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Mjolnir74

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Everything posted by Mjolnir74

  1. Pathfinder: Xcrawl The Cast: Drew Blood: Female Human Barbarian from Minneapolis, Minnesota. (Yes, she has the accent) Steel Rose: Female Elven Rogue/Ranger (Two Weapon Specialist) Silver Sorceress: Female Human Sorceress (Dragon Blooded) Lacey Cravat: Gender Confused Dwarven Cleric The Setting: Silver is buffing the party before an anticipated combat. The Action: Silver Sorceress (OOC): I cast Stoneskin on Drew -- Drew Blood: It's clobberin' time!
  2. Pathfinder: Xcrawl The Cast: Drew Blood: Female Human Barbarian from Minneapolis, Minnesota. (Yes, she has the accent) Scarlet: Female Dhampir Assassin Silver Sorceress: Female Human Sorceress (Dragon Blooded) Lacey Cravat: Gender Confused Dwarven Cleric The Action: GM: Last time we played, you did something in a dungeon. Drew Blood (OOC): That is the most epic recap, EVAR!
  3. Pathfinder: Xcrawl The Cast: Drew Blood: Female Human Barbarian from Minneapolis, Minnesota. (Yes, she has the accent) Scarlet: Female Dhampir Assassin Silver Sorceress: Female Human Sorceress (Dragon Blooded) Lacey Cravat: Gender Confused Dwarven Cleric The Setting: The team is in the Green Room at the Dungeon Detonation Crawl. A Production Assistant (PA) is prepping the team. The Action: PA: Listen up ladies -- Lacey: Ladies!? PA: And ... dwarf. Lacey: ... Better. PA: Dungeon Detonation is a timed event. So, are we all synchronized? Drew: We've been synchronized for months!
  4. Pathfinder: Xcrawl Player Cast: Drew Blood: Female Human Barbarian from Minneapolis, Minnesota. (Yes, she has the accent) Scarlet: Female Dhampir Assassin Silver Sorceress: Female Human Sorceress (Dragon Blooded) Lacey Cravat: Gender Confused Dwarven Cleric The Action: Dungeon Judge: Welcome, Ladies and Gentlemen of the Empire, to the inaugural Boston Crawl! The first team to compete is Blood, Death, and Vengeance; featuring Drew Blood -- Drew Blood: Plays to the crowd. Flourishes her Great Sword. Dungeon Judge: -- Scarlet -- Scarlet: Waves to the crowd. Blows a kiss to the fans. Dungeon Judge: -- Silver Sorceress -- Silver Sorceress: Plays to the crowd. Extends her claws as the water vapor in the air freezes around her hands. Dungeon Judge: -- and the rest! Lacey Cravat: "... and the rest!? What the ... I just got 'Professor and Mary Anned!'"
  5. Although, I would imagine there is a bit of conversion going on. Some, if not all, of the adventures you are playing are from first or second edition Shadowrun. Fourth edition timeline starts at 2070, so you guys are about 20 years behind (2052, I think).
  6. Sorry. That was a long time ago, and I have trouble remembering if I locked the door when I leave for work in the morning. However, knowing my friends, they probably nuked the site from orbit. It's the only way to be sure. Although, I seem to remember an attempted infiltration of the UB, but I don't remember if that was successful or not.
  7. WOW ... Queen Euphoria. That brings back memories. First edition Shadowrun goodness.
  8. Couple good ones from my Eberron campaign ---------- Cast: Bastion: The last Warforged to emerge from the Whitehearth Forge before it shut down. Gueybum Fistmonger: Male Dwarf Bard Nayalisha: Female Changeling Rouge masquerading as an Elf. Porsche: Female Halfling Wizard ---------- Bastion has just bloodied his opponent, which triggers one of Gueybum's powers. Bastion: I bloodied him! Gueybum: Congratulations. Have 4 temp hit points. Enjoy them in health. GM: Enjoy them in hell? Gueybum: Why am I here? I have temps! ---------- The party is aboard a ship headed for Xen'drik. When the Captain and Nayalisha met, the Captain put the moves on her. She picked his pocket while he was close to her. Her prize was 10 gold and one key. The key opens the door to the Captain's quarters. She enters the Captain's quarters surreptitiously, with hopes of a romantic interlude. Captain: Do come in. Nayalisha: That's my line.
