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  1. Here are my character write-ups for AC Comics' Ms. Victory, featuring the original (Joan Wayne) and her daughter who was her temporary replacement (Jennifer Burke). Both are roughly each other's equal in power levels at 400 points. In the few times I brought them to a game convention, players who had heard of Ms. Victory used her for the scenario (the original was generally preferred since she could fly). The Hero Designer Files and character sheets in Microsoft Word and Adobe PDF are included in the Zip file. Ms. Victory (Wayne and Burke) Enjoy! 😉
  2. 42 downloads

    Here are my character write-ups for AC Comics' Ms. Victory, featuring the original (Joan Wayne) and her daughter who was her temporary replacement (Jennifer Burke). Both are roughly each other's equal in power levels at around 400 points for 6th Edition. In the few times I brought them to a game convention, players who had heard of Ms. Victory used her for the scenario (the original was generally preferred since she could fly). The Hero Designer Files and character sheets in Microsoft Word and Adobe PDF are included in the Zip file for both 5th and 6th Edition. Enjoy! 😉
  3. Version 1.0.0

    10 downloads

    This is a write-up of the public domain character Yankee Girl, featured in various AC titles such as FemForce in both 5th and 6th Edition format with their respective Hero Designer files. Enjoy! 😉
  4. Yankee Girl View File This is a write-up of the public domain character Yankee Girl, featured in various AC titles such FemForce in both 5th and 6th Edition format with their respective Hero Designer files. Enjoy! 😉 Submitter fdw3773 Submitted 05/07/2022 Category Characters Rules Version Not Applicable/Either  
  5. Thunder & Lightning reimagined as...Assault & Battery View File This is a re-imagined version of the classic villain duet Thunder & Lightning (Margaret and John Harrington, respectively) as Assault & Battery. Assault (Margaret Westfeld) is inspired by Thunder as a physical powerhouse and Battery (John Westfeld) is an electrical energy projector based off of Lightning. One of the scenarios I developed had them working for a government sponsored team known as Task Force Sentinel that is responsible for protecting the families of superheroes in their civilian identities from threats like VIPER. Submitter fdw3773 Submitted 05/02/2022 Category Characters Rules Version HERO System 6th Edition  
  6. Version 1.0.0

    23 downloads

    This is a re-imagined version of the classic villain duet Thunder & Lightning (Margaret and John Harrington, respectively) as Assault & Battery. Assault (Margaret Westfeld) is inspired by Thunder as a physical powerhouse and Battery (John Westfeld) is an electrical energy projector based off of Lightning. One of the scenarios I developed had them working for a government sponsored team known as Task Force Sentinel that is responsible for protecting the families of superheroes in their civilian identities from threats like VIPER.
  7. Version 1.0.0

    4 downloads

    Here's the final product of an on-again/off-again project...re-imagining the paranoid and trigger-happy Exterminators from the Champions 4th Edition source book Alien Enemies. Included are Microsoft Word and Hero Files of the characters. Here's a quick snapshot of the re-imagined characters: Slick a.k.a. Stan Sneiderwind is now Dagger a.k.a. Pierce Fairchild, the narcissistic public face of the team Specs a.k.a. Dr. Maxwell Sanders is now Mentor a.k.a. Dr. Gregory Murdock, a brilliant but paranoid scientist Bruiser a.k.a. Jud Hogan is now Barricade a.k.a. Leon Jackson, a former mixed martial arts fighter using this to launch his action movie career Trekkie a.k.a. Silvia Briggs is now Starbright a.k.a. Silvia Rodriguez, a geeky astronomer and sci-fi afficianado Gizmo a.k.a. Dwight Brinkley is now Hardware a.k.a. Dwight Aoki, their weapons engineer who loves to tinker Enjoy! 😉
  8. The Exterminators Reimagined View File Here's the final product of an on-again/off-again project...re-imagining the paranoid and trigger-happy Exterminators from the Champions 4th Edition source book Alien Enemies. Included are Microsoft Word and Hero Files of the characters. Here's a quick snapshot of the re-imagined characters: Slick a.k.a. Stan Sneiderwind is now Dagger a.k.a. Preston Fairchild, the narcissistic public face of the team Specs a.k.a. Dr. Maxwell Sanders is now Mentor a.k.a. Dr. Gregory Murdock, a brilliant but paranoid scientist Bruiser a.k.a. Jud Hogan is now Barricade a.k.a. Leon Jackson, a former mixed martial arts fighter using this to launch his action movie career Trekkie a.k.a. Silvia Briggs is now Starbright a.k.a. Silvia Rodriguez, a geeky astronomer and sci-fi afficianado Gizmo a.k.a. Dwight Brinkley is now Hardware a.k.a. Dwight Aoki, their weapons engineer who loves to tinker Enjoy! 😉 Submitter fdw3773 Submitted 04/16/2022 Category Characters Rules Version HERO System 6th Edition  
  9. Anyone know where I can find some good examples or advice on how to build computers and bases? So far I've copied the things I like off of the template in the Champions Complete book, but I found it very lacking in details and advice. Especially when building for the modern world computers seem extremely expensive. I'm also trying to build a base and may build a vehicle some day, so advice on those would help too.
  10. Version 3.0

