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Found 2 results

  1. Does anyone know if there is book, article, etc. for 6th Edition (or that I could adapt) that covers advanced hacking/programming such as for a Cyberpunk, Modern, or Near Future setting? If not, any suggestions on how to develop a system that would represent cyber 'Combat'? I'm thinking both Cryptography and Analyze: Network Security as complementary skills, but I am also thinking of perhaps a sort of mini-game element that might add to scenarios where the hacker is running in real time parallel to the 'action heroes' like in the movies. I am not opposed to adapting from another system to Hero if required. Any ideas or suggestions welcome.
  2. Version 1.1

    120 downloads

    This spreadsheet presents a possibility for tracking serious injuries in Heroic campaigns, with a suggested extra sheet for tracking injuries. It includes the ideas presented in 6E2 (incapacitation, disabling and destruction of a body part).
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