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Found 9 results

  1. Version 1.0.1

    196 downloads

    A simple export template for the Hero System 6th Edition Designed to be a clean and minimalistic (relatively) template that prints reasonably well Follows the DRY principle (Don't Repeat Yourself) whenever possible I tried to make the template easy to read and well labelled Heavily influenced by Legendsmiths excellent RTF export templates
  2. Version 2.6.0

    84 downloads

    A 6e multipage HTML export format for Hero Designer In addition to using it as is, a user can also enable the "Notes 5" tab using HD's Campaign Preferences feature, allowing a given character using such a Campaign Preferences ruleset to opt into altered and / or enhanced output when exported using this template. The more prominent options available are: Combat Page: Hit Locations Hit Location notes Range Modifier notes Suppress any of the standard maneuvers that have common Martial equivalents For instance, on
  3. Version 1.0.0

    210 downloads

    My home-made GM screen for 6e. This is designed to be used with a landscape oriented customizable GM screen (the kind that has pockets for inserts).
  4. Version 1.0.0

    238 downloads

    A player-handout I originally created for 5E and updated for my 6E champions game. It contains commonly-referenced tables and charts along with explanations of how to do basic things like rolling to hit, rolling damage, complementary rolls and so forth.
  5. Version 1.1

    147 downloads

    This is an Excel spreadsheet that generates Hero Designer prefabs using Custom Skills and Custom Powers. It works best for creating lists of items such as equipment. It does not add (or extract) advantages or limitations though these can be added in Hero Designer. It can separate groups of data into Lists. Once appropriate data has been entered, paste the resulting output in to an empty HDP file. For Equipment: Captures Name, Description, Price, and Weight. For Skills: Captures Name, Description, Skill cost, End Cost, Skill roll. Options for custom skill or skills using the Power Ski
  6. Version 1

    82 downloads

    This is for campaigns where the point cost of the spell to the character is not the "correct" real cost. Example: The actual real cost of a spell is 30 real point (100 active cost). If, in the campaign, all spells cost 3 characters points then when the character buys this new spell then the spell from this prefab is added to the regular character sheet to reflect/track the expenditure of 3 character points. A second character sheet/HD file is used to track the actual spell and mechanical information (power, limitations, advantages, etc) plus END cost. Designed for 5e and 6e, This is a
  7. Version HD6

    57 downloads

    New World Order Academy Up until 2012-10-22 the game world had no more real proof or experience with "real" supernatural or super powers than our own, Real World (possibly less depending on who you believe). The initial super powered (or supernatural) entities were from dimensional breaches into the game world, but after those breaches were (largely) closed in thwarted invasion 140 days later on 2014-3-11, it came to the attention of Homeland Defense that there seemed to be..."local contamination", that is to say, people native to the game world began to develop super powers as well. The p
  8. Version 6e Package Deal

    156 downloads

    Valdorian Age Sorcerer 6e -- EDIT HERO System Sixth Edition Genre: Fantasy Hero Based on 6e Valdorian Age template with Sorcerer elements added (Skill, End Battery, MP, Favor, Background, etc.) Meant for 6e campaigns based on the 5e product, "Valdorian Age" for Fantasy Hero.
  9. Version 6e HDT

    110 downloads

    6e Valdorian Age -- EDIT HERO System Sixth Edition Genre: Fantasy Hero Base 8 Characteristics w NCM 18 and Valdorian Age languages and Skill NCM 13 and Combat Stunts skill for different weapons. Meant for 6e campaigns based on the 5e product, "Valdorian Age" for Fantasy Hero.
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