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Found 2 results

  1. Seeking some help (Again). I'm trying to design a 6th edition bad-guy with the ability to drain lifeforce (Body and Strength, or just Body) and the process increases his own characteristics. I breifly toyed around with the idea of a Drain (powers) that would effect a VPP to give him those powers, but I'm not entirely sure how to use Drain in order to enhance the drainer. Would it be a unified power Drain and then Aid linked power? And if so how would it work? Drain so many CP and then seperately roll another CP amount to see how much is Aided? Is there a way to link those values?
  2. Warning: This character write-up is complicated to the max. It took me a long time to convert it and add things to it to satisfy myself, and give her a 'Queen Berly/Queen Metalica" vive to her, and I still not exactly satisfied. She is meant to be over powerful, but still have enough weaknesses to her. Comments and opinions welcomed. As always, this is a work in progress. States Queen Nightmara Value Char Cost Roll Notes 13 STR 3 12- Lift: 150kg. Damage: 2 1/2 d6. 23 DEX 26 14- 23 CON 13 14- 26 INT 16 14- PER Roll: 14- 26 EGO 16 14- 30 PRE 20 15- PRE Attack: 6d6 9 OCV 30 9 DCV 30 9 OMCV 18 9 DMCV 18 6 SPD 40 Phases: 2,4,6,8,10,12 30 PD 28 rPD/PD: 30/30 -6 Damage Negation 30 ED 28 rED/ED: 30/30 -6 Damage Negation 30 REC 26 80 END 12 20 BODY 10 60 STUN 20 Char Total: 354 Powers Cost Powers/END Cost 180 Back For More Suffering: Healing BODY 10d6, Resurrection, Standard Effect (30 BODY Healed), Decreased Re-use Duration (Each Turn: +1 1/2), Ranged (+1/2), Indirect (Source Always Charater, Path Not Direct: + 1/2), Transdimentinal (Any Dimention: +1),Focus (Must Have The Godstone Of The Magical Girl To Be Reserected In Her Posesion, OAF, Not Expendable, Difficult To Obtain [Must Kill Said Magical Girl To Make Her Godstone Appear In The First Place, Unless She Already Killed Her, Which Then It Is On Hand For Her To Use]: -1 1/4), Limited Power (Only Against Magical Girls Who's Powers Are Based On The Godstones, And She Must Of Killed Them, Or Killed Them In The Past: -1/4), Resurrection Only (-1/2)/END Cost 54 170 Corupt Godstone: Major Body Transformation 6d6 (Magical Girl To Magical Girl Who's Apperance Pleases Queen Nightmara And Form Repersents Her Corupt Emotion), Indirect (Source Always Charater, Path Not Direct: + 1/2), Transdimentinal (Any Dimention: +1), Limited Target (Godstone Based Magical Girls Only: -1), Extra Time (Full Phase: -1/2), Focus (Must Have The Godstone Of Magical Girl To Transform, OAF, Not Expended, Difficult To Obtain: -1 1/4), AND Major Mind Transformation 6d6 (Magical Girl To Magical Girl Who Is Loyal To Queen Nightmara And Who's Temperment Matches A Dark Emotion), Standard Effect (What Is Rolled On The Severe Body Transfromation), Indirect (Source Always Charater, Path Not Direct: + 1/2), Transdimentinal (Any Dimention: +1),Trigger (When Severe Body Transfromation Is Activated, No Time Action, Resets Automaticly: +1), Limited Target (Godstone Based Magical Girls Only: -1), Focus (Must Have The Godstone Of Magical Girl To Transform, OAF, Not Expended, Dificult To Obtain: -1 1/4), Linked (To Severe Body Transformation), AND Severe Soul Transformation 6d6 (Magical Girl To Magical Girl Who's Nature Is Compatable With Queen Nightmara's Wishes), Standard Effect (What Is Rolled On The Severe Body Transformation), Trigger (When Severe Body Transformation Is Activated, No Time Action, Resets Automaticly: +1), Limited Target (Godstone Based Magical Girls Only: -1), Focus (Must Have The Godstone Of Magical Girl To Transform, OAF, Not Expended, Dificult To Ibtain: -1 1/4), Linked (To Severe Body Transformation)/END Cost: 57 60 The Terrible Magic Of Dark Emotions, Base Spells: 60 point Multipower 12v 1) Dark Emotions Intencified: Aid 2d6, Expanded Effect (All Powers With The Special Effect Of Dark Emotions: +4)/END Cost: 6 11v 