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Showing results for tags 'Excel'.
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Version 1.0.0
13 downloads
Here is an Excel-based Combat Record Sheet for 4th edition--didn't see one currently in the downloads. I reopened my Champions folder from the '90's and was motivated to work on a throwback 4th edition game on Roll20 for a charity fundraiser to fight COVID-19. The embedded formulae calculate and place Phases in the appropriate Segments of the Speed column based on the Speed Chart on p.139 of the Big Blue Book (BBB). For example, if Mindlock has a SPD of 5, the spreadsheet automatically populates action Phases for her in segments 3, 5, 8, and 10-12. I included other examples from sa-
- combat record
- champions
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(and 2 more)
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Version 1.1
151 downloads
This is an Excel spreadsheet that generates Hero Designer prefabs using Custom Skills and Custom Powers. It works best for creating lists of items such as equipment. It does not add (or extract) advantages or limitations though these can be added in Hero Designer. It can separate groups of data into Lists. Once appropriate data has been entered, paste the resulting output in to an empty HDP file. For Equipment: Captures Name, Description, Price, and Weight. For Skills: Captures Name, Description, Skill cost, End Cost, Skill roll. Options for custom skill or skills using the Power Ski-
- Hero Designer
- 6e
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(and 2 more)
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Version .1
234 downloads
The file is still a work in progress but I wanted to upload it and see what people thought. The file uses a bunch of macros. Don't change the file name, the hyperlinks will fall apart. There is a color code, cells colored green indicate that it's built to be changed. Don't change a cell that isn't green. -
Version 1.0
509 downloads
In the Hero system, movement is measured in meters per phase. Meters aren't used in the U.S. culture. Phases are "measured" by speed (SPD), and phases are within turns, which last 12 seconds. The number of miles per hour achieved by a character is dependent on their movement (purchased or unpurchased) and their SPD characteristic. This chart, when printed, provides a handy reference to know how fast, in U.S. terms, a character can go given these two variables. Since normal humans are given SPD 2 and running at 12 m, you can see this computes to about 4.5 MPH, which an average, healthy,