Digital Hero #19
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – The Turakian Age, the new setting for Fantasy Hero. PAGE 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – Pile on the layered defenses. PAGE 3
HERO UNIVERSE
Two new Sentinels, Iron Maiden and Lightwave, accompany their alien ally, Bronze Star. PAGE 5
YOU GOTTA HAVE CHARACTER
Jim Savage was a rough and tough frontiersman who became the ruler of five separate Indian nations. PAGE 14
POWER LOCKED IN CRYSTAL FIRE
The legendary properties of gemstones and minerals have a great impact on Fantasy Hero campaigns. PAGE 19 RESOURCE ROAD
ANIME MARTIAL ARTS
Three anime-style martial artists from a variety of backgrounds are ready to enter your campaign. PAGE 29
CUSTOMIZING THE CAMPAIGN
Having trouble adapting your game to fit the rules? Then just adapt the rules to fit your game. PAGE 43
PILOTING MANEUVERS
Hotshot space pilots can do more than just fly from Point A to Point B. Use these maneuvers to do it in style! PAGE 46
VARUNA, LTD.
This organization for Champions can supply your superheroes with valuable intel on supervillain activity. PAGE 49
GADGETEERS ON PARADE
Three characters show off different gear of their trades: Wolfsbane, the werewolf hunter; The Craftsman, fixer of crime; Albert and his alchemical wares. PAGE 55
About Digital Hero #19
HERO HIGHWAY
WHEN LAST WE LEFT OUR HEROES…
Keep up with the news from Hero Games. This issue – The Turakian Age, the new setting for Fantasy Hero. PAGE 2
HEROGLYPHS
See how Steve Long himself answers rules questions. This issue – Pile on the layered defenses. PAGE 3
HERO UNIVERSE
Two new Sentinels, Iron Maiden and Lightwave, accompany their alien ally, Bronze Star. PAGE 5
YOU GOTTA HAVE CHARACTER
Jim Savage was a rough and tough frontiersman who became the ruler of five separate Indian nations. PAGE 14
POWER LOCKED IN CRYSTAL FIRE
The legendary properties of gemstones and minerals have a great impact on Fantasy Hero campaigns. PAGE 19 RESOURCE ROAD
ANIME MARTIAL ARTS
Three anime-style martial artists from a variety of backgrounds are ready to enter your campaign. PAGE 29
CUSTOMIZING THE CAMPAIGN
Having trouble adapting your game to fit the rules? Then just adapt the rules to fit your game. PAGE 43
PILOTING MANEUVERS
Hotshot space pilots can do more than just fly from Point A to Point B. Use these maneuvers to do it in style! PAGE 46
VARUNA, LTD.
This organization for Champions can supply your superheroes with valuable intel on supervillain activity. PAGE 49
GADGETEERS ON PARADE
Three characters show off different gear of their trades: Wolfsbane, the werewolf hunter; The Craftsman, fixer of crime; Albert and his alchemical wares. PAGE 55
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