2) Dark Emotion Blast 1: Blast 9d6, Variable Special Effect (Dark Emotions: +1/4)/END Cost: 6 10v 3) Dark Emotion Blast 2: Blast 3d6, AVLD (NND - All Or Nothing, Being Unable To Feel Emotions: +1), Does BODY (+1), Variable Special Effect (Dark Emotions: +1/4)/END Cost: 5 11v 4) Direct Feeding Off Of Dark Emotions: Drain END, 2d6, AVLD (NND - All Or Nothing, Being Unable To Feel Emotions: +1), Reduced Endurance (0 END: +1/2), Variable Special Effect (Dark Emotions: +1/4)/END Cost: 0 10v 5) Wrappings Of Dark Emotions: Entangle, 4d6, 4PD, 4ED, Variable Special Effect (Dark Emotions: +1/4)/END Cost: 5 10v 6) Murderous Dark Emotion Blast 1:Ranged Killing Attack 1d6, AVLD (NND - All Or Nothing, Unable To Feel Emotions: +1), Does BODY (+1), Variable Special Effects (Dark Emotions: +1/4)/END Cost: 5 11v 7) Murderous Dark Emotion Blast 2: Ranged Killing Attack 3d6, Variable Special Effect (Dark Emotions: +1/4)/END Cost: 5 11v 8) Dark Emotion Control: Mind Control 9d6, Telepathic (+1/4), Set Effect (Only To Cause Target To Feel A Dark Emotional State: -1/2)/END Cost: 5 8v 9) Dark Emotional Reading: Telepathy, Empathy (-1/2)/END Cost: 6 35 Dark Emotion Blast 1 Increse (+ Slot 2 Of Multipower): Blast +7d6, Variable Special Effects (Dark Emotions: +1/4), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +4 39 Dark Emotion Blast 2 Increse (+ Slot 3 Of Multipower): Blast +3d6, AVLD (NND - Unable To Feal Emotions: +1), Does BODY (+1), Variable Special Effects (Dark Emotions: +1/4), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +5 44 Direct Feeding Off Dark Emotions Increse (+ Slot 4 Of Multipower): Drain END +2d6, AVLD (NND - Unable To Feal Emotions: +1), Reduced Endurance (0 END: +1/2), Variable Special Effects (Dark Emotions: +1/4), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +0 45 Murderous Dark Emotion Blast 1 Increse (+ Slot 6 Of Multipower): Ranged Killing Attack +3d6, Variable SPecial Effect (Dark Emotions: +1/4), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +6 39 Murderous Dark Emotion Blast 2 Increse (+ Slot 7 Of Multipower): Ranged Killing Attack +1d6, AVLD (NND - Unable To Feal Emotions: +1), Does BODY (+1), Varable Special Effect (Dark Emotions: +1/4), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +5 32 Dark Emotion Control Increse (+ Slot 8 Of Multipower): Mind Control +9d6, Telepathic (+1/4), Set Effects (Only To Inflict Dark Emotions Upon Target: -1/2), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +6 26 Dark Emotinal Reading Increse (+ Slot 9 Of Multipower): Telepathy +9d6, Empathy (-1/2), Limited Power (Useless In Areas Associated With Good Emotions: -1/4)/END Cost: +5 48 Sometimes Bigger Is Better: Area Of Effect (8m Radius: +1/2) on Blast 9d6 AND Blast +7d6 (basicly Slot 2 in multipower), Reduced Endurance (0 END On Naked Advantage: +1/2), Limited Power (Only When Using 40 Points Of Growth Or Larger: -1/4)/END Cost +0 27 Sometimes Bigger Is Better: Area Of Effect (8m Radius: +1/2) on Blast 3d6 AND Blast +3d6 (basicly Slot 3 in multipower), Reduced Endurance (0 END On Naked Advantage: +1/2), Limited Power (Only When Using 40 Points Of Growth Or Larger: -1/4)/END Cost +0 22 Sometimes Bigger Is Better: Area Of Effect (8m Radius: +1/2) on Ranged Killing Attack 3d6 AND Ranged Killing Attack +3d6 (basicly Slot 6 in multipower), Reduced Endurance (0 END On Naked Advantage: +1/2), Limited Power (Only When Using 40 Points Of Growth Or Larger: -1/4)/END Cost +0 19 Sometimes Bigger Is Better: Area Of Effect (8m Radius: +1/2) on Ranged Killing Attack 1d6 AND Ranged Killing Attack +1d6 (basicly Slot 7 in multipower), Reduced Endurance (0 END On Naked Advantage: +1/2), Limited Power (Only When Using 40 Points Of Growth Or Larger: -1/4)/END Cost +0 73 Blasts From The Eye Of Darkness: Indirect (Eye Of Darkness, +1/4), Transdimentinal (Same Dimention Where The Eye Of Darkness Is: +1/2) On Blast 9d6 AND Blast +7d6 (basicly Slot 2 in multipower), Reduced Endurance (0 END On