    56 downloads

    This is an updated version of 5th Edition write-ups for DC Heroes in Microsoft Word format with supporting HDC files. They are the following: Aquaman (Classic, With Hook, and Hook with Trident of Poseidon) Batgirl Batman (Classic and Arkham Knight) Black Canary Blue Beetle (Reinvented version of Ted Kord) Booster Gold Captain Atom Captain Marvel (Shazam) Fire Firestorm Flash (Barry Allen) Green Lantern (Arisia Rrab) Green Lantern (Hal Jordan) Green Lantern (Jennifer-Lynn Hayden) Green Lantern (John Stewart) Green Lantern (Kyle Rayner) Huntress Ice Martian Manhunter Maxima Power Girl Supergirl Superman Wonder Woman (Classic, Modern) Zatanna
  11. I think there's a fair amount of interest in seeing old, out-of-print Champions adventures being re-released in 6th edition with some new art, updating to modern day, etc. These are from adventures that I own, there are others which people might want to see rebooted. I don't want to redo To Serve and Protect personally, I think that should be done by Scott Heine.
  12. Version 1.0.0

    74 downloads

    This is an updated character sheet template that I developed for Champions, 6th Edition. It's in Microsoft Word format, making it easy to edit and print out.
  13. Whenever I read over my Champions source books, I'm struck by the range of activities ARGENT is involved in around the world -- how many pies it has its fingers in, and how viciously it digs into them. But from comments I've heard over the years, most Champions players who don't have those books don't fully appreciate what ARGENT is capable of, nor the range of uses it can be put to for character origins and backstory. In part this is due to there being no source book dedicated to that malevolent corporation. Hero Games did plan to publish one, but the severe downsizing the company went through several years ago curtailed that plan for the foreseeable future. There's actually substantial information extant, but it's dispersed over more than a dozen books. I thought it might be interesting and helpful to the community to pull that info together and organize it for easy consumption here. What follows on this thread is a brief history of ARGENT; a summary of ARGENT's motivations, goals, and methods of operation; a rundown of its known organizing structure, with a little logical extrapolation based on relevant precedents; ARGENT front companies described in the books; an overview of ARGENT's extensive activities around the globe; its interactions with various superhumans and supercrime groups -- those it works with, is interested in, and its rivals and enemies; a list of official supervillains (and superheroes) who owe their superhuman abilities to ARGENT science, and how they came to be; and a collection of devices commonly used by ARGENT's operatives. For anyone interested in looking up this information themselves, the core history and description of ARGENT appears in Champions Universe. Significant additional info is in Champions Universe: News Of The World, Champions Worldwide, Monster Island, and Teen Champions. Smaller amounts are in the Champions Villains trilogy, Hidden Lands, Millennium City, UNTIL: Defenders Of Freedom, and VIPER: Coils Of The Serpent. ARGENT is also briefly mentioned in Book Of The Destroyer, Champions Beyond, Champions Of The North, Cops Crews And Cabals, DEMON: Servants Of Darkness, and Vibora Bay. Because there are substantial differences to how ARGENT is depicted in Champions Online compared to our pen-and-paper game's books, I'm confining myself just to data found in the latter. But I'd be happy to add info related to the MMO if anyone's interested.
  14. DC Heroes (5th Edition) View File This is an updated version of 5th Edition write-ups for DC Heroes in Microsoft Word format with supporting HDC files. They are the following: Aquaman Batgirl Batman Black Canary Blue Beetle Booster Gold Captain Atom Firestorm Flash (Barry Allen) Green Lantern (Hal Jordan) Green Lantern (Jennifer-Lynn Hayden) Huntress Ice Martian Manhunter Maxima Power Girl Shazam Supergirl Superman Wonder Woman (Classic) Wonder Woman (Modern) Zatanna Submitter fdw3773 Submitted 05/16/2021 Category Characters Rules Version HERO System 5th Edition  
