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Showing results for tags '5E'.
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Version 1.1
149 downloads
This is an Excel spreadsheet that generates Hero Designer prefabs using Custom Skills and Custom Powers. It works best for creating lists of items such as equipment. It does not add (or extract) advantages or limitations though these can be added in Hero Designer. It can separate groups of data into Lists. Once appropriate data has been entered, paste the resulting output in to an empty HDP file. For Equipment: Captures Name, Description, Price, and Weight. For Skills: Captures Name, Description, Skill cost, End Cost, Skill roll. Options for custom skill or skills using the Power Ski-
- Hero Designer
- 6e
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Version 1
87 downloads
This is for campaigns where the point cost of the spell to the character is not the "correct" real cost. Example: The actual real cost of a spell is 30 real point (100 active cost). If, in the campaign, all spells cost 3 characters points then when the character buys this new spell then the spell from this prefab is added to the regular character sheet to reflect/track the expenditure of 3 character points. A second character sheet/HD file is used to track the actual spell and mechanical information (power, limitations, advantages, etc) plus END cost. Designed for 5e and 6e, This is a-
- Hero Designer
- Fantasy Hero
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My friends and I are running a 5th edition Champions campaign. We all play remotely using roll20.net as our table top and skype to communicate. So we have decided to record the skype chat and post the results online! If you want to have a listen, have a look at www.chimpions.co.uk Cheers!
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I am working on providing some additional options to the great content already provided by KillerShrike around playing Hero in the D&D setting. As with any conversion there will be some differences, but I hope to keep the spirit of the setting and ease the way for folks wanting to use it. I am looking for some additional eyes to take a look at what I have so far and provide feedback. I am open to feedback around how the setting is being converted, points of specific spells or templates, ideas for how to improve, etc. I have the great majority of the cantrips plus a start on 1st level s
- 25 replies
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I’m thinking about using called shots as sneak attack damage. For the sake clarity, I will assume I have Penalty Skill Levels: +8 OCV vs. Hit Locations w/ Sneak Attack (8pts), and I shall not include any strength in terms of damage. Sneak Attack, Called Shot to the Head, And Assuming It Hits. Weapons are a 1d6KA knife and for comparison a 2d6N club Targeting the Head: -8OCV modifier, STUN5, BODYx2, N STUNx2. With Surprise (aka Out Of Combat) modifier is ½ DCV and STUNx2. Question: In this situation, I understand that a 1d6 dagger would do (by average damage rule) 6BODY and 60STUN. W
- 32 replies
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- called shot
- surprise
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Hello, I'm writing up a series of mutants with low level powers as a crime team. How would you write up a thief whose touch is invisible to the target? I was thinking about invisibility to touch. Or flash to the touch sense. Thoughts?
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Version 5er Character Template
73 downloads
Psi World Character -- EDIT HERO System Fifth Edition Genre: Dark Champions A character template customized from the generic 'Mentalist Campaign' character template. It has the same optional characteristics (Mental Speed, Mental Defense) and Ego cost (x3) and also has prefabs (firearms, body armor) and Campaign Disadvantages (Hunteds, Social, Physical Disadvantages) for my 'Psi World' campaign. You need the export template to be able to see the new custom characteristics on the exported character sheet: http://www.herogames.com/forums/index.php?/files/download/42-mentalist-ca-
- 5e
- Fifth edition revised
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Version HERO System Fifth Editio
46 downloads
Psi World Dependent -- EDIT HERO System Fifth Edition Genre: Dark Champions This template is for 'normal' psionics in my Psi World game, wherein the vast majority of people born with psionics are less mentally and physically capable then normal humans. You need the export template to be able to see the new custom characteristics on the exported character sheet: http://www.herogames.com/forums/index.php?/files/download/42-mentalist-campaign/