Jump to content
Click or hover over image to zoom in

Adventurers Club Volume 23 PDF

$3
The twenty-third issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1994. This issue features-
 
‘Nuff Said by W. D. Robinson … PAGE 3
 
Superhype! by Bruce Harlick … PAGE 5
 
The Secret History by David A. Utter … PAGE 6
 
The Cassandra Matrix by Alex J. Morgan … PAGE 8
 
More Realistic Spell Casting by Douge Tabb … PAGE 15
 
Customized Elementals by Steven S. Long … PAGE 18
 
Perklets by Allen Varney … PAGE 21
 
Running A Super Hero Game in a Soap Opera Style by Jonathan Osborne … PAGE 22
 
New Fantasy Character Archetypes by John Desmarais … PAGE 26
 
Crooks & Crusaders by Chris Avellone  … PAGE 30
 
Base Time for Skills by Geoff Seare and Riley McLaughlin … PAGE 36
 
College of Alchemy by Dean Shomshak … PAGE 41
 
N-Ray Vision by Brian Curley … PAGE 46

 Share

About Adventurers Club Volume 23 PDF

The twenty-third issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1994. This issue features-

 

‘Nuff Said by W. D. Robinson … PAGE 3

 

Superhype! by Bruce Harlick … PAGE 5

 

The Secret History by David A. Utter … PAGE 6

 

The Cassandra Matrix by Alex J. Morgan … PAGE 8

 

More Realistic Spell Casting by Douge Tabb … PAGE 15

 

Customized Elementals by Steven S. Long … PAGE 18

 

Perklets by Allen Varney … PAGE 21

 

Running A Super Hero Game in a Soap Opera Style by Jonathan Osborne … PAGE 22

 

New Fantasy Character Archetypes by John Desmarais … PAGE 26

 

Crooks & Crusaders by Chris Avellone  … PAGE 30

 

Base Time for Skills by Geoff Seare and Riley McLaughlin … PAGE 36

 

College of Alchemy by Dean Shomshak … PAGE 41

 

N-Ray Vision by Brian Curley … PAGE 46

×
×
  • Create New...