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Found 25 results

  1. Epiphany Michael’s father was dying. Although he could hear the sirens approaching Michael knew they would never get there in time. Around them lay the bodies of 4 young men, still breathing but unconscious. Nearby knelt 2 young girls quietly crying as they held each other. Above,distant clouds scuttled across the dark night sky. As the sirens grew closer, the sound of the other young men retreating into the night grew more and more distant. A chill wind, barely a whisper, tugged at some peeling handbills stapled to the nearby telephone pole with its single street light. Michael held his f
  2. Beast

    Nemesis

    Comments please Anastasia Romanova is a homage character based on Fantasia Faust from the Ironwood and Elementals comics Nemesis Val Char Cost Roll Notes 55 STR 5 20- Lift 51.2tons; 11d6 [1] 18 DEX 16 13- OCV: 9/DCV: 7 25 CON 15 14- 13 INT 3 12- PER Roll 12- 13 EGO 3 12- ECV: 3 - 3 18 PRE 8 13- PRE Attack: 3 ½d6 9 OCV 30 7 DCV 20 3 OMCV 0 3 DMCV 0 6 SPD 10 Phases: 2, 4, 6, 8, 10, 12 10+15 PD 0 Total: 10/25 PD (0/15 rPD) 10+15 ED 0 Total: 10/25 ED (0/15 rED) 10 REC 6 60 END 8
  3. Hello, I am trying to use the print to PDF function on the hero designer. I keep getting an error when I do so. It says there was an error and to try again, with an error message: null. It does this every time. I just want to see my character somewhere other than the builder... I also got the mobile app, got the new template downloaded for it, and when I get the file to my phone and try to use it, just get a "Unsupported file type: text/plain. Any help would be very appreciated.
  4. Elizabeth Perrot Wyldling Bard Val Char Cost Roll Notes 35 STR 5 16- Lift 3200.0kg; 7d6 [3] 18 DEX 16 13- OCV: 7/DCV: 6 19 CON 9 13- 18 INT 8 13- PER Roll 13- 14 EGO 4 12- ECV: 3 - 3 18 PRE 8 13- PRE Attack: 3 ½d6 7 OCV 20 6 DCV 15 3 OMCV 0 3 DMCV 0 4 SPD 20 Phases: 3, 6, 9, 12 6+9 PD 0 Total: 6/15 PD (0/9 rPD) 6+9 ED 0 Total: 6/15 ED (0/9 rED) 8 REC 4 40 END 4 13 BODY 3 40 STUN 10 Total Characteristic Cost: 126 Movement: Running: 12m/48m Leaping: 4m/8m Swim
  5. Version 1.0.0

    17 downloads

    Haunted John Dresden and Karrin Zatana Val Char Cost Roll Notes 15 STR 5 12- Lift 200.0kg; 3d6 [1] 18 DEX 16 13- OCV: 8/DCV: 8 25 CON 15 14- 23 INT 13 14- PER Roll 14- 18 EGO 8 13- ECV: 3 - 3 20 PRE 10 13- PRE Attack: 4d6 8 OCV 25 8 DCV 25 3 OMCV 0 3 DMCV 0 4 SPD 20 Phases: 3, 6, 9, 12 2+28 PD 0 Total: 2/30 PD (0/15 rPD) 2+28 ED 0 Total: 2/30 ED (0/15 rED) 10 REC 6 50 END 6 11 BODY 1 50 STUN 15 Total Characteristic Cost: 165 Movement: Running: 12m/24m Leaping: 4m
  6. I recently came up with an idea for a robotic/android superhero. The story goes, a highly evolved form of Artificial Intelligence was capable of emotions, perceiving and interpreting the things around it, deciding what was right and wrong, etc. At some point, it became totally disillusioned with the human race and the state of the world that it was living in, and decided to commit digicide (computer suicide). BUT... before it deleted its own code, it built a large andriod as a kind of "saviour" to the human race, hoping that would help, but still feeling incapable of stomaching the potent
  7. Just because I finish a writing project doesn't mean I stop thinking about the ideas. I published Shared Origins: The Dynatron (available through the HERO Store) last year. Recently, though, I thought of a new hero whom I thought would work well as a character who gained his powers through the Dynatron and its supervillain inventor, Red Giant. So I wrote him up for my campaign. Then I thought, why not polish him up and share him with the forum? So here's the Gladiator, who got his powers because he made a wish and had it answered in an unusual way. I hope you like him. Dean Shomshak
  8. 79 downloads

