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Found 3 results

  1. So a few friends and myself decided that we wanted to start a superhero rpg and I am to be the GM. I came across Champions Complete and felt that this would be a good game to play, and then I started reading. I'm having a lot of trouble understanding and grasping the game, I don't know where to begin with the questions. Character Creation - I understand that a person is given an x amount of CP, and everything is bought using them, but beyond that I'm lost. Building Attacks - There is no limitation to the kinds of attacks you can make, but the vastness of it confuses me. For e
  2. hello i am trying to figure out how to do powers for 5th edition. i am new and not really understanding how to do it with the instructions made by the book any advise would be much appreciated. thanks
  3. I've decided vehicles and barriers have to be the bane of any new GM. (Using Champions Complete) Hamster ball number 1: A size one enclosed vehicle - the dreaded power armor. Why is vehicle armor so cheap, and not increased in cost like automatons immune to stun are? The DC cap in the game is 12, and 16 points of hardened and impenetrable PD/ED makes the thing basically indestructible. I understand why the player wanted to go in that direction (aside from avoiding the stun) - he wanted to spend a hundred points on skills and other things and not be at a disadvantage in combat when compar
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