  15. Like the major comic-book publishers, the current official Champions Universe has mostly followed the history of real Earth, aside from the impact of the presence of superhumans. That includes real-world political and social trends, and often analogues to actual public figures, although there are differences. At present the real United States of America is undergoing political and social turmoil, catalyzed around the sitting President, Donald Trump. He's become a major polarizing figure, with supporters applauding policies they believe are necessary and overdue, while his detractors accuse him of attacking American values and even laying the ground work for fascism. Questions of President Trump's moral qualities and even mental stability have also been raised. I have no desire to get into a debate about that here (and we already have a thread for same on the NGD forum). However, that kind of upheaval sounds like a ripe field for story lines and role playing as part of a Champions campaign, in a supers world going through analogous events. Yet the very divisiveness surrounding this President, and the lack of clarity regarding the true motives of himself and those around him, and where all this will ultimately lead, could make many GMs wary of using an "alternate" Trump in their games. Then it occurred to me that our Champions source books provide an appropriate alternative figure actualizing all the worst suspicions and fears about this administration, with no question as to his private motivations, morality, or competence: Representative David Sutherland, formerly the "superhero" Invictus (Champions Villains Vol. 1: Master Villains). Long before the most recent presidential election, Sutherland had been subtly and shrewdly working to forward his political ambitions. His superheroic career accomplished much good and built a strong positive reputation, but it was all a show to accumulate support for an ultimate Presidential campaign. Since being elected to Congress he's been the most prominent superhero-turned-politician in America. For years he's maneuvered to place people sympathetic to his goals in positions of influence. Considering how tumultuous the last election was, it's not hard to imagine someone so famous, charismatic, and capable winning through to the Oval Office. Sutherland's true goal is to turn America into a modern Roman Empire, incontestably dominant around the globe, with himself as de facto Emperor. Once in office he's likely to very deliberately and calculatedly do things that detractors of the real President accuse him of attempting: install people personally loyal to him in important government roles; discredit and suppress media that criticize him, while promoting outlets that support him and attack his enemies; challenge the validity of laws and constitutional authority that restrict his ability to do what he wants; foster radicalized divisions within American society to mobilize more militant support behind him; disrupt international stability with confrontational policies asserting American dominance over global affairs, while cultivating foreign allies he can bribe or coerce. As for his morality, he's unquestionably corrupt, hedonistic, and ruthless, to a degree more epic than the relative banality of what Donald Trump has been accused of. For Champions gamers who would like to work some of the implications of the climate in America today into their games, but are wary of using an alternate of Donald Trump, David Sutherland is an unambiguous "villain" to oppose for heroes who know the truth about him; but with all the complications and challenges of opposing such a villain who's also the lawful, popular, and very capable occupant of the most powerful political office in the world.
  16. Greeting all. Player / GM in Ontario, Canada looking for a group for on-line play. Sounds like half a Craigslist ad! Anyway, old school Champs player looking to reconnect. Respond here and let's talk! -Sean
  17. Ms. Victory (Joan Wayne, Jennifer Burke) View File Here are my character write-ups for AC Comics' Ms. Victory, featuring the original (Joan Wayne) and her daughter who was her temporary replacement (Jennifer Burke). Both are roughly each other's equal in power levels at 400 points. In the few times I brought them to a game convention, players who had heard of Ms. Victory used her for the scenario (the original was generally preferred since she could fly). The Hero Designer Files and character sheets in Microsoft Word and Adobe PDF are included in the Zip file. Enjoy! 😉 Submitter fdw3773 Submitted 08/16/2020 Category Characters Rules Version HERO System 6th Edition
  18. I ask as I haven't found one either here or at drivethrurpg, though maybe I just failz @searching. I can find the PDF that says '#450' on the cover and #400 on the inside but I already own that one in dead-tree and pdf. I'd like to get a new copy of the 'revised/451' edition as my old book is really showing it's age now. So I'm specifically the 'Product Code 451' version which, according to RPGG has a bit of re-formatting, art and layout. https://www.rpggeek.com/rpgitemversion/5177/deluxe-printing This deluxe edition of the Big Blue Book differs from the standard editions as follows: New interior graphics and layout. The new layout uses page borders, large gray bars for chapter headings, gray boxes that look like torn sheets of paper for tables and a serif font compared to the more plain layout of earlier editions. The Sourcebook and Campaign Book no longer have their sections starting at S1 and C1 respectively but are now numbered like the