    Energy Projector Type who gets her powers from a gemstone that fell from space one night. Also uses her good looks and charm against foes who do their thinking between their legs. 5th Ed stats, 350 points total. *Update* New two-column format and some corrections to text. *Update* Minor correction in Martial Arts section of write-up.
  9. I Used to Be an Adventurer Like You Val Char Cost Roll Notes 18 STR 0 13- Lift 303.1kg; 3 ½d6 10 DEX 0 11- OCV: 5/DCV: 5 13 CON 3 12- 10 INT 0 11- PER Roll 11-/16- 10 EGO 0 11- ECV: 3 - 3 15 PRE 0 12- PRE Attack: 3d6 5 OCV 10 5 DCV 10 3 OMCV 0 3 DMCV 0 3 SPD 10 Phases: 4, 8, 12 8 PD 3 Total: 8 PD (3 rPD) 8 ED 3 Total: 8 ED (3 rED) 4 REC 0 20 END 0 10 BODY 0 20 STUN 0 Total Characteristic Cost: 29 Movement: Running: 5m/8m/10m/16m Leaping: 0m/4m/0m/8m Swimming: 2m/4m Skills 0 I used to be an adventurer like you 2 1) WF: Common Mel
  10. White Rose Val Char Cost Roll Notes 15 STR 5 16- Lift 3200.0kg; 7d6 [1] 20 DEX 20 13- OCV: 7/DCV: 7 20 CON 10 13- 18 INT 8 13- PER Roll 13- 13 EGO 3 12- ECV: 3 - 5 20 PRE 10 13- PRE Attack: 4d6 7 OCV 20 7 DCV 20 3 OMCV 0 5 DMCV 6 5 SPD 30 Phases: 3, 5, 8, 10, 12 10+7 PD 8 Total: 10/17 PD (0/7 rPD) 10+7 ED
  11. Mr. Lei Val Char Cost Roll Notes 20 STR 10 13- Lift 400.0kg; 4d6 [2] 20 DEX 20 13- 20 CON 10 13- 13 INT 3 12- PER Roll 12- 11 EGO 1 11- 15 PRE 5 12- PRE Attack: 3d6 10 OCV 35 7 DCV 20 3 OMCV 0 4 DMCV 3 4 SPD 20 Phases: 3, 6, 9, 12 10+10 PD 8 Total: 10/20 PD (0 rPD) 10+10 ED 8 Total: 10/20 ED (0 rED) 10
  12. Hello, everyone. I was wandering through images looking for inspiration for a new superhero character concept and I came across this blast from the past; from rear cover of the 4th Edition Hero System Rulesbook(see below) then it dawned on me, the superheroine in the blue and yellow leotard was a cool looking picture and I had never seen a writeup for this character. So, since it was this book that inspired me to first invest myself with the Hero System, I thought writing her up might be the way to give a little back to the community and another thought popped in my head to open this up to t
  13. The Governess Val Char Cost Roll Notes 70 STR 60 23- Lift 409.6tons; 14d6 [7] 17 DEX 14 12- 30 CON 20 15- 20 INT 10 13- PER Roll 13- 15 EGO 5 12- 40 PRE 10 17- PRE Attack: 8d6 10 OCV 35 8 DCV 25 5 OMCV 6 5 DMCV 6 5 SPD 30 Phases: 3, 5, 8, 10, 12 8+12 PD 6 Total: 8/20 PD (0/12 rPD) 8+12 ED 6 Total: 8/20 ED (0/12 r
  14. Blanc Val Char Cost Roll Notes 20 STR 10 13- Lift 400.0kg; 4d6 [2] 30 DEX 40 15- 20 CON 10 13- 15 INT 5 12- PER Roll 12- 13 EGO 3 12- 15 PRE 5 12- PRE Attack: 3d6 10 OCV 35 10 DCV 35 3 OMCV 0 5 DMCV 6 6 SPD 40 Phases: 2, 4, 6, 8, 10, 12 12+6 PD 10 Total: 12/18 PD (0/6 rPD) 12+6 ED 10 Total: 12/18 ED (0/6 rED) 10
  15. Here is my starting version of everyone's favorite Wall Crawler for review. preview link: http://www.herocentral.net/get/files/premium/Peter+Parker+400+6e.HTML download link: http://www.herogames.com/forums/files/file/257-peter-parker-6e-400/ Peter Parker Friendly Neighborhood Spider-Man, Spidey, Webhead, Webslinger, Wall-crawler VAL CHA Cost Roll Notes 45 STR 5 18- HTH Damage 9d6 END [2] 23 DEX 26 14- 20 CON 10 13- 13 INT 3 12- PER Roll 12- 13 EGO 3 12- 10 PRE 0 11- PRE Attack: 2d6 8 OCV 25 8
  16. Canadian Shield Val Char Cost Roll Notes 20 STR 10 13- Lift 400.0kg; 4d6 [2] 20 DEX 20 13- OCV: 7/DCV: 7 20 CON 10 13- 10 INT 0 11- PER Roll 11- 10 EGO 0 11- ECV: 3 - 3 20 PRE 10 13- PRE Attack: 4d6 7 OCV 20 7 DCV 20 3 OMCV 0 3 DMCV 0 4 SPD 20 Phases: 3, 6, 9, 12 10+6 PD 7 Total: 10/16 PD (1/7 rPD) 10+6 ED 7
  17. Amazing Man Val Char Cost Roll Notes 50 STR 40 19- Lift 25.6tons; 10d6 [5] 20 DEX 20 13- 25 CON 15 14- 10 INT 0 11- PER Roll 11- 13 EGO 3 12- 20 PRE 10 13- PRE Attack: 4d6 8 OCV 25 7 DCV 20 3 OMCV 0 5 DMCV 6 4 SPD 20 Phases: 3, 6, 9, 12 25 PD 8 Total: 25 PD (15 rPD) 20 ED 8 Total: 20 ED (10 rED)
  18. In the grimdark future of the Warhammer 40K universe space marines battle the enemies of Mankind, usually xenos or the minions of the Ruinous Powers, in a never-ending religious crusade based on their faith in the Emperor of Mankind. Divided into Chapters, these genetically-engineered supermen develop from the gene-seed of their Chapter Primarchs. Each space marine is the epitome of the human warrior, but this package deal forms the basis of their abilities. It is derived from the description of General Space Marine abilities in the Deathwatch RPG, as well as close reading of the Codex. It is
