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Showing results for tags 'power build'.
So I was thinking about limitations that technically make a power not work on a whole class of things -- limiting! -- but in practice are always to the player's benefit. For example: Discount Blade of Zz'ria - 2d6 HKA, OAF (-1), Only affects evil (-1) Putting aside the numeric value of the limitation (which obviously depends on the morality the campaign), you can see how this limitation isn't very limiting. Captain Goode was never going to use it on a good person, but now she doesn't actually have to be careful: "Ah, Growing Red wasn't affected by my blade; he must no
Hi folks. I had a thought today, and wanted to build an innocent bystander, a kid who has the power to transform a nearby adult into a superhero. I see this as invisible power effects, end cost from the kid, and no control over the subject. The subject would have to have relevant Psy comps to make them act like a hero (protect innocents, code vs killing, etc) and of course superpowers. My first thought was a severe transform, but what other ideas would you have? Maybe a summon (need innocent bystander)? I like the idea of the herophile kid cheering on their hero, yelling at t