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Showing results for tags 'SFX'.
A question occurred to me based upon another thread, where the consensus seems to have emerged (correctly) that Change Environment can, potentially, be used to mitigate the efficacy of Invisibility based upon the SFX of CE and Invisibility. A light-bending SFX would be revealed by a bag of flour dispersed into the air- but another "magic" effect that renders everything touched by the character (within reason) Invisible (perhaps after 1 Segment?) would not- but that person's position would be given away by standing knee deep in "muck" (two obvious holes in the much where the legs go)- but in turn that person (might, based on my read) still be invisible if the SFX were a mental command of "do not notice me." That last one intrigues me. Are mental SFX like that the one the "best" in terms of offering the least vulnerability on the fringes? For that last example, I am inclined as a GM to give opposing rolls to perceivers more or less as you would given normal sense rolls versus "regular" invisibility, with appropriate modifiers as per usual. In this case, it would be for Perception or perhaps Deduction to (like Harry Dresden has done in similar situations) notice "Hey, I can't seem to get my eyes to rest on that corner of the room. I keep looking past a certain space...why can't I look there?" So they cannot perceive the PC but they CAN notice their own behavior has changed- if they make the roll, like someone might hear an Invisible to Sight person walking around. However, would that mean that you could instead build invisibility as a limited form of Mind Control (One command: Do Not Notice Me)? Normally you shouldn't build one Power using another, but is this substantially different enough to warrant the deviation? If you fail to beat the EGO roll then you don't notice that you're not noticing something, etc. Thoughts?