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Derek Hiemforth

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Derek Hiemforth last won the day on February 19 2005

Derek Hiemforth had the most liked content!

About Derek Hiemforth

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    Champions Complete Rhino
  • Birthday 01/27/1968

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    Fnord.
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    Writer

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  1. Version 1.0.0

    1 download

    This contains nine example characters for Champions Complete, from genres other than superheroes. There are two Action-Adventure characters, two Fantasy characters, one Martial Arts character, one Pulp Adventure character, and three Science-Fiction characters.
  2. Version 1.0.0

    1 download

    Describes how each of the Talents in Champions Complete was created from various Powers and Skills, thus explaining how costs were determined, and providing examples of how to do likewise to create your own Talents.
  3. Version 1.0.0

    1 download

    This describes the rules for creating animals with Champions Complete.
  4. Version 1.0.0

    1 download

    This is a detailed description of a combat pitting the Champions Ironclad and Sapphire against villains Arrowhead and Green Dragon.
  5. Nothing I can think of; certainly nothing so cross-platform and cross-browser. However, I think I've narrowed it down to something related to my user account. Just for giggles, I downloaded Opera (so it was brand-new and completely untouched by me in any way). I went to herogames.com, and without logging into my account, went to the downloads area, and clicked on Submit a File. It didn't offer me the option to upload multiple files, but it worked this time when I selected a category and clicked Continue. (At least, it let me go to the next step.) When I logged in an
  6. Yeah, the Talents section of the Champions Complete book itself actually refers the reader to the Free Stuff section of herogames.com to download the breakdown of how all the Talents were built.
  7. Just tried again with the same result. It never lets me get as far as selecting a file. Just to see if it was specific to browser, OS, or other configurations, I tried it under Chrome, Firefox, and Safari under MacOS 11 (both with and without VPN enabled), and under Chrome, Firefox, and Edge under Windows 10 (both with and without VPN enabled). All resulted in the same error message before I select a file. I've been going to Browse > Downloads, and clicking on the "Submit a File" button. I have to choose an option in order to continue, so I choose Hero System 6th Edition Do
  8. I just went to upload the first one to "Hero System 6th Edition Documents" using the Submit a File button, and I got the attached error message. @Simon, any ideas?
  9. It looks like maybe these went away somewhere along the line, although I see that @Spence apparently re-added the Converting Characters document several years ago. I still have the others (Animals, Combat Example, Example Characters from Other Genres, and Talent Creation). Is there any interest in adding these back?
  10. This is what Champions Complete did, and it seemed to work fine, as far as I've ever heard.
  11. I like this idea. I'd suggest only putting the Talent descriptions and the critical "how this actually works in play" information in the main part of the book. The "under the hood" details of how the Talent was constructed from other Powers and such, I would put in an appendix at the back of the book (or maybe even put it in a free PDF download for folks who are interested, and don't put it in the book itself at all).
  12. I think the biggest issues with GURPS are lack of granularity in its 4-stat core characteristics, and that it generally doesn't scale up as well as I'd like (which is why I think Hero is a better universal system). Hero has a bit of the opposite problem (not scaling down), but to a much lesser degree than I think GURPS has scaling up.
  13. (added emphasis mine). I love DC Heroes for supers, and that's actually one of the things I liked about Tri-Stat. Their Body/Mind/Soul stats reminded me very much of how DC Heroes categorizes stats into Physical, Mental, and Mystical. Granted though, Tri-Stat collapses them all down into only three stats (instead of just using those concepts to categorize stats), and I can see how that might be not granular enough. I actually have that issue with using GURPS for supers; the stats don't seem granular enough to me.
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