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  1. 115 downloads

    The second packet of Watchers of the Dragons characters, rebuilt for 6th edition with colored images and a page of paper minis to print out
  2. 220 downloads

    This is the second set of character remakes for 6th edition from the Champions Presents adventure book. Includes a paper miniature page for printout.
  3. 123 downloads

    The first batch of rebuilds for characters in the Watchers of the Dragon sourcebook for 4th edition Champions by Steve Long. Includes 10 character files for Hero Designer and a print out for paper minis of characters.
  4. 172 downloads

    Here is my take on a rookie version of Mr. Fantastic. For what went into some of his design see this archived thread: http://www.herogames.com/forums/topic/78395-starting-versions-of-reed-richards-and-the-rest-of-the-fantastic-four/ Enjoy!
  5. 461 downloads

    Here is my take on a 'beginning hero' version of Hal Jordan, the Green Lantern of Earth for 6e. Be sure to look at the matching entry below* as well. For a 6e template preview see: http://www.herocentral.net/get/files/premium/Hal+Jordan+6e+400.HTML *Here is my take on the famous Green Lantern Power Ring of Oa. It's built as an AI follower that grants the use of the Green Energy to the ring's wearer. For a 6e template preview see: http://www.herocentral.net/get/files/premium/Green+Lantern+Power+Ring+of+Oa+6e+400.HTML Export previews no longer working due to HeroCentral being down for the count: http://www.herogames.com/forums/topic/91292-herocentral-gone/?do=findComment&comment=2453010 For this and other 400 point 6e JLA members see my forum thread: http://www.herogames.com/forums/index.php?/topic/86936-beginning-versions-of-the-justice-league-for-6e-on-400-points/?hl=%2Bbeginning+%2Bversions+%2Bjustice+%2Bleague+%2Bpoints
  6. 382 downloads

    Here's my beginning version of Wonder Woman for the Justice League. http://www.herocentral.net/get/files/premium/Princess+Diana+of+Themyscira+6e+400.HTML Export previews no longer working due to HeroCentral being down for the count: http://www.herogames.com/forums/topic/91292-herocentral-gone/?do=findComment&comment=2453010 For this and other 400 point 6e JLA members see my forum thread: http://www.herogames.com/forums/index.php?/topic/86936-beginning-versions-of-the-justice-league-for-6e-on-400-points/?hl=%2Bbeginning+%2Bversions+%2Bjustice+%2Bleague+%2Bpoints
  7. 771 downloads

    These are 10 main characters of the homonimous game (launched in 2005) by EA. The characters have been made very carefully. Enjoy!
  8. 145 downloads

    This is a packet of the other main supergroup in the Strike Force book called the Shadow Warriors. These were 3rd edition builds, now updated as literally and directly as possible to 6th edition Champions.
  9. 180 downloads

    The 6th edition rebuilds of the Toronto Sentinels, from the Champions of the North sourcebook by Jon Mattson in 1992, with digitally colored images by Patrick Zircher and Christopher Taylor
  10. Version 3rd

    341 downloads

    This archive is a collection of 6th edition rebuilds of the original 4th edition Champions team, their base, and their vehicle, rebuilt for 6th edition.
  11. 168 downloads

    The five members of the Pacific Sentinels out of Vancouver Canada, second of Canada's three official superhero teams
  12. 168 downloads

    The third official Canadian team from the Champions of the North sourcebook, updated to 6th edition: the Atlantic Sentinels, out of Halifax.
  13. Version 1

    225 downloads

    In the grimdark future of the Warhammer 40K universe space marines battle the enemies of Mankind, usually xenos or the minions of the Ruinous Powers, in a never-ending religious crusade based on their faith in the Emperor of Mankind. Divided into Chapters, these genetically-engineered supermen develop from the gene-seed of their Chapter Primarchs. Each space marine is the epitome of the human warrior, but this package deal forms the basis of their abilities. It is derived from the description of General Space Marine abilities in the Deathwatch RPG, as well as close reading of the Codex. It is not meant to be a full space marine -- even so, it clocks in at 150 points. The package contains a character file, a template file for the character (for starting a new space marine), a package deal (for applying to an existing character), and a document with the package deal in the old format.
  14. Hello all. I'm a newcomer to the Hero system, and while I'm still in the process of becoming familiar with it, I am liking how it looks a lot so far. This is my first attempt at a character, and I figured I'd ask for some feedback. The character sheet: https://docs.google.com/spreadsheet/ccc?key=0AkZy54JhkHkodDQxdHZxVnN3ckdueWJIWHBzWXBPanc&usp=sharing His name is Silence, and he's a hero... mostly. A mute whose powers reflect this, he seeks to do good. However, his 'career' thus far has left him with little time for a typical income, and indebted to a powerful and less-than-noble figure, and thus he must occasionally find ways to make money however possible... however possible. His nobler acts and talents in stealth have kept him from being pursued by the law, though they are suspicious. He has also caught the attention of members of a certain, more devious organization who believe his willingness to walk the line may represent the capacity to go further. Most of this remains unknown to others, and most know him as a mysterious figure who will appear, aid those in need, and by the time they look back he's vanished. Special effects of his powers: Points of concern: Thanks to Narf the Mouse, Christougher, and Cassandra for helping me with learning the system.
  15. 340 downloads

