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Found 5 results

  1. 5th Edition Is it okay to mix Martial arts types in the same style? Specifically, could you have a mostly physical style with a few ranged maneuvers? Could you have a Mental style with a few physical maneuvers? I don't see any examples, but I don't see any direct prohibitions. I realise this can be GM call territory, I am just curious if there is specific restrictions I missed.
  2. Hello, How would one go about creating a spell that will run for a set length of time, then cease? Example: A glamour spell that makes someone look beautiful, or a love potion, or even a shielding spell Thanks!
  3. 82 downloads

    Energy Projector Type who gets her powers from a gemstone that fell from space one night. Also uses her good looks and charm against foes who do their thinking between their legs. 5th Ed stats, 350 points total. *Update* New two-column format and some corrections to text. *Update* Minor correction in Martial Arts section of write-up.
  4. Paint Grenades: Minor Transform 3d6 (turn target bright orange [+1 to others Sight PER], soap and water washable), Partial Transform (+½), Explosion (+½), (60 Active Points); OAF (-1), Range Based On STR (-¼), 6 Charges (-¾). Real Cost: 20-points. A variation on the dye bombs banks try to slip into the loot bag during a robbery. Doesn't do any BODY or STUN, but could make it difficult for the affected character to hide in a crowd since they've been (fully or partially) painted bright orange. The effects of the grenade are healed by bathing and washing/changing your clothes.
  5. Hey there HERO folks. I've got a new player in my Champions group and he's a self-confessed power gamer. He's presented a character for the campaign who has a large magic spell multi-power. Among the many border-line issues I'm seeing in his character are continuing charges for powers in the MP. This strikes me as a work around for the limitation of powers stopping when the points are shifted to a new power. I vaguely recall reading somewhere that Continuing charges cease to function when the points in the MP are re-allocated. But I can't find a specific reference to this in the main rule book. So can someone step me through how they should work? Thanks in advance.
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