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Showing results for tags 'mentalists'.
I have all of my player's character sheets (thanks, HERO Designer!). So I know their CHA by heart. This past Saturday, one of them was attacked by a Mentalist who scored +30 on her Mental Illusions Roll (rolled pre-game, mind you). I said nothing about an attack, just played another hour or two of the game getting input from other players as if nothing weird was going on. After the Player revealed their safe house and many important and terrible things had been done over the course of 2 Illusionary hours, he snapped out of it with help from another player (1 Phase later in game time). Then they learned he'd been under the influence the whole time. The bad guys beat them back to the safe house, nearly killed some campaign NPCs and made off with Arachne's Tapestry and the Important Mysterious Female NPC. I think I did okay, but the pre-rolling feels dishonest. Hearing 18 dice hit the table really clues a bunch of PCs to the notion that bad doin's are afoot. Your thoughts?