    Iron Man Mark 06 from Iron Man 2 and Avengers
  16. 148 downloads

    Marvel Cinematic Universe, Iron Man Mark 01 Armor
  17. Version 1

    176 downloads

    This is the same as the bottom of the minion control sheet from the Resource Pack, but ONLY the stun/end/body portion, blown up to full sheet size. I usually have the minions sheets printed out from HERO Designer, but I use this sheet to keep up with their stun/body; I don't need the top portion of the normal minion control sheet where you put in all of their other stats.
  18. Version Hero Designer Character

    44 downloads

    Sample character for a little different kind of Monster Hunter International game on www.herocentral.net http://www.herocentr...paignId=1202992 At 29 years of age, Al is a highly trained professional software engineer who inexplicably finds himself unable to keep--or lately get--a job. He is completely oblivious to his utter lack of personal hygene standards or work ethic, and believes his unwillingness to buy into the "Big Business Conspiracy" to make bad code ubiquitous is to blame. Al consoles himself by working, sporadically on his own software for a "killer game" that will make him rich and "show them all"...when he isn't gaming. Al finds all the commercial computer games too "flawed", so mostly plays with local gamers in face to face role playing and table top strategy games, though he is prone to side-tracking even these sessions to "fix the rules". Al prides himself on having "high standards" and won't even take on a project, personal or professional, unless it's going to be "done right". He tends to ask a lot of questions up front, and then lose interest when the time comes to actually do the work. He plays in other peoples' games, constantly talking about "improvements" he will make when he runs his own game, but never quite gets around to doing his own games. Al will put a lot of energy--relatively--into testing game systems and their assumptions, and has acquired basic familiarities with clubs, handguns and "home-made weapons" in the course of proving game system assumptions "wrong". Quote: "No, see that's not right. Everybody always gets that wrong." Al is a big guy, both in height and (moreso) in weight. He doesn't shave or get haircuts often, and doesn't seem to shower or change clothes very much either. He looks younger than his years due to his "baby fat", and always has a serious expression. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Face to face role-playing gamers become involved in events way beyond their experience and competency level when they encounter real-life monsters and learn they can get paid for killing them, which is the only way for them to survive the encounters anyway! Low powered, Hero System 6th edition as described in the licensed, "Monster Hunter International" rule and setting book. NOTE: CHARACTERS MAY DIE! "Low Powered" means teamwork will be essential, and just getting unlucky could result in a "party wipe out", so please don't play if having a character die would traumatize you irreparably. Character Creation: Starting characters to be built on fifteen character(15) points, total. All fifteen character points (15) must be matched by Complications. I. Things not allowed (or not included) in the MHI rulebook: Combat Luck, Missile Deflection, etc. II. Things imposed as Campaign "House Rules": Characteristics are Base 8 and Max 13 with x2 cost per point over 13; CV's base 3 with x2 cost over 4; Speed base 2 with x2 cost over 2; PD & ED base 2 w x2 cost over 3; Talents and Perks and Skills x2 cost after first 3 points. Characters are unemployed and geeks (pick an area of specialization: board games (includes strategy games), card games (includes deck based, i.e. "Magic" ™), comic books, computer games, movies (Action, Fantasy, Horror, SciFi, etc), Role Playing games, video games, etc). Player characters must be human with no magic spells or previous knowledge about the real world of monsters and magic Campaign disadvantages that all characters must take for no points: Wealth: poor Social Limitation: negative 3d6/-3 modifier to PRE-based rolls (special effect can vary from geek to geek) Distinctive Features: Geek Clique (Easily Concealed; Noticed and Recognizable) Hunted: Geek Clique character belongs to 11- (As Pow, NCI, Watching) Rivalry: Geek Clique character belongs to 11- (As Pow, NCI, Watching) Additionally, each character must have a Complication that keeps them from being on the actual, MHI team, something that either got them "washed out" of training or kept them from being invited at all, either Physical or Psychological or something else we collaborate on (it can be a "mystery complication" that the PC isn't aware of too). Each character needs to have an area of "Geek specialization" which represents a useless area of expertise. Examples: "Civil War Re-enactment", "Superheroes", "Star Wars", "Prime Numbers", etc. Characters will get six (6) free points of Knowledge Skills in this area of expertise, but they must be useless and impractical.
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