Search the Community
Showing results for tags 'rules question'.
Hello all, I have a quick and perhaps odd question. I was poking around 3rd Ed and it comes to Telekinesis. My reading of it seems that TK could not be used to “Punch” any one besides the listed prohibition of no squeezing the target. Am I reading that right? Or am I reading into it? Or has that always been a grey area of those edition rules. Anyways thanks in advance
Hey fellow gamers, ive got something to run past you all. I apologize if this has been asked/explained before, but my google-fu seems to be running weak today, and i simply cant seem to find the appropriate places in the rule books. I also am using this site on mobile, so i apologize if im in the wrong place for posting this, or if i have some spelling errors. My group has had a revitalized feeling for Avatar: The Last Airbender and wish to play a campaign. Trying to bring the world to life in a Heroic setting, i want to bring a sense of realism and balance. My only real road block at the moment is water. The waterbenders of the Avatar world can manipulate water through the use of their chi. But this is far more of a manipulation of existing water rather than just "water powers" Which brings me to my issues. Water Blast (Energy Blast), Move Water (Telekinesis), and the like are all easy enough. But what about things like Transform? to change water into ice? or vice-versa? how much BODY does water have? the weight of water for things like Telekinesis can be figured out through volume and math. But many abilities require certain amounts of water. and while we can create limitations, (can only use 1d6 of Water Blast per liter of available water) or some such, i think knowing a somewhat appropriate amount of body for water would help with transform, or it being evaporated away by a Firebender's blast. There are plenty of examples on the body of rock and stone, and the thickness of walls, for Earthbenders. But no listings anywhere that i can find for good examples of water or ice. Would just using the BODY Object Table based on the amount of water in question? is this the simplest route? or is there something more appropriate for water or ice? I could have missed something very obvious, or thinking about this all wrong. id love to hear any other suggestions on how to go about this.
Hello Herodom, A quick question. I was looking over Super Agents Sourcebook and it said that the Martial Art Rules would be familiar to DI players. The Martial Escape Is listed as +3 STR Roll to Escape. So is this referring to Characteristic Roll? Reason why I’m asking is a buddy suggested doing something like this instead rolling Body as we have now. Thanks in Advance!