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Adventurers Club Volume 25 PDF

$3
The twenty-fifth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1994. This issue features-
 
‘Nuff Said by W. D. Robinson … PAGE 3
 
Superhype! … PAGE 5
 
The Realm of Velakris by Steven S Long … PAGE 6
 
Slippery As An Eel by Cary Burkett … PAGE 15
 
N-Ray Vision by Scott F. Heine … PAGE 27
 
Crooks & Crusaders by Steven S. Long … PAGE 31
 
Putting the “Control” Back In Elemental Controls by Aaron Allston … PAGE 37
 
Corporations™ Errata by Mark Arsenaultt … PAGE 39
 
Help From Above by John Ward … PAGE 41
 
Pharmacology in Dark Champions™ by Amy Crittenden … PAGE 45
 
Corporations Unbound by Geoff Berman … PAGE 51
 
How to Run an Interlocking Campaign by Jonathan Osborne … PAGE 56
 
Games Within Games by “Collie” Collier … PAGE 59
 
GM’s Discretion by Steve Perrin … PAGE 62

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About Adventurers Club Volume 25 PDF

The twenty-fifth issue of Adventurers Club, a quarterly magazine by Hero Games. Originally Published in 1994. This issue features-

 

‘Nuff Said by W. D. Robinson … PAGE 3

 

Superhype! … PAGE 5

 

The Realm of Velakris by Steven S Long … PAGE 6

 

Slippery As An Eel by Cary Burkett … PAGE 15

 

N-Ray Vision by Scott F. Heine … PAGE 27

 

Crooks & Crusaders by Steven S. Long … PAGE 31

 

Putting the “Control” Back In Elemental Controls by Aaron Allston … PAGE 37

 

Corporations™ Errata by Mark Arsenaultt … PAGE 39

 

Help From Above by John Ward … PAGE 41

 

Pharmacology in Dark Champions™ by Amy Crittenden … PAGE 45

 

Corporations Unbound by Geoff Berman … PAGE 51

 

How to Run an Interlocking Campaign by Jonathan Osborne … PAGE 56

 

Games Within Games by “Collie” Collier … PAGE 59

 

GM’s Discretion by Steve Perrin … PAGE 62

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