I don't think a glass of water (or even a pitcher) should have any effect, it's just not that much volume and most fire characters would flash steam it before it even hit them.
  17. All Talents are already built as Powers, that's how their cost was figured. If you don't allow them to have additional Advantages or be cheapened by extra Limitations I'm not sure why the fact that some cause damage would be unbalancing.
  18. One option is to treat cantrips as prebuilt Talants. Use the Powers' final cost after Modifiers as their base cost like homemade Talents, that reduces the AP issue. EDIT: Stupid phone keeps autocorrecting to "can't rips"
  19. Question, as I have not used Storium before. If I pay the one time fee to have access to the Kickstarter Worlds will anyone I invite be able to play in the game, or will they also have to pay since my game will be in a world behind the pay wall?
  20. It's not "just a personality and can try to prevent use of its abilities." It can also:
  21. For one thing you can't hide a Tommy Gun in your pants or under your jacket and that makes trips to the grocery store and bank awkward.
  22. I don't like the OCV-DCV formula simply because I don't want the players to have to know the DCV of every single enemy, especially as it may change turn to turn do to CSLs and such.
  23. Chasing prey is ineffective. Following a herd of prey animals that moves is not. The ability to get to a new water hole in a day or two when yours disappeared during the dry season is nothing to sneeze at.
  24. I would think the Side Effect Limitation would go on Shrinking, not Running.
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