rest of the book. The Deluxe cover, other than the obvious additions of the word "Deluxe" and the banner mentioning HeroMaker, has much more vibrant colors than the regular hardcover and softcover. In addition, a metallic sheen has been placed on various surfaces, notably Seeker's sword and Dr. Destroyer's armor. Rules corrections. The rules have been updated to reflect changes that first appeared in the Hero System Rulesbook. The earlier hardcover and the softcover do not have these changes. An index. The hardcover and softcover only had a comprehensive table of contents. Smythe-sewn hardcover binding. The pages are laid out in signatures of 16 or 32 pages and sewn together, then glued to a backing. The text block of all the hardcovers, regardless of printing, "floats". This means the pages are attached to a backing which is then glued to the covers of the book, but not the spine. The first printing hardcover, in a cost-cutting measure omitted the sewing and glued the pages directly to the backing, similar to a softcover book. The glue used in the first printings became brittle and the pages fell out, requiring Iron Crown Enterprises to send out replacement copies with better glue to owners of the first printing that requested a replacement. HeroMaker Software. The Deluxe edition includes this software to create characters with. The last 35 or so pages of the Deluxe book is the instruction manual for HeroMaker. The software requires MS-DOS to run and is no longer supported. Nick: Deluxe Printing Publisher: Hero Games Year: 1995 Hard Cover Product Code: 451 ISBN-10: 155806205X
  19. Well I've wrapped up the 4th edition Champions and Strike Force conversions, any others people would like to see from olden Champs days converted to 6th edition? Stuff not in more recent products like Enemies, I mean. OK I'm going to list all the character groups completed in this thread so newcomers can find them easily and not have to dig through the whole thread as it gets bigger and bigger. As I do more stuff, this will expand. Aesisinos from 4th edition Champions BBB Champions of the North 4th edition Zodiac Conspiracy, from the module To Serve And Protect module Ninja Hero 4th edition characters New Knights of the Round Table (part one) Atlas Unleashed module Deathstroke module (characters not covered by rjd59, below) Wings of the Valkyrie module European Enemies by GrandmasterGM Challenges for Champions Champions Presents, interwoven with characters from Watchers of the Dragon Also, here's the other threads containing various write ups by other folks: Crusader, Starburst, and the 4th edition Champions by me - the one that started up this madness for me in the first place Deathstroke by rjd59 The Blood by rjd59 Some Enemies for Hire and Mutant File rebuilds by Dr Mid-Nite Roadkill by rjd59 Several different write ups for The Guardians, the original team featured in the earliest Champions books.
  20. Greetings, heroes! The world needs heroes! Ivan Snark, billionaire playboy philanthropist, has summoned costumed superheroes to join forces under the banner of Heroes Unlimited, an ad hoc group dedicated to Smashing Evil! Crushing Crime! and Speaking with Initial Caps and Exclamation Marks! I am launching an episodic 4th edition Champions game for the benefit of COVID-19 research and prevention on Roll20 and Zoom, broadcast on Twitch. All are welcome; join for one session or the series. Players must raise at least $50 for the CDC Foundation, an independent nonprofit authorized by Congress to support the Center for Disease Control's vital work (https://give.cdcfoundation.org/give/195963/#!/donation/checkout), or another worthy IRS-registered 501c3 tax-deductible charity providing COVID-19 relief. Details at GoFundMe: https://www.gofundme.com/f/champions-smashing-covid19 . Each session will begin in-game from the Heroes Unlimited mansion in New York and will aim in the real world to be a self-contained 4-hour event. Returning characters gain experience points to use to become even more mighty. Bring your own 4th edition Champions rules-compliant character (250 point build, 125 points base plus 125 disadvantages) or message me privately with your preferred hero profile and I will assign you a character from our stable of ready-made PCs. (Why 4th edition? Apart from the nostalgia--I still have the Big Blue Book and three-ring binder from my campaigns in the '80's and '90's!) When the Danger Alert goes off in the Heroes Unlimited mansion, it's time for heroes to Assemble! Come join the fight! Smash Evil! Crush COVID! Game for Good! EXCELSIOR! Roll20 listing here: https://app.roll20.net/lfg/listing/225402/heroes-unlimited GoFundMe page here: https://www.gofundme.com/f/champions-smashing-covid19 Join in the heroic fight or help spread the word! Steve "Koop" Kuperberg Champions 4th Ed GM 1989-91 University of Michigan-Ann Arbor, present-day Bethesda, MD
  21. Version 1.0.0

    21 downloads

    Here is an Excel-based Combat Record Sheet for 4th edition--didn't see one currently in the downloads. I reopened my Champions folder from the '90's and was motivated to work on a throwback 4th edition game on Roll20 for a charity fundraiser to fight COVID-19. The embedded formulae calculate and place Phases in the appropriate Segments of the Speed column based on the Speed Chart on p.139 of the Big Blue Book (BBB). For example, if Mindlock has a SPD of 5, the spreadsheet automatically populates action Phases for her in segments 3, 5, 8, and 10-12. I included other examples from sample characters in the BBB as well, but please note that ALL of the columns with segment values have the embedded formula based on the SPD column. Just insert your combatants in the appropriate rows, insert their SPD, and the chart will do the rest. You can copy-paste for more rows or delete rows as desired. An additional benefit of Excel: insert your combatants in any order, use the Sort function based on the SPD value, and your combatants will sort themselves automatically into turn order. Comments and corrections welcomed. For anyone interested in participating in a Roll20- and Zoom-based episodic 4th edition game to raise money for charity--stay tuned! I hope to announce something here and on Roll20 in the near future. Best, Steve "Koop" Kuperberg 4th edition GM at University of Michigan-Ann Arbor 1989-91, presently Bethesda, MD ChampionsCombatSheet.xlsx
  22. Howdy! Anyone round here who's made a version of the Marvel Comic universe Sentinels (the mutant-hunting robot kind) for Champions 5th or 6th Edition, or know anyone who has attempted this? I can't find any examples online, but my Google-fu may be failing me... The reason behind all this is that I'm going to create Mark III and Mark IV Sentinels for my current Marvel 1980s Champions campaign, and it would be interesting to se others take on Jack Kirby's iconic robots... I'm debating whether to make them Automatons or not, for example. /Mimer
  23. I am running a campaign where the characters are members of the CPLED (California Paranormal Law Enforcement Division) and just wanted to create a discussion as to how would a superpowered police officer have to act towards villains. What can be used as evidence and such.
  24. Version 1.0.0

    35 downloads

    Titans were around LONG before mankind and will probably be around LONG after mankind. This is a basic writeup of a Titan. Add any skills and spells the Titan may have. You may also add any Psychological Complication as well.
  25. Titan.pdf View File Titans were around LONG before mankind and will probably be around LONG after mankind. This is a basic writeup of a Titan. Add any skills and spells the Titan may have. You may also add any Psychological Complication as well. Submitter Gauntlet Submitted 10/15/2019 Category Characters Rules Version HERO System 6th Edition
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