  9. There's one in every group So, I'm starting a D&D 4 Eberron campaign, and I had a sit down with my players to get their thoughts on character backgrounds, where they want to go with the campaign, and what they see as their epic quests. Everyone had really good ideas. Based on the discussion with my players, the story patterns I can exploit encompass self-discovery, revenge, and the journey ... and then there's that one player. When asked about his character, he replied, "I'm playing a Dwarven Bard named Gaybum Fistmonger. His epic quest is to seek out two bardic, epic relics: the rusty trombone, and the skin flute." We all had a laugh, but he maintains that he is serious. Remarkably, none of the other players have a problem with this, and honestly, neither do I. It just means I'll have to stat up a couple bardic, epic relics.
  10. Re: How to deal with a multiform pregnancy? You may also want to consider that, contrary to the dire warnings about intercourse from your high school sex ed. teacher, unprotected sex does not guarantee a pregnancy. I have personal acquaintences that have been trying for years with no success. And as far as I know, they are the same species and opposing genders. However, if they're going at it like rabbits, and you want to impose a morality tale on your players, then burden them with parenthood.
  11. Re: Quote of the Week from my gaming group... Problem is, I don't have a favored game system ... what kind of pie, exactly?
  12. Re: Quote of the Week from my gaming group... Drhoz, I feel your pain. I've never had players walk out on me, but I have had players complain badly enough to ruin everyone else's enjoyment of a game because they come upon a situation where they have to use their brains. Some of my players just want to blow stuff up and not think about it too much. I have had to give up on otherwise awesome systems due to this phenomenon. Millenniums' End is a great, if dated, game, however it was doomed to fail for my group because it requires the ability to investigate, follow leads, and deduce probable scenarios. Just the kind of thing a D&D 4 player never has to do. Eclipse Phase died on the vine because my players couldn't handle the cerebral aspects of it. Luckily, my Shadowrun players thrive on that sort of thing, so I can make them think a little. Like you, I give them plenty of clues, and even out right suggestions as to what might help them out, but like you, I get ignored. Then they complain that it's impossible to complete the adventure because they've been out maneuvered, or out gunned. Had they had the capacity to use common sense earlier in the scenario, they would not have painted themselves in to a corner in the first place. I commiserate with you. I think your players will come back to the table eventually. Give them time to cool off. It's hard loosing a character you have spent so much time developing, even in a system where you are expected to loose your character, like CoC. Mjolnir74
  13. Re: Quote of the Week from my gaming group...
  14. Re: Quote of the Week from my gaming group... A little personal . . . ---------- The Sitch: The GM and the players are discussing what kind of characters we want to run in the upcoming Kazei5 game. I have run female characters more often than not in this GM's games. ---------- GM: What kind of character do you want to play? Me:​ (Perusing the book, I see the Puma and automatically think of Dominion Tank Police): A Puma! GM: OK, what gender? Me (Still thinking of Ana and Una Puma): Female. GM: Is there some reason you like to play females? Me: It's because I like the ladies -- GM: And you secretly want to be one? Me: What can I say? I'm a lesbian trapped inside a man's body. GM:​ . . .
  15. Re: Quote of the Week from my gaming group... Don't you mean, "You'll buy the whole seat BUT YOU'LL ONLY NEED THE EXIT!!!!"
  16. Re: Quote of the Week from my gaming group...
  17. Re: Quote of the Week from my gaming group... So, your Captain's name is Morgan. Got a little Captain in ya? [ATTACH=CONFIG]43660[/ATTACH]
  18. Re: Quote of the Week from my gaming group... No. Maybe a better way of putting it would be, "Imagine if Bruce Wayne was Superman."
  19. Re: Quote of the Week from my gaming group... Hero Campaign (Icons) Cast: ​Panzer: Think Iron Man, but female. Also responsible for most collateral damage in the game. Golden Dragon: Think Goku in a luchedor outfit. He screams to power up. Also a bit of a sex hound. Gatekeeper (me): Think Dr. Fate, but a little on the crazy side. Supernal: Imagine what it would be like if Superman and Batman had a love child. ------------------------------ Background: The team's HQ is under attack. A crowd of spectators has arrived. Fearing collateral damage, Gatekeeper decides to take the audience out of the equation. Gatekeeper: I summon a magical assistant. GM: Really? OK. A cute, little, magical girl shows up and asks, "What do you desire, master?" Gatekeeper: *A little shocked at the form his magical assistant has taken* "Um, I need you to handle crowd control. Get these people to a safe location." GM: She nods and summons a bunch more magical girls to keep the crowd under control. Golden Dragon: *After checking out the magical girls' assets* "Hey, uh, could you loan some of those to me?" Gatekeeper: "No! I am not the inter-dimensional pimp!"