  19. For my new Champions campaign, set in Boston, I'm using parts of the 4th edition VIPER sourcebook. One thing from there is that the Nest Leader is technically Python, but much of the Boston Nest's work depends upon Python's second-in-command, a robotics expert named the Professor. (Of course, my players expect their characters to see a coconut-powered robot somewhere along the way.) To add my own twist to the Boston Nest, I added another lieutenant for Python: a young woman named Attache. My initial concept was a completely normal, if highly talented, young woman, to act as a professio
  20. Before the fall of the original Olympians, Hephaestus descended from Olympus and in the guise of a lame old man visited some of those who created and crafted in his name. The experience was upsetting. The smiths he visited treated the old man coldly at beset, one or two attempting to physically remove the pest from their forges. Already prone to fits of self-pity, Hephaestus sulked rather than smote. It was while he wandered, lost in his thoughts that he encountered a group of thieves who saw an old man hobbling alone. The descended on the god and accosted him. Before Hephaestus coul
  21. Hello all. I'm a newcomer to the Hero system, and while I'm still in the process of becoming familiar with it, I am liking how it looks a lot so far. This is my first attempt at a character, and I figured I'd ask for some feedback. The character sheet: https://docs.google.com/spreadsheet/ccc?key=0AkZy54JhkHkodDQxdHZxVnN3ckdueWJIWHBzWXBPanc&usp=sharing His name is Silence, and he's a hero... mostly. A mute whose powers reflect this, he seeks to do good. However, his 'career' thus far has left him with little time for a typical income, and indebted to a powerful and less-than-noble
  22. Hi all. I'm bored. If you are bored, here is a character to look at. It's another Doc Samson homage (most of my character posts are psychologists or bricks). I think the build is simple enough that most standard games would allow it. As a creation note, I enjoy roleplaying but I find I tend to focus too much on combat and powers. I have started to force myself to include skills, talents, perks, and complications that will lead my characters into roleplaying situations that I think will be fun. --- Character Name: The Paladin Alternate Identities: Roland Grim CHARACTERISTICS Val C
  23. This character was inspired by Salvador Velazquez's cover art for Eco Comics' Dick Turbin #1. I have a hard-time coming up with "themed" characters -- but this worked for me. Dick Turban was a historical highwayman, and I've always enjoyed Alfred Noyes eponymous poem -- The Highwayman. I had a picture in my head of a 1700's highwayman blowing into "old town" on an old Indian-4 motorcycle while writing it. The design fits the Hudson City Knights genre-principles and Hudson City Powers power-levels. However, I've been considering doing Champions:TAS with trimmed down power-le
  24. Joni Lightspeed updated Joni Lightspeed Val Char Cost Roll Notes 7/15 STR -3 10- / 12- Lift 66.0kg/200.0kg; 1d6/3d6 10/18 DEX 0 11- / 13- OCV: 3/9/DCV: 3/9 10/25 CON 0 11- / 14- 18 INT 8 13- PER Roll 13- 11 EGO 1 11- ECV: 1 - 1 18 PRE 8 13- PRE Attack: 3 ½d6 3/9 OCV 0 3/9 DCV 0 1 OMCV -6 1 DMCV -6 2/6 SPD 0 Phases: 6, 12/2, 4, 6, 8, 10, 12 2/25 PD 0 Total: 2/25 PD (0/15 rPD) 2/25 ED 0 Total: 2/25 ED (0/15 rED) 4/15 REC 0 20 END 0 10 BODY 0 20/50 STUN 0 Total Characteristic Cost: 1 Movement: Running: 12m/24m Flight: 53m/1696m Leaping: 2m/4m Swimming: 4m/8m
  25. Harbinger Player: Eddie Val Char Cost 15 STR 5 18 DEX 24 15 CON 10 13 BODY 6 13 INT 3 23 EGO 26 15 PRE 5 12 COM 1 6/18 PD 3 6/18 ED 3 4/5 SPD 12 6 REC 0 30 END 0 30 STUN 1 6" RUN 0 2" SWIM 0 3" LEAP 0 Characteristics Cost: 99 Cost Power END 27 Mental Powers: Multipower, 40-point reserve, (40 Active Points); OIF (Focus; Psionic Gem; -1/2) 4u 1) Astral Form: Desolidification (affected by Psionic and Mystic SFX) (40 Active Points) 4 4u 2) Mindblast: Ego Attack 4d6 (40 Active Points) 4 3u 3) Mindwipe:
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