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Showing results for tags 'Tunneling'.
I'm trying to figure out the best way to model a character (Champions) with stone / earth control, to create a chamber underground. My two thoughts are: Tunneling with AoE -- my thought for this is something along the lines of Tunneling 16m through 6 rPD, Variable Advantage (+1/2 worth of any AoE; +3/4), Extra Time (Full Phase; -1/2). That 16m would span an 8m Radius or a 16m Cone, and easily cover 4x 2m Areas. Transform with AoE -- my thought is something like Major Transform 3d6 (Solid Rock to open area, undo by removing support columns), Variable Advantage (+1/2 worth of any AoE; +3/4), Extra Time (Full Phase; -1/2). If #2, how much BODY does he need to transform? Per 6E2 - 172, 2m of stone has 13 BODY. Would an AoE Transform effect be applied against each 2m area's 13 BODY? Or would he have to surpass the total BODY in the AoE? (For example, based on the "Wall BODY" table, it appears each doubling of the wall thickness adds 2 BODY, so 16m would have 19 BODY.)