Re: Making Dancing weapons?
I like the AOE idea using the Area Of Effect (Radius) option making a radius of 1" so that it can attack around it's self, so far what I came up with is give it the flight (only in contact with surface -1/4) with 2 character points giving it a 1" off the ground so it floats off the ground. So I am picturing the sword floating off the ground and swings at opponents.
Ok so is this sword attacks, would I have to give the sword intelligence or something that that to explain how it knows which people to attack, or would mind link with the character work just fine in justifying that.