Jump to content

algesan

HERO Member
  • Content Count

    69
  • Joined

  • Last visited

About algesan

  • Rank
    Skilled Normal

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. My apologies, yes, I can recreate the wheel. It is definitely doable since I've at least modified the the wheel before when I last GM'd a game using the Hero system years ago. That was when I mixed into a 5th Edition HD template and export template what I consider the best part of 6th to cancel out the biggest flaw in 5th (IMHO at least), which was pulling the direct link between combat and DEX. My irritation is over why it would be necessary when it is, from my personal experience, trivial to have shifted the files to a new hosting as it appears so many of the 6th Ed versions of the export
  2. Thanks much, hopefully this will solve my problem with HD caused by Hero Games being lazy (BTW, that is the nice reason why some files for HD are missing) and not copying any 5th Ed usable word processor editable export files over to this site.
  3. Yes, repeatedly and repeatedly downloaded different files, I mentioned in the OP just how worthless they are for 5th Edition users. Fortunately, someone mentioned the Wayback Machine in another forum below and I scooped up some pre-6th export formats that Hero Games decided not to copy over. I just downloaded some old friends I recognized and later I will see if they got fubar'd by "updates" from HD.
  4. There were a number of .txt and .rtf export formats for Hero Designer during 5th Edition (and early 6th), what happened to them? All there is left is a bunch of uneditable (and paper hungry) HTMLs and text formats for 6th Edition that reject any data from a HD character built under 5th Edition rules. Nothing that can be opened in a word processor for editing. The only sort of functional two page format left is the PDF export...which cuts a lot of the notes and other details out...as well as being uneditable without paying for an expensive PDF editor. Just
  5. I'm wondering what happened to all the great NON HTML 5th Edition formats that you could upload into Open Office and edit before printing.
  6. It's Yet Another Silly HTML character sheet. Good enough for a quick print, but forget trying to easily edit it. Sure, you can copy & paste it into your word processor, but all the HTML crap means you would have to rewrite it. Worst thing? There were a dozen or more Excellent editable 5th Edition export formats for MS, OpenOffice, etc. a few years ago that appear to have totally disappeared. Now, it is HTML or "RTF" that doesn't convert over to either word processor. Oh, or I guess you could do 6th Edition, but the best thing (IMO) out of 6th was pulling OCV/DCV out of DEX
  7. The problem being they are already pretty well done. As it is, my players are having fun for the last few sessions running a Weird War Two based on the Dust 1947 (aka Dust Tactics) world. Four players filling out a squad of five (oops, the SGT is dead now and no replacements), starting out as ASOCOM Ranger privates. So far, for intro, they have confirmed the existence of Axis Zombies, haven't found out about the Gorillas yet, haven't met one of the actual super soldiers (one each from Soviets and Allies), have dealt with Soviet Steel Guard (Terminator sized, disabled Red Guard heroes wired
  8. Currently in my 50s. Yep, understand about eyesight, but it appears my aging issues are in the "going long" variety (IOW, I have more trouble with close vision, but not with distant vision). Correct on the birdshot, there are also other factors that reduce that range (for example, using 2-3/4" shells in a 3" magnum to get extra rounds in the magazine). Most engagements are at ~300m or less from a study done a long time ago before Vietnam, which is one reason why the USA switched from the M-14 (with 7.82 equivalent) to the M-16 (with 5.56 equivalent). The 1000m range for the
  9. Seriously? Wellllll, let's start with the fact that using iron sights on my old M16, I'd have no problem engaging targets at 300m with a good chance of scoring a hit, expect to hit at 200m with regularity (>75%), almost guarantee a hit at 100m (unless the target ducks on time), etc. Similar results with similar rifles. With my carbine, about 100m would be my limit, but that is mainly because it uses a pistol round, not a rifle round, so power issues would come into effect. Pistols of a variety of calibers, no problem taking the shot at 30-40m, but combat ranges work more as 10m. With h
  10. Heh, because it is a bit hard for most players to get into. As for En Garde! itself, it is a great game for developing a character (like Traveler), but not so hot in the playing of it (again, like Traveler, but Traveler had more support) as well as being saddled with a clunky combat system that actually appears to be more useful for an early PBM (or PBEM if you wished) style. Pretty much, without any outside support, the GM had to gather his characters, plan out broad events, get each characters' plan for the next month, then decide if anything actually happened (other than the stated stuff)
  11. Well, that didn't work, but for another reason I had to do a reboot on the system and this morning I find I don't have a problem anymore. Go figure. Thanks for the assist.
  12. I'm trying to create a character. In the Disadvantages tab, I already have one for Psych Limit Overconfident, but on the 5th Disadvantage, no matter what I choose, it sticks a Psych Limit Overconfident in for 5 points (including the 5 points in all the counts). It will not get rid of it until I delete enough Disadvantages to have less than five. When I go back to Edit it, it edits as a "Hunted" (the one I wanted) and when I go back, the points for the Hunted are there correctly, but it still reads as Overconfident and the text goes from black to blue. When printed to PDF, the points for th
  13. Re: Source for Comstar Traveller Hero books? Heh, another player with interest in the books pops up. Let me know if you have another set. If not, status on the 0.9 pdf? TIA
  14. Re: 5th Ed Paratwa I'd handwave it that way as a GM, but that might be an idea, except how do I build the automatons? As followers? With some kind of mindlink? As totally loyal permanent Summons from a power that only works one time ever? Might be a bit too cheap that way for a PC although it would help the need to have multiple stats. I'm actually thinking this might simply not be doable by the written rules without spending waaaaay too many points.
×
×
  • Create New...