Naked Advantage: +1/2), Physical Manifestation (Eye Of Darkness: -1/4), Limited Power (Unable To Use Naked Advantage When Using ANY Points Of Growth: -1/4)/END Cost +0 112 Her Physical Size Is Inverse To The Size Of Her Heart: Growth (+25 Points), Reduced Endurance (0 END: +1/2), Limited Power (Unable To Use Power In Areas Of Extreme Good Emotions: -1/4) AND Enormous Growth (+25 Points), Reduced Endurance (0 END: +1/2), Limited Power (Unable To Use Power In Areas Of Moderate Good Emotions: -1/2) AND Huge Growth (+40 Points), Reduced Endurance (0 END: +1/2), Limited Power (Only In Areas Associated With Dark Emotions: -3/4) AND Gigantic Growth (+30 Points), Renduced Endurance (0 END: +1/2), Limited Power (Only In Areas Of Extreme Dark Emotions: -1) (See seprate chart for bonuses) /END Cost +0 23 Huge Hands: Area Of Effect (1m Radius: +1/4) for up to 58 STR, Reduced Endurance (0 END On Naked Advantage: +1/2), Limited Power (Only When Using 90 Points of Growth Or Larger: -1/4)/END Cost +0 29 Huge Hands: Area Of Effect (2m Radius: +1/4) for up to 75 STR, Reduced Endurance (0 END On Naked Advantage: +1/2), Limited Power (Only When Using 120 Points Of Growth: -1/4)/END Cost +0 18 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to PD 30, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to PD +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Large Size Or Larger To Use: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to PD +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Enormous Size Or Larger To Use: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to PD +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Huge Size Or Large To Use: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to PD +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Gigantic Size To Use [There Is No Larger Than For Her Normaly]: -1/4) 18 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to ED 30, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to ED +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Large Size Or Larger To Use: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to ED +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Enormous Size Or Larger To Use: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to ED +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Huge Size Or Larger To Use: -1/4) 1 Strong Protective Magic: Hardened (+1/4), Impenetrable (+1/4) and Resistant (+1/2) for up to ED +3, Limited Power (Not Against Powers Based On Positive Emotions: -1/4), Limited Power (Must Be At Gigantic Size To Use [There Is No Larger Than For Her Normaly]: -1/4) 48 Strong Protective Magic: Damage Negation -6 Damage Class Physical And Energy, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 96 Strong Protective Magic: Flash Defence 20, Sight, Hearing, Taist/Smell, Touch, Mental, And Mystical Sence Groups, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 8 Strong Protective Magic: Knockback Defence -10m, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 16 Strong Protective Magic Mental Defence 20, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 16 Strong Protective Magic: Power Defence 20, Limited Power (Not Against Powers Based On Positive Emotions: -1/4) 90 Dimentinal Walk: Extra-Dimensional Movement, Any Location, Any Dimention, Useable By Others (Everyone Within 10m, Must Be Willing, Recipient Controls Power, Recipicant Pays END, Grants Power To Self And Others: +1)/END Cost 9 30 Mystical Floating: Flight 30m (60m NC)/END Cost 3 30 Mystical Fadding: Teleportation 30m (60m NC)/END Cost 3 97 Mystical Awairness: Detect Magic (Large Class Of Things), Analyze, Discriminatory, Dimentinal (any dimention), Range, Sense, Targeting, Tracking 97 Emotinal Awairness: Detect Emotions (Large Class Of Things), Analyze, Discriminatory, Dimentional (any dimention), Range, Sence, Targeting, Tracking 90 Vewing Through The Eye Of Darkness: Clairsetience (Sight, Hearing, Mental, and