  20. Re: Quote of the Week from my gaming group... Quotes from my Shadowrun4 game ------------------------- Cast: Esperanza: Female Orc - South African Sniper and Wired Adept Six: Female Orc - Rigger and Combat Biker Shiko: Female eGhost Hacker - An AI currently residing in an anthroform drone ------------------------- The team is trying to make their escape after launching a daring assault on DocWagon to steal a corpse (Yeah, that's right. Steal a corpse). They have come up the freight elevator into the ambulance garage and need to get through a reinforced door to make their escape. Six: Shiko, open the doors. Shiko: Their mag-locked. There is nothing I can do. Six: What about manually overriding them? Shiko: That takes time. Six: I have a grenade launcher. Esperanza: I'm 100% behind this plan. ------------------------- On Shiko's drone ... Esperanza: She's anatomically correct. GM: And possibly fully functional. Six: Which is creepy because her Dad* made her. GM: So its THAT way in Shiko's family. Esperanza: Well, she is Japanese. ------------------------- * An eGhost is the consciousness of a person who was trapped in the matrix during the Crash 2.0. So even though she is considered an AI, Shiko did have a human father.
  21. Re: Quote of the Week from my gaming group... I guess my name is now Nebachannezzer. It took me a while to translate those Elven and Dwarven names. Phonetic Key: Shalliexsplainitagain = Shall I explain it again (simple with the correct spacing) Khozzisedzo = 'Cause I said so (Hukt awn fonix werkt for mee).
  22. Re: I Made the PLAYERS cry. I make my players cry on a regular basis in my Shadowrun games. And the strange part is, they keep coming back.
  23. Re: Quote of the Week from my gaming group... Welcome back Jack. Its been a while since you've posted.
  24. Re: Quote of the Week from my gaming group... Quotes from my Shadowrun4 campaign: Cast Esperanza: Female Orc Sniper Six: Female Orc Rigger Buster: A Busta-Move toy drone heavily modified by Six. ------------------- Background The team is surveilling a suspicious character who has surreptitiously repelled into a AA-rated Mega Corp dock facility in Tacoma. When the Johnson gets word of this, she orders a hit on the man they have been surveilling. Six goes in with Buster attached to her back like one of those stuffed animal backpacks, while Esperanza finds a rooftop outside the facility and goes on overwatch. GM: You use your mad ninja skills to sneak to the back side of the two story office building, the door is made of reinforced metals and has a maglock on it. Six: Damn, I don't have any skills or equipment to defeat a maglock. GM: One of the second story windows is slightly open. Six: OK, Buster, get me into this building. GM: Buster jumps off your back and sticks to the wall using the Gecko Grip pads on his hands and feet. After giving you a half-assed solute, he scales the wall like a creepy looking spider monkey, and then slips into the open window. Six: I can see what Buster sees through his sensors, and I relay it to the rest of the party. GM: OK. Its a little disorienting because your not used to seeing things from only a foot and a half off the floor. Buster is in a dark office room. He moves to the door with a waddling gate, climbs the wall and opens the door. He pokes his head sideways out the door and looks down the hall in both directions. Once he's satisfied that the coast is clear, he jumps down to the floor and puts his back to wall in the hallway. He quietly starts to hum his theme music to himself as he sidesteps down the hallway. Once he makes it to the stairway, he climbs up the wall to the hand rail and butt slides down the hand rail to the bottom floor. He spots a guy on the ground floor and freezes so as not to be noticed. The guy goes about his business as though Buster weren't even there. After the coast is clear, he heads to the door you are waiting behind. He looks up to the door handle, faux spits on his palms, rubs his paws together and climbs up the door. You hear a buzz and a click, and the maglock's red light turns green. Buster comes outside and jumps on your back. Six: I give Buster a high five. Esperanza: Six, you're deranged.
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