Digital Hero #2
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – Bestiary and Champions. PAGE 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – magical missiles. PAGE 4
HERO PREVIEWS
See the Smoke Elemental that was too hot for the Bestiary. PAGE 6
YOU GOTTA HAVE CHARACTER
Celine was a doctor, novelist, and madman that could really drain the life right out of you. PAGE 8 ADVICE ALLEY
FUTURE HISTORY
When the world around your game advances with or without the PCs, it feels much more alive. PAGE 13
PLOT TWIST CARDS FOR CHAMPIONS
Deal up a handful of surprise maneuvers and events for your Champions game with this deck of story event cards. PAGE 19 RESOURCE ROAD
MOUKO NO SHI
This organization of good ninjas battles an evil counterpart, and is a great place for PCs to get a workout. PAGE 23
GYMNASTICS AS A MARTIAL ART
Back in the day, people who could spin around and jump through hoops could really kick some evil butt. PAGE 26
MERIQUAI FALLS
This Midwestern town is the home to many superhumans, and one of the most powerful magical artifacts in history. PAGE 28
ELIZABETHAN HERO CHARACTERS
Lords, pirates, highwaymen... There are many character types ready to be played in the past. PAGE 37
PRIMUS UPDATEART
PRIMUS Updates and New Divisions: VIPER Task Force, Public Relations, and the Wizards. PAGE 46 CHARACTER CORNER
THE JADE DRAGON QUEEN
Ma Lin Yao, the Justice, Inc. villainess leads a tong, and is armed with poisons and alchemical mixtures. PAGE 60
About Digital Hero #2
HERO HIGHWAY
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – Bestiary and Champions. PAGE 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – magical missiles. PAGE 4
HERO PREVIEWS
See the Smoke Elemental that was too hot for the Bestiary. PAGE 6
YOU GOTTA HAVE CHARACTER
Celine was a doctor, novelist, and madman that could really drain the life right out of you. PAGE 8 ADVICE ALLEY
FUTURE HISTORY
When the world around your game advances with or without the PCs, it feels much more alive. PAGE 13
PLOT TWIST CARDS FOR CHAMPIONS
Deal up a handful of surprise maneuvers and events for your Champions game with this deck of story event cards. PAGE 19 RESOURCE ROAD
MOUKO NO SHI
This organization of good ninjas battles an evil counterpart, and is a great place for PCs to get a workout. PAGE 23
GYMNASTICS AS A MARTIAL ART
Back in the day, people who could spin around and jump through hoops could really kick some evil butt. PAGE 26
MERIQUAI FALLS
This Midwestern town is the home to many superhumans, and one of the most powerful magical artifacts in history. PAGE 28
ELIZABETHAN HERO CHARACTERS
Lords, pirates, highwaymen... There are many character types ready to be played in the past. PAGE 37
PRIMUS UPDATEART
PRIMUS Updates and New Divisions: VIPER Task Force, Public Relations, and the Wizards. PAGE 46 CHARACTER CORNER
THE JADE DRAGON QUEEN
Ma Lin Yao, the Justice, Inc. villainess leads a tong, and is armed with poisons and alchemical mixtures. PAGE 60
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