Mystical Sence Groups), Range 8X, Dimensional (any dimention), Reduce Endurance (0 END: +1/2), Physical manifestion (The Eye Of Darkness: -1/4), Blackout: -1/2), Attack Roll Requiered (-1/4), Limited Power (Can't See Into Areas Assocated With Extreme Positive Emotions: -1/4), Perceivable (The Eye Of Darkness: -1/2)/END Cost 0 24 The Power Of Dark Emotional Magic: Endurance Reserve 120 END, Restricted Use (Magic Only, Not Physical: -1/4) 27 The Power Of Dark Emotional Magic: Endurance Reserve 60 REC, Limited Power (Only In The Presence Of Dark Emotions Other Than What She Herself Feals: -1/2) 40 Mystical Life: Life Suport (full) 40 "My Servents...Listen And Obay!": Mind Link to the Court Of Hate, 4 Minds At Once, Any Range, Any Dimention, No LOS Needed 63 Visions From The Eye Of Darkness: Images (Sight, Sound, Mystical, and Mental Sense Group), +5 to PRE Roll, Indirect (The Eye Of Darkness: +1/4), Inherent (+1/4) Persistant (+1/4), Reduced Endurance (0 END: +1/2), Transdimentinal (Any Dimention Where The Eye Of Darkness Currently Is: +1/2), Limited Power (Can't Use If Using Growth: -1/2), Physical manification (The Eye Of Darkness: -1/4)/END Cost 0 Total Power Cost: 1973 Total Power + Char Cost: 2327 Cost Perks 10 Upsurter Of Terroka: "Head Of State" (Queen Of Terroka, An Extradimentinal Land) Cost Tallents 3 Absolute Range Sence 3 Absolute Time Sence 3 Bump Of Direction 5 Eidetic Memory 2 Off-Hand Defence 6 She Is Beutiful...: Striking Apperance, +2/+2d6 "beutiful" 6 ...But It Is A Terrable Beutie: Striking Apperance, +2/+2d6 "frighting" 30 Can Speek To All: Universal Translater +10 to Roll Total Perks And Talents: 68 Cost Skill:Roll 3 Expert (Magic) 6 Analyze Magic: 16- 4 KS: The Magical World: 16- 4 KS: Godstones: 16- 4 AK: Magical Dimentions: 16- 6 Power: Dark Emotional Magic (INT Based): 16- 3 Expert (Dimentinal Ruler) 3 Bribery: 16- 3 Bureaucratics: 16- 3 Charm: 16- 3 High Society: 16- 3 Interrogation: 16- 4 KS: Dimentinal Beings Of Note: 16- 7 Analyze Emotions: 16- 3 Breakfall: 14- 3 Overhearing: Bugging: 14- 3 Concealment: 14- 3 Deduction:14- 10 Defense Maneuver (1-4) 10 Defensive Attack 3 Demolition: 14- 15 Movement Skill Levels (All Movements, 5 Levels) 3 Navigation: 14- 3 Stealth: 14- 3 Survival: 14- 3 Tactics: 14- Total Skills Cost: 118 Grand Total: 2523 Points Complications (400+) 15 Dependence: On Being Near Dark Emotions Other Than Her Own (Very Common, +3d6, Powers Gaine A 11- Required Roll, Per Day) 10 Distinctive Features: Royal Berring (Concelable, Noted And Recognizable) 15 Distinctive Features: Strong Aura Of Dark Emotional Magic (Not Concelable, Cause Extreme Reaction, Detectable By Detect Magic/Emotions Power, And Other Means Devised By The Game Master Running The Charater) 20 Enraged: When What She Wants Is Denied To Her (Common, 11-, 11-) 10 Negitive Reputation: Evil Dimentinal Queen (Frenquently, Extreme Reputation, Known Only To Mages And Mystics) 20 Physical Complication: Unfamiler With Any Culture Other Than Her Own (All The Time, Slightly) 20 Psychological Complication: "Glutten" For Feeding Upon Dark Emotions (Common, Total) 20 Psychological Complication: Self Centered (Common, Total) 15 Psychological Complication: Killer, Usaly To People She Has No Use For At The Time, Is Mad At, Or To Send Someone Else Into Giving Her The Dark Emotions She Needs (Common, Strong) 0 Psychological Complication: Hunting Lady Heart (Common, Strong...made into 0 points cause she already has 75 points in Psy Com already) 20 Susceptiblity: Gestures Of Light Emotions (Hugging, Kissing, Ect, Ect...) (Common, 3d6 Damage, Must Be Within 8m For It To Affect Her) 20 Vulnerability: Powers Based On Light Emotions (2X STUN, Group Of Uncommon Attacks) 20 Vulnerability: Powers Based On Light Emotions (2X BODY, Group Of Uncommon Attacks) 20 Vulnerability: Powers Based On Light Emotions (2X Effect, Group Of Uncommon Attacks) 1893 Experence Points
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