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Found 9 results

  1. So a few friends and myself decided that we wanted to start a superhero rpg and I am to be the GM. I came across Champions Complete and felt that this would be a good game to play, and then I started reading. I'm having a lot of trouble understanding and grasping the game, I don't know where to begin with the questions. Character Creation - I understand that a person is given an x amount of CP, and everything is bought using them, but beyond that I'm lost. Building Attacks - There is no limitation to the kinds of attacks you can make, but the vastness of it confuses me. For e
  2. I need some advice on not overdoing my character creation. I gotten better at building characters but now I'm building them more powerful than they need to be. I was wondering how can I have a concept for a character that doesn't have to be overpowered, deciding the wants and needs, taking out things that seem unnecessary. Any tips?
  3. Hey guys! I'm trying to gm a game of champions with a few friends, but it is far, far more complicated than I anticipated. Is there anybody who would be willing to hop on a google hangouts, discord, etc. call to help us out? Thanks!
  4. Hello. I recently bought the 4th Edition of Champions at my local game store and am running into some issues of min-maxing an attempt at creating the best Superman I can with only 250 character points. If anyone knows and can help me through the process and with concepts I don't quite understand yet in this system, your help would be greatly appreciated.
  5. The 1st RPG game I ever played was Champions (4e I believe) over 20 years ago and after a few sessions was never able to play it again until now (played many other games along the way). I have always been fascinated by the fact that the system allows for anything your imagination can cook up. After two decades w/o being able to play the game I have finally found a group willing to play the game. Anywho, I have an idea/concept for a character I want to do, but I really have no idea how to properly create it; I can grasp how to do a few things, but I am nowhere close to an efficient
  6. Hi guys, first time poster and first time reading the books. One friend of mine has this game, Hero 6th Core Book I & II, but, since he doesn't like to GM, it was sitting on his desk for a time. As he knows that I do like to GM, and like to learn new rules, he borrowed me the books for a week for me to see if our party would like to play with it. Since I only got the book yesterday, I did not had the time to give more than a precursory read on it, but one thing caught my attention: what are the attributes for? I mean things like Body, Presence, Strenght... I noted that their "rolls" are a
  7. hello world, I am an experienced player but never got to the point were I could write up my own powers, old GM usually did that part for me. My wife and some friends have shown interest in playing but we want to do a fantasy campaign. I'm looking for some help writing up characters. right now just a shapeshifter with a horse, panther, wolf, and falcon forms; and a permanent were-tiger. we are playing 5th edition.
  8. story and combat is what make a table top the story is something I got but being new to champions I need a little help with the combat part -like creation cap for characteristic and powers (like dice pool, flash attack and mental attacks); there characters will be between 300-400 point superheroes 6 edition this is an example of the average boss I plan for them to face that I got from the villains volume one p. 107 (not a solo boss, but one with minions at play point level) avar-7 (will mod hit a bit to fit the story) 820 points paired with 2 400 point allies for a four man or
  9. I was setting up for my first game with my group, got stuck trying find a good support hero when I thought up one that got me excited ! his name is the living theatre a psychic actor/ director that couldn't find his place in the theatre and in stead found his place as a hero (rough summary). as a support he needed to be power based and to be honest I just threw together stuff that felt good; so I'm hoping of you people who know there way around character creation could help me take the living theatre the rest of the way. please the powers 80 the performance